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2009-08-31r100: Use shared debug code.Pauli Nieminen
Converted r100 to use shared debug code with sed and fast compile check. New code has compability layer so old debugging code doesn't have to be changed all immidiatly.
2009-08-31radeon: Add common debugging functions.Pauli Nieminen
These function are aiming to make it very simple to add and keep large amount of debugging code without having runtime impact in relase builds. Basic idea is to expose simple printf style debugging functions that are inlined. Level parameter will be evalueted in compile time so compiler can optimise some of debugging functions out if compile time request for debug level is too tight.
2009-08-31r600: add missing r7xx pci idAlex Deucher
2009-08-31intel: clear buffer fields in intel_bufferobj_unmap()Brian Paul
2009-08-30mesa: consolidate texture-related code in meta.cBrian Paul
Also, allow using texture rectangles, NPOT textures or regular POT textures (preferred in that order).
2009-08-30intel: use more efficient loop over buffersBrian Paul
2009-08-30mesa: avoid redundant viewport changes in meta codeBrian Paul
2009-08-29i965: Fix segfault with ARB_oq CheckQuery when results are already fetched.Eric Anholt
2009-08-29i965: Support PROGRAM_ENV_PARAMs in brw_vs_emit.cEric Anholt
2009-08-29r300: Disable threshold register for KMS.Pauli Nieminen
Kernel side doesn't have required register in safe list so can't send it kernel.
2009-08-29r300: Swtcl prediction was still missing scissors.Pauli Nieminen
All that state stuff should really be in state atoms :/
2009-08-29r300: Add missing pre_emit_count to swtcl state size prediction.Pauli Nieminen
2009-08-28i965: Use VBOs in the VBO module on 965, now that we have ARB_map_buffer_range.Eric Anholt
This looks like it's a small win on blender.
2009-08-28intel: Add support for GL_ARB_map_buffer_range.Eric Anholt
Passes glean's bufferObject test, and should provide good performance in the cases applications are expected to use.
2009-08-28i965: Implement ARB_oq CheckQuery in the intended way.Eric Anholt
Previously we blocked because I hadn't added the libdrm function. Now it's there, so update your libdrm.
2009-08-29radeon: Fix swtcl emit pediction.Pauli Nieminen
Problem was to find the correct place to run prediction. Only place that is called for every primitive is ALLOC_VERTS so we have to do prediction there before allocation.
2009-08-28radeon: Fix scissors for dri1.Pauli Nieminen
DRI1 has to set scissors in framebuffer coordinates.
2009-08-28r100/r200: Bring back old PolygonStripple for DRI1.Pauli Nieminen
DRI1 didn't have support for command buffer emit for stripple.
2009-08-28r100/r200: Share PolygonStripple code.Pauli Nieminen
2009-08-28r200: Fix piglit paths test.Pauli Nieminen
Polygon stipple has to go to command buffer because special ioctl is disabled. Piglit doesn't like HyperZ warning so disable it for kms.
2009-08-28r600: fix scissor also.Dave Airlie
I forgot about r600 being here.
2009-08-28radeon: fix scissors harder.Dave Airlie
this makes gnome-shell work on r300 for me
2009-08-27intel: Add support for ARB_copy_buffer.Eric Anholt
Passes glean's bufferObject test for this extension.
2009-08-28r300: Fix emit prediction to account scissor emitting correctly.Pauli Nieminen
2009-08-27i915: Fix undefined symbol as of eabe12df44a41e97fb5736959e8864ddbd01be14Eric Anholt
2009-08-27r300: Cleanup reported native program limitsNicolai Hähnle
The fragment program native limits are actually higher on R4xx as reported by Alex Deucher, but using those requires some bit-twiddling changes to program handling. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-08-27r300: Debug messages are written to stderr, so fflush thatNicolai Hähnle
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-08-27radeon/r200/r300: Fix swtcl prediction to work after primitie change.Pauli Nieminen
Swtcl calls flush everytime primitive changes so prediction has to made again after flushing.
2009-08-27radeon: fix scissor calcs.Dave Airlie
For non-FBOs we need to invert, for FBOs the scissors are non-inverted. no matter what we need to clamp them to the buffer sizes.
2009-08-26i965: Increase assmebly shader program parameter limitsIan Romanick
Increase the number of native program parameters to the same values exposed by GLSL.
2009-08-26ARB prog: Change handling of program parameter limitsIan Romanick
Several changes are made to program parameter limits. Several of the non-NATIVE limits are set higher. All of the NATIVE limits are set to zero in the core Mesa code. Each driver must set the actual value in its context creation routine. If the NATIVE value remains zero, this indicates that hardware shaders may not be supported. Each of the preceeding changes matches the bahavior of Apple's shader assembler, so it seems safe. Finally, we limit the value of MaxEnvParams to be no greater than MaxNativeAttribs. At least one case has been found where an application does the wrong thing if MaxNativeAttribs < MaxEnvParams. See also bugzilla #23490.
2009-08-27radeon: fix max indx/vertex emission due to state checkerDave Airlie
2009-08-27r300/compiler: Fix vertex program MAD emitNicolai Hähnle
Only use the macro variant of MAD when absolutely necessary. Apparently it cannot deal with relative addressing. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-08-27r300/compiler: Fix bug in rc_find_free_temporaryNicolai Hähnle
Find used temporaries even if they are only written to in dead code. This fixes a bug in the NQSSADCE stage. Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
2009-08-27Merge branch 'fix_r300_swtcl' into push_masterPauli Nieminen
2009-08-27radeon: Fix loop en condition so debug output doesn't flood meaningless values.Pauli Nieminen
2009-08-27radeon: Make RADEON_CMDBUF more fine grained.Pauli Nieminen
2009-08-27radeon/r200/r300: Fix swtcl flushing not to invalidate dma region.Pauli Nieminen
We were check command buffer sizes too alte so allocated dma regions were freed before relocations so space checking failed.
2009-08-26i965: init the tex_units_used fieldBrian Paul
2009-08-26i965: fix incorrect tex unit in emit_tex() and emit_txb()Brian Paul
The instructions we're translating already went through the brw_wm_pass_fp() function which does the sampler->texture unit mapping. We were applying the sample->unit mapping a second time in the GLSL texture emitters. Often, this made no difference but other times it could lead to accessing an invalid texture and could cause a GPU lockup.
2009-08-26i965: clean-up tex target switchesBrian Paul
2009-08-26i965: added texture unit sanity checkBrian Paul
Check that all the textures needed by the current fragment program actually exist and are valid.
2009-08-26i965: keep track of which texture units the fragment shader accessesBrian Paul
We'll use this for debug/sanity checking.
2009-08-26i965: clean up texture target switchesBrian Paul
2009-08-26r600: fix two sided stencilAlex Deucher
2009-08-26r600: add missing radeon_cs_space_set_flush callAlex Deucher
fixes crash in etracer reported by kdekorte on IRC
2009-08-26r600: make reloc_chunk size dynamicAlex Deucher
2009-08-26r600: fix memory leakAlex Deucher
2009-08-26r300: r4xx and rs4xx also have lte discard regsAlex Deucher
2009-08-26r600: Update vertex fetch shader if necessaryCooper Yuan