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2010-01-23r300: only enable half floats on r500s.Dave Airlie
Thank to MAD for point it out.
2010-01-23Merge branch 'arb_half_float_vertex'Dave Airlie
2010-01-23r300: half float supportDave Airlie
Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-23i965: add support for ARB_half_float_vertexDave Airlie
enables the extension on i965 and adds support to the draw upload for the vertex format. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-01-22Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/gallium/auxiliary/draw/draw_context.c src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c src/gallium/auxiliary/pipebuffer/Makefile src/gallium/auxiliary/pipebuffer/SConscript src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/auxiliary/tgsi/tgsi_scan.c src/gallium/drivers/i915/i915_surface.c src/gallium/drivers/i915/i915_texture.c src/gallium/drivers/llvmpipe/lp_setup.c src/gallium/drivers/llvmpipe/lp_tex_sample_c.c src/gallium/drivers/llvmpipe/lp_texture.c src/gallium/drivers/softpipe/sp_prim_vbuf.c src/gallium/state_trackers/xorg/xorg_dri2.c src/gallium/winsys/drm/intel/gem/intel_drm_api.c src/gallium/winsys/drm/nouveau/drm/nouveau_drm_api.c src/gallium/winsys/drm/radeon/core/radeon_drm.c src/gallium/winsys/drm/vmware/core/vmw_screen_dri.c src/mesa/state_tracker/st_cb_clear.c
2010-01-22Fix PowerPC related typo in spantmp2.hRuediger Oertel
Signed-off-by: Matthias Hopf <mhopf@suse.de> Signed-off-by: Brian Paul <brianp@vmware.com>
2010-01-22r600: enable sampler lod* bitsAndre Maasikas
bits, settings derived from testing, might contain some errors...
2010-01-22r600: update vport z & clipping when depth_clamp is changedAndre Maasikas
fixes piglit depth_clamp
2010-01-22r600: fix brownbag, only align if we are dealing with cubemapAndre Maasikas
2010-01-22r600: cubemap levels seem to be aligned to 8 imagesAndre Maasikas
2010-01-22radeon/fbo: flush rendering before generating mipmapsAndre Maasikas
or maybe should flush(also) in finish_render_texture...
2010-01-22radeon/fbo: use correct depth texture offset for depth texturesAndre Maasikas
2010-01-22r600: enable draw_offsetAndre Maasikas
fixes some fbo cases (mipmaps, cube textures ..)
2010-01-22egl: Remove USING_EGL and the related drivers.Chia-I Wu
They do not build for a long while and there seems to be no active users. It might be better for them to live in the git histroy.
2010-01-21r200: fix CS section size mismatchRoland Scheidegger
Partial fix for fdo bug 25544 The tex handling will still need CS drm changes, see bug 25544 for more.
2010-01-21dri: Remove unnecessary glapi headers.Chia-I Wu
They are not used at all.
2010-01-21Do not include glapi/dispatch.h outside Mesa core.Chia-I Wu
Include the glapi*.h directly instead. glapi/dispatch.h became a Mesa core header since 22884db174b9fb0736cec1c6a192f8b9a97500c1.
2010-01-20mach64: Remove unnecessary headers.Vinson Lee
2010-01-20i810: Remove unnecessary headers.Vinson Lee
2010-01-20ffb: Remove unnecessary headers.Vinson Lee
2010-01-20r200: re-adding missing pitch alignment check in blit codeAlex Deucher
lost after switch to common code
2010-01-20r200: fix some breakage after move to common blit codeAlex Deucher
2010-01-20r200: fix typo in 76cf2618327a7f008dcfd0d91d64d6d9e01f9a9cAlex Deucher
noticed by Maciej on IRC.
2010-01-19Remove hardcoded -Wall from Radeon DRI makefilesAlan Coopersmith
Signed-off-by: Alan Coopersmith <alan.coopersmith@sun.com> Signed-off-by: Brian Paul <brianp@vmware.com>
2010-01-20Merge remote branch 'origin/opengl-es-v2'Chia-I Wu
2010-01-19r100/r200: fix Y coord flipping in accelerated blitsAlex Deucher
2010-01-19r100/r200: fix dst pitch in blit codeAlex Deucher
2010-01-19r200: add missing symlink to radeon_tex_copy.cAlex Deucher
2010-01-20r100/r200: align to pitch updates in blit interfaceMaciej Cencora
2010-01-19r200: use common glCopyTex(Sub)Image codeMaciej Cencora
2010-01-19r100: use common glCopyTex(Sub)Image codeMaciej Cencora
2010-01-19radeon/r300/r600: share common glCopyTex(Sub)Image codeMaciej Cencora
2010-01-19r600: align to r300 changes in the blit codeMaciej Cencora
Pitch here means aligned width, not aligned width * bpp.
2010-01-19r300/r600: move some bo offsets checking to blit codeMaciej Cencora
In preperation for texcopy code sharing.
2010-01-19r600: prepare for some code sharingMaciej Cencora
2010-01-19r300: check if blitting for given format is supported earlierMaciej Cencora
Prevents failing assertions at later stage.
2010-01-19r300: use nearest texture filtering for accelerated blitsMaciej Cencora
2010-01-19r300: fix Y coord flipping in accelerated blitsMaciej Cencora
2010-01-19radeon: use mesa provided _mesa_tex_target_to_face functionMaciej Cencora
2010-01-19r300: prepare for texcopy code sharingMaciej Cencora
2010-01-19radeon: add blit function to vtblMaciej Cencora
2010-01-19intel: Remove dead note_fence vtbl hook.Eric Anholt
2010-01-19i965: Improve the hashing of brw_state_cache keys to include the cache_id.Eric Anholt
No measurable difference on cairoperf.
2010-01-19i965: Remove obsolete comment about the state atoms.Eric Anholt
2010-01-19i965: Upload as many VS constants as possible through the push constants.Eric Anholt
The pull constants require sending out to an overworked shared unit and waiting for a response, while push constants are nicely loaded in for us at thread dispatch time. By putting things we access in every VS invocation there, ETQW performance improved by 2.5% +/- 1.6% (n=6).
2010-01-19i965: Allow for variable-sized auxdata in the state cache.Eric Anholt
Everything has been constant-sized until now, but constant buffer handling changes will make us want some additional variable sized array.
2010-01-19intel: Use the new DRI2 flush invalidate entrypoint to signal frame done.Eric Anholt
Previously for frame throttling we would wait on the first batch after a swap before emitting another swap, because we had no hook after a swap was emitted. This meant that if an app managed to squeeze everything it for a frame had into one batch, it would lock-step with the GPU. With the swapbuffers changes, we now have the entrypoint we want. This takes the WoW intro screen from 25% GPU idle and visibly jerky to 4-5% GPU idle and rather smooth. Other apps such as OpenArena have run into this problem as well.
2010-01-19unichrome: Remove unnecessary headers.Vinson Lee
2010-01-19r100/r200/r600: fix typo in 2b1d5ea4f0250a6a7fa312ced0a7af85e909381bAlex Deucher
2010-01-19r100/r200/r600: check if blitting for given format is supported earlierAlex Deucher
based on Maciej's r300 patch.