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2005-05-12Add check for mask == NULL to the one routine missing it.Keith Whitwell
2005-05-12fix warnings in r300_texstate.c (Jeff Smith)Ben Skeggs
2005-05-11VBOs.Aapo Tahkola
2005-05-10fix some valgrind complaintsKeith Whitwell
2005-05-10don't be fooled into emitting padding for wpos when not usedKeith Whitwell
2005-05-10get fog working with _TexEnvProgramKeith Whitwell
2005-05-10 Committing in .Jouk Jansen
OpenVMS compile support update for new buffer-code Modified Files: Mesa/src/mesa/drivers/x11/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/swrast/descrip.mms ----------------------------------------------------------------------
2005-05-09pathetic attempt to accomodate new frambuffer changes (still some work to do)Daniel Borca
2005-05-09accomodate new frambuffer changesDaniel Borca
2005-05-09fix some typos in FX codeDaniel Borca
2005-05-09i915 will use _TexEnvProgram (if active)Keith Whitwell
2005-05-09check for null DrawBuffer valuesKeith Whitwell
2005-05-09Fallback (rather than fail) on unknown program targets.Keith Whitwell
2005-05-08dri fb works using renderbuffers now in RGBA modeJon Smirl
2005-05-07fbdri can draw double buffered now. Next step is to convert itJon Smirl
to use RenderBuffers.
2005-05-07remove some dead codeBrian Paul
2005-05-06fix cpp / bytesPerPixel problem (bug 1196554)Brian Paul
2005-05-06remove bad assertion, added new ones in clear_pixmap()Brian Paul
2005-05-06Updated for EXT_framebuffer_object changes. I don't know if this is correct, ↵Ben Skeggs
but it seems to work
2005-05-06Fix problem generating mode db. Miniglxtest works now.Jon Smirl
Miniglxsample is still broken with double buffering issues.
2005-05-06Missing setups that cause all kinds of problems with hw tnl.Aapo Tahkola
2005-05-05fix for renderbuffer (Andreas Stenglein)Brian Paul
2005-05-05remove some test codeBrian Paul
2005-05-05Getting rusty... 4278 was already there.Aapo Tahkola
2005-05-05Fix up origin in dri/fb driverJon Smirl
Calculated fbBPP
2005-05-05Flat shading and bunch of clarifications to r300_reg.h .Aapo Tahkola
2005-05-05Refactor COMMON_SOURCES up to Makefile.templateAdam Jackson
2005-05-05Minor touchups to fbdev renderbuffer supportJon Smirl
2005-05-05Pack tex coord regs at vertex program backend.Aapo Tahkola
2005-05-05more updates for users of s_spantemp.hBrian Paul
2005-05-04Add drirenderbuffer.c to COMMON_SOURCESAdam Jackson
2005-05-04fix s_spantemp.h includesBrian Paul
2005-05-04FBO changesBrian Paul
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
2005-05-04don't call XTranslateCoordinates() if rendering to pixmapBrian Paul
2005-05-04DRI fbdev driver getting better. Now I can see something on the screenJon Smirl
but it isn't the right something yet.
2005-05-01Add support to external tnl switcher and disable hw tnl by default.Aapo Tahkola
2005-05-01Bumped the Savage driver date (a bit late) to mark S3TC support.Felix Kuehling
2005-05-01Fixed and cleaned up programming of watermark registers. There may beFelix Kuehling
a marginal speedup, but I'm not sure this has the same effect on all hardware. Tested on Savage IX and ProSavageDDR. For experimenting with different values see the macros at the start of savagestate.c.
2005-05-01Improve the DRI fb driver, now it compiles.Jon Smirl
Added code to support NEW_INTERFACE. It still doesn't work. Made it build from make linux-solo.
2005-04-30r300 side support for fixed function pipeline. This isnt functional with ↵Aapo Tahkola
current Mesa.
2005-04-30Added S3TC support to the Savage driver with some help from Mark Cass'sFelix Kuehling
S3TC support for an older driver version. On Savage3D/IX/MX GL_EXT_texture_compression_s3tc can't be enabled because DXT3 and DXT5 are not supported. However GL_S3_s3tc is enabled on all Savage chips. Tested on a Savage IX and a ProSavageDDR
2005-04-29Put back not-so-redundant #ifdef.Keith Whitwell
2005-04-29Remove redundant #ifdef, fix compiler warningKeith Whitwell
2005-04-25Fix as suggested by Ben Skeggs.Aapo Tahkola
2005-04-25Minor changes to make linux-solo build againJon Smirl
2005-04-24Software fallback for glColorMask. Can be avoided on Savage4 when allFelix Kuehling
channels are masked (disable draw update). Bumped driver date to reflect recent correctness fixes. The driver now passes all glean tests except exactRGBA on both Savage4 and Savage3D-based cards.
2005-04-24Modifying to build against current Mesa. Disabled r200*.c files since they ↵Aapo Tahkola
didnt want to build anymore.
2005-04-23Fixed a segfault introduced by Keith's pipeline changes.Felix Kuehling
2005-04-23Texturing fixes for Savage3D/MX/IX:Felix Kuehling
- force emitting texAddr when the texture image changed (flush caches) - set transparent texture color key to something improbable (couldn't find a way to disable it completely) - fixed texture environment modes GL_DECAL and GL_REPLACE - made texture environment mode GL_BLEND a software fallback - added two custom texture formats for promoting from GL_ALPHA to ARGB8888 and 4444. Since the hardware can't be made to ignore the RGB color components, set them to 1 instead of 0. This gives the correct results - disabled GL_EXT_texture_env_add on Savage3D/MX/IX - map both GL_CLAMP and GL_CLAMP_TO_EDGE to hardware mode "wrap". It doesn't match either mode exactly by the spec, so we should either fall back on both or none. I chose the latter. - fall back to software when s and t wrapping modes differ (hardware has only one bit for both)