Age | Commit message (Collapse) | Author |
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Emit sizes prediction didn't account for render splitting in
hwtnl path.
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Flush in middle of rendering in KMS is not allowed because
buffers are discarded in flush.
Fixes crash when emiting split indices with RADEON_DEBUG=all.
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Flush after transition would emit wrong state that could cause
wrong state emited for pending rendering operation.
Fixes wan once from extrement tuxracer that is using per vertex
materials.
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Based on a patch from Tom Fogal.
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The assertion is checking that the low-order bits of offset are not
set. It does this by anding the inverted offset mask with the
offset. This is clearly intended to be a bit-wise "invert".
Fixes bug #25984.
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The assertion is checking that the low-order bits of offset are not
set. It does this by anding the inverted offset mask with the
offset. This is clearly intended to be a bit-wise "invert".
Fixes bug #25984.
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The default viewport is the window rectangle, which is set up by
_mesa_make_current(). To be able to do that we need to get the
window dimension (and buffers) first, so we have to call
intel_prepare_render() before we can call into _mesa_make_current().
Fixes #26676 and #26678.
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Corresponds to d225a25e21a24508aea3b877c78beb35502e942d and fixes
piglit glsl-fs-loop-nested. Bug #25173.
(cherry picked from commit a81836ee2fe5092d695b717addf8cec91f569777)
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We were doing it ad-hoc before, as instructions with potential
aliasing problems were identified. But thanks to swizzling basically
anything can have aliasing, so just do it generally at source reg
setup time. This is somewhat inefficient, because sometimes an
operation doesn't need unaliasing protection if the swizzling is safe,
but the unaliasing before didn't cover those cases either.
Fixes piglit glsl-fs-loop.
(cherry picked from commit 6b194dab6b4d9f12cdd54c699b23c0d3420a49c2)
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We were patching up all the break and continues between the start of
our loop and the end of our loop, even if they were breaks/continues
for an inner loop. Avoiding patching already patched breaks/continues
fixes piglit glsl-vs-loop-nested.
(cherry picked from commit f6f547d87ea68f44c50a0b0231b7360ca94b2975)
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(cherry picked from commit 7f6d2754d586545ab6c970acffdd897294879039)
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The code was walking over the regs of pairs of attributes and checking
whether the attribute with a given reg index had point sprite enabled.
So the point sprite setup code was rarely even getting executed.
Instead, we need to determine which channels of a reg need point
sprite coordinate replacement. In addition, it was multiplying the
attribute by 1/w, when it's supposed to cover (0, 1) in each direction
regardless of w, and it wasn't filling in the Z and W components of
the texcoord as specified.
Fixes piglit point-sprite and the spriteblast demo. Bug #24431, #22245.
(cherry picked from commit bc632d04370566c1156cbd0345fe303834f0b910)
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This would be triggered by use of sqrt() along with control flow.
Fixes piglit-fs-sqrt-branch and a bug in Yo Frankie!.
(cherry picked from commit 48dca99feb394febc3af44e14f23fb12a9cc9204)
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The bad response length would hang the GPU with a masked sample in a
shader using control flow. For 8-wide, the response length is always
4, and masked slots are just not written to. brw_wm_glsl.c already
allocates registers in the right locations.
Fixes piglit glsl-fs-bug25902 (fd.o bug #25902).
(cherry picked from commit f6d210c284751ac50a8d6358de7e75a1ff1e4ac7)
(cherry picked from commit dc8c0359448cdae7b367552ba58783c04b199778)
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From 247e121106e8d3e389f2e5a6edf13ea70ac18df7 Mon Sep 17 00:00:00 2001
These seem to be documented in
<http://www.svgopen.org/2003/papers/RasterOperationsUsingFilterElements/index.html>.
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If flush happens inside radeonRefillCurrentMaRegion the last dma buffer would
be unmapped twice. Unmapping buffer when moving buffer to wait list fixes the
mapping error.
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Signed-off-by: Brian Paul <brianp@vmware.com>
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Signed-off-by: Jeff Smith <whydoubt@yahoo.com>
Signed-off-by: Brian Paul <brianp@vmware.com>
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noticed by fredrikh on IRC.
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R300 hw doesn't support sampling from Z24_S8 or S8_Z24 formats.
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Fixes some relocation failures
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Fixes two wine d3d9 unit tests
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_tnl_UpdateFixedFunctionProgram is already called in r300_draw.c
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Previously the code was erroneously using the stencil size of the
context instead of the stencil size of the DrawBuffer. With FBOs
these may be different. As a result, clearing the stencil buffer of
an FBO bound to a context that doesn't have stencil would fail.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
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The whole structure is 836 bytes, but if only the first one or two
samplers are used (as is common), the part that matters is only 56 or
108 bytes. By using just that subset as the key (since the key size
is also part of the key), we improve firefox-talos-gfx performance by
1%.
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Since it's a BO pointer, it already lives outside the key in
brw->wm.sdc_bo[] which is used for sampler state lookup and setup.
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This saves 6.6KB on the 965 driver, and appears to speed
firefox-talos-gfx up by 1-2%. Unlike many other asserts in the
driver, when we make a mistake that would trigger one of these it
generally shows up all the time for developers, so turning it off for
release seems fine.
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This manages to cut down another 3800 bytes.
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Cuts another 1800 bytes from the driver.
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Shaves 800 bytes off the driver.
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