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path: root/src/mesa/drivers
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2010-09-24intel: Dead comment removal.Eric Anholt
2010-09-24r600c: fix mipmap stride on evergreenAlex Deucher
taken from Dave's r600g fix
2010-09-23i915: Remove a dead if (0) block.Eric Anholt
2010-09-23intel: Remove dead intelIsTextureResident().Eric Anholt
It always returned 1 (GL_TRUE), which is the same thing that happens when the driver hook isn't present.
2010-09-23unichrome: Mostly revert my convolution removal changes.Eric Anholt
For this driver, the minimum pitch alignment stuff does appear to be necessary, so leave the separate munged width/height variable in place.
2010-09-23radeon: Remove copied minimum pitch alignment code.Eric Anholt
This is already covered by radeon_mipmap_tree.c, and my convolution cleanups broke in the presence of this code. Thanks to Marek Olšák for tracking down the relevant miptree code for me.
2010-09-23intel: Replace my intel_texture_bitmap code with _mesa_meta_Bitmap.Eric Anholt
The meta code is more general than mine, and appears to pass the same sets of tests (piglit + some oglconform).
2010-09-23intel: Remove unnecessary minimum pitch alignment to 32 bytes.Eric Anholt
This broke with the cleanup I did in convolution removal. It's unnecessary anyway since region_alloc_tiled adjusts pitches for us (64 byte alignment)
2010-09-23intel: Remove disabled stencil drawpixels acceleration.Eric Anholt
We still retain the fallback override for GL_STENCIL_INDEX, because the metaops version fails at oglconform.
2010-09-23mesa: Remove EXT_convolution.Eric Anholt
More optional code.
2010-09-23mesa: Remove SGI_color_matrix.Eric Anholt
Another optional ARB_imaging subset extension.
2010-09-22dri: Pass the __DRIscreen and the __DRIscreen private back to image lookupKristian Høgsberg
We will typically have a current context when we need to lookup the image, but the lookup implementation don't need it so drop it.
2010-09-22i965: Warning fix for vector result any_nequal/all_equal change.Eric Anholt
2010-09-22i965: Update expression splitting for the vector-result change to compares.Eric Anholt
Fixes: glsl1-precision exp2 glsl1-precision log2
2010-09-22i965: When splitting vector variable assignment, ignore unset channels.Eric Anholt
The new checks for sanity in ir_assignment creation got angry about this write_mask == 0. Fixes: glsl-fs-dot-vec2. glsl-fs-atan-2 glsl-fs-dot-vec2
2010-09-22i965: Fix the vector/expression splitting for the write_mask change.Eric Anholt
+113 piglits.
2010-09-22dri2: Make createImageFromName() take a __DRIscreen instead of __DRIcontextKristian Høgsberg
We can't expect to have a context when this is called, and we don't need one so just require a __DRIscreen instead. Reported by Yu Dai <yu.dai@intel.com>
2010-09-22intel: Fix GL_ARB_shading_language_120 commitKristian Høgsberg
Fix commit e7087175f8a04f777403366fb34b58edd00f4d60. Move the reference to GL_VERSION_2_1_functions to intel_extensions.c where it's available, don't try to enable a non-existing extension and advertise 1.20 for all intel chipsets, not just GEN4 and up.
2010-09-21mesa: don't advertise bogus GL_ARB_shading_language_120 extensionBrian Paul
Instead of using the invalid GL_ARB_shading_language_120 extension to determine the GLSL version, use a new ctx->Const.GLSLVersion field. Updated the intel and r600 drivers, but untested. See fd.o bug 29910 NOTE: This is a candidate for the 7.9 branch (but let's wait and see if there's any regressions).
2010-09-21i965: Track the windowizer's dispatch for kill pixel, promoted, and OQEric Anholt
Looks like the problem was we weren't passing the depth to the render target as expected, so the chip would wedge. Fixes GPU hang in occlusion-query-discard. Bug #30097
2010-09-21i965: Also enable CC statistics when doing OQs.Eric Anholt
This is required by the spec, so respect that.
2010-09-21i965: Share the KIL_NV implementation between glsl and non-glsl.Eric Anholt
2010-09-20r300/compiler: Refactor the pair instruction data structuresTom Stellard
Use rc_pair_ prefix for all pair instruction structs Create a named struct for pair instruction args Replace structs radeon_pair_instruction_{rgb,alpha} with struct radeon_pair_sub_instruction. These two structs were nearly identical and were creating a lot of cut and paste code. These changes are the first step towards removing some of that code.
2010-09-21dri/nouveau: Fix software mipmap generation on 1x1 textures.Francisco Jerez
2010-09-21dri/nv10-nv20: Fix texturing in some cases after a base level change.Francisco Jerez
2010-09-21dri/nouveau: Cleanup more references to old FBOs and VBOs.Francisco Jerez
2010-09-21dri/nouveau: Remove unnecessary assertion.Francisco Jerez
2010-09-21dri/nv04: Use nvgl_wrap_mode().Francisco Jerez
2010-09-20Fix typos in comments and debug output strings.Timo Wiren
Bug #30208.
2010-09-17glsl2: Add flags to enable variable index loweringIan Romanick
2010-09-17dri/nv10: Fix the CLAMP texture wrap mode.Francisco Jerez
2010-09-16meta: Don't bind the created texture object in init_temp_texture().Francisco Jerez
This function is executed outside _mesa_meta_begin/end(), that means that e.g. _mesa_meta_Bitmap() clobbers the texturing state because it changes the currently active texture object. There's no need to bind the new texture when it's created, it's done again later anyway (from setup_drawpix/copypix_texture()). Signed-off-by: Brian Paul <brianp@vmware.com>
2010-09-16dri/nouveau: Cleanup references to the old FBOs on glMakeCurrent().Francisco Jerez
2010-09-16dri/nouveau: Don't reemit the BO state in nouveau_state_emit().Francisco Jerez
2010-09-16dri/nouveau: Don't request a fake front unnecessarily.Francisco Jerez
2010-09-16dri/nouveau: Fix glRenderbufferStorage with DEPTH_COMPONENT as internal format.Francisco Jerez
2010-09-16dri/nouveau: Add some more extensions.Francisco Jerez
2010-09-16dri/nouveau: Update nouveau_class.h.Francisco Jerez
2010-09-16dri/nv04: Fix provoking vertex.Francisco Jerez
2010-09-16dri/nv04: Fix maximum texture size.Francisco Jerez
2010-09-16dri/nv04: Fix up color mask.Francisco Jerez
2010-09-16dri/nv04: Align SIFM transfer dimensions.Francisco Jerez
2010-09-16dri/nv04: Mipmapping fixes.Francisco Jerez
2010-09-16dri/nv04: Fix PGRAPH_ERRORs when running OA.Francisco Jerez
2010-09-16dri/nv04: Enable eng3dm for A8/L8 textures.Andrew Randrianasulu
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-09-16dri/nv04: Don't expose ARB_texture_env_combine/dot3.Andrew Randrianasulu
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
2010-09-15r600c: fix buffer height setting in dri2 caseAndre Maasikas
fbHeight is 0 in this case uncovered by changes in b0bc026c and should fix kernel rejecting command streams after that commit
2010-09-14r600c: fix setting negative values to bitfieldsAndre Maasikas
when setting negative integers to bitfields we could overwrite other parts of it. So mask the value to be written correctly. This is used quite often in the driver - hope it doesnt affect performace or uncover behaviour relied before... fixes strange effects when setting negative lodbias on evergreen
2010-09-14mesa: Remove unnecessary FEATURE tests.Chia-I Wu
Remove all FEATURE tests in mesa/drivers/common/. They are not needed and the code looks better without them.
2010-09-13i965: Request that returns be lowered in shader mainIan Romanick
Fixes piglit tests glsl-vs-main-return and glsl-fs-main-return.