Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-04-08 | R600: initial copy of r300 code | Alex Deucher | |
2009-04-07 | radeon: fix compiler warning | Alex Deucher | |
2009-04-07 | r300: swtcl rewrite and cleanup | Maciej Cencora | |
- remove unused variables - silence compiler warnings - fix twosided lighting - fix point attenuation - unify indentation | |||
2009-04-07 | radeon/r200/r300: fix missing dma buffer validation | Dave Airlie | |
this make gnome shell run | |||
2009-04-07 | radeon: fix bocs wrapper | Dave Airlie | |
2009-04-06 | intel: Avoid dri2 GetBuffers round-trips for internal Viewport calls. | Eric Anholt | |
This gets us the savings for driver-internal viewport calls that dd1c68f15123a889a3ce9d2afe724e272d163e32 was attempting, without relying on Xlib internals or clients handling X events. | |||
2009-04-06 | i965: Use GTT maps when available to upload vertex arrays and system VBOs. | Eric Anholt | |
This speeds up OA on my GM45 by 21% (more than the original CPU cost of the upload path). We might still be able to squeeze a few more percent out by avoiding repeatedly mapping/unmapping buffers as we upload elements into them. | |||
2009-04-06 | intel: Clean up some a leftover from sedding of bufmgr context->screen move. | Eric Anholt | |
2009-04-06 | radeon: add support for new ttm | Jerome Glisse | |
2009-04-06 | radeon: Expose a 32 bit RGBA fbconfig even when the screen depth is 16. | Michel Dänzer | |
Otherwise current xserver / libGL no longer expose a 32 bit RGBA GLX visual, and compiz fails. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=20479 . | |||
2009-04-03 | intel: #include texgetimage.h | Brian Paul | |
2009-04-03 | mesa: move glGetTexImage(), glGetCompresssedTexImage() code into new file | Brian Paul | |
2009-04-03 | mesa: rename some gl_light fields to be clearer | Brian Paul | |
EyeDirection -> SpotDirection _NormDirection -> _NormSpotDirection | |||
2009-04-03 | i965: remove unused var | Brian Paul | |
2009-04-03 | i965: more const buffer debug code | Brian Paul | |
2009-04-03 | i965: added brw_same_reg() | Brian Paul | |
2009-04-03 | i965: s/GL_FALSE/BRW_COMPRESSION_NONE/ | Brian Paul | |
2009-04-03 | i965: another checkpoint commit of new constant buffer support | Brian Paul | |
Everything is in place now for using a true constant buffer for GLSL fragment shaders. Still some bugs to find though. | |||
2009-04-03 | i965: fix response length param in brw_dp_READ_4() | Brian Paul | |
We were accidentally clobbering the next register. | |||
2009-04-03 | i965: change args to get_src_reg() to prep for new constant buffer support | Brian Paul | |
2009-04-03 | i965: check-point commit of new constant buffer support | Brian Paul | |
Currently, shader constants are stored in the GRF (loaded from the CURBE prior to shader execution). This severly limits the number of constants and temps that we can support. This new code will support (practically) unlimited size constant buffers and free up registers in the GRF. We allocate a new buffer object for the constants and read them with "Read" messages/instructions. When only a small number of constants are used, we can still use the old method. The code works for fragment shaders only (and is actually disabled) for now. Need to do the same thing for vertex shaders and need to add the necessary code-gen to fetch the constants which are referenced by the shader instructions. | |||
2009-04-03 | i965: remove unused code for sampling a constant buffer | Brian Paul | |
2009-04-03 | i965: code to setup a constant buffer sampler | Brian Paul | |
This code won't actually be used and will be removed in a subsequent commit. Just committing for posterity. | |||
2009-04-03 | i965: do negation and Abs in get_src_reg_imm() | Brian Paul | |
Fixes regression seen with progs/glsl/bump.c | |||
2009-04-03 | i965: comments | Brian Paul | |
2009-04-03 | i965: code to debug/dump instruction immediates | Brian Paul | |
2009-04-03 | i965: minor code movement, new comment | Brian Paul | |
2009-04-03 | i965: added new brw_dp_READ_4() function | Brian Paul | |
Used to read float[4] vectors from the constant buffer/surface. | |||
2009-04-03 | i965: new and updated comments | Brian Paul | |
2009-04-03 | i965: comments for brw_SAMPLE() | Brian Paul | |
2009-04-03 | i965: comments for sampling code | Brian Paul | |
2009-04-03 | i965: add support for float literal instruction operands | Brian Paul | |
Call the get_src_reg_imm() function when it's permissible to generate a literal value src register. | |||
2009-04-03 | i965: remove 'nr' param from get_src/dst_reg() functions | Brian Paul | |
The value was always 1. | |||
2009-04-03 | i965: fix comment typo | Brian Paul | |
2009-04-03 | i965: comments, clean-up in prepare_wm_surfaces() | Brian Paul | |
2009-04-03 | i965: remove unneeded #includes | Brian Paul | |
2009-04-03 | i965: formatting clean-ups | Brian Paul | |
2009-04-03 | i965: comments, whitespace changes | Brian Paul | |
2009-04-03 | i965: rename scratch_buffer -> scratch_bo to be consistant with other buffers | Brian Paul | |
2009-04-03 | i965: fix indentation | Brian Paul | |
2009-04-03 | i965: whitespace changes, comments | Brian Paul | |
2009-04-02 | dri glx: Fix dri_util::driBindContext | Thomas Hellstrom | |
1) Don't error-check here. It's done in glx makeCurrent. 2) Allow ctx and the dri drawables to be NULL for future use. This is currently blocked in glx makeCurrent. 3) Avoid updating dri drawables unless they are completely uninitialized. Since the updating was done outside of the lock, the driver need to verify and redo it anyway. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com> | |||
2009-04-02 | dri glx: Propagate driver MakeCurrent errors. | Thomas Hellstrom | |
Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com> | |||
2009-04-02 | radeon/r200/r300: fix up the whole buffer space checking. | Dave Airlie | |
This fixes up the buffer validation scheme, so that we keep a list of buffers to validate so cmdbuf flushes during a pipeline get all the buffers revalidated on the next emit. This also fixes radeonFlush to not flush unless we have something useful to send to the GPU, like a DMA buffer or something not state | |||
2009-04-02 | radeon/common: use glCtx not ctx | Dave Airlie | |
2009-04-02 | radeon/r200/r300: collapse context destruction down to a common path. | Dave Airlie | |
Context destruction was nearly the same over all the drivers, so collapse it down. | |||
2009-04-02 | radeon: tiling support | Dave Airlie | |
2009-04-01 | dri: use BorderColor instead of _BorderChan | Brian Paul | |
2009-04-02 | r300: fix qtdemo qt4 startup | Dave Airlie | |
2009-04-01 | radeon: go back and repick texture formats. | Dave Airlie | |
This might trip up some serious FBO users, will have to see, but it avoids the slow paths for all the demos I have. |