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path: root/src/mesa/drivers
AgeCommit message (Collapse)Author
2009-02-03xlib: use MESA_GLX_FORCE_DIRECT to make glXIsDirect() always return TrueBrian Paul
Some apps won't run w/ indirect rendering contexts. Also, consolidate some context-init code in new init_glx_context() function.
2009-02-02mesa: fix stand-alone glslcompilerBrian Paul
2009-02-02i965: Remove brw->attribs now that we can just always look in the GLcontext.Eric Anholt
2009-02-02i965: Delete old metaops code now that there are no remaining consumers.Eric Anholt
2009-02-02intel: replace custom metaops clear with generic.Eric Anholt
No real-world impact on performance seen. Even glxgears seems to be, if anything, happier.
2009-01-31intel: Correct FBconfig color masks with DRI2. Fail at copy and paste.Eric Anholt
This still leaves us with a broken depth 32 visual, but now it's the server's visual setup that's at fault.
2009-01-31Build dri.pc during the build rather than the install process.Eric Anholt
In a normal build system this is generated by configure.
2009-01-30i965: bump texture limit to 4kx4kKeith Packard
Rendering and textures are limited to 8kx8k, but mesa limits things to 4kx4k, and magic guard band stuff may break on 8kx8k drawing. This is safe though, and makes compiz work on bigger screens. Signed-off-by: Keith Packard <keithp@keithp.com>
2009-01-30intel: more debug infoBrian Paul
2009-01-30i965: formatting, comments, whitespace clean-upsBrian Paul
2009-01-30intel: remove unused RenderToTexture fieldBrian Paul
2009-01-30i915: updated render to texture/fbo testBrian Paul
2009-01-30intel: If we're doing a depth clear with tris, do color with it.Eric Anholt
This is a 10% win on the ever-important glxgears not-a-benchmark.
2009-01-30i915: Only call CalcViewport from DrawBuffers instead of Viewport.Eric Anholt
This saves an inadvertent round-trip to the X Server on DrawBuffers, which was hurting some metaops.
2009-01-30intel: Expose more FBconfigs in the 3D driver.Eric Anholt
We can support any combination of (a8r8g8b8, x8r8g8b8, r5g6b5) x (z0,z24,z24s8) on either class of chipsets. The only restriction is no mixing bpp when also mixing tiling. This shouldn't be occurring currently.
2009-01-30Remove stale symlinks to intel/intel_depthstencil.cIan Romanick
2009-01-29intel: remove unused intel_depthstencil.[ch]Brian Paul
2009-01-29intel: remove unused #includesBrian Paul
2009-01-29intel: formatting clean-upsBrian Paul
2009-01-29intel: fix check for Y orientation in span functions.Brian Paul
2009-01-29i965: use bitfields in brw_sf_unit_key structBrian Paul
2009-01-29intel: remove unused intel_rendering_to_texture()Brian Paul
2009-01-29i965: fix render to FBO/texture orientation bugsBrian Paul
Anytime we're not rendering to the default/window FBO, need to invert rendering, not just when rendering to a texture. Otherwise, if a FBO consists of a mix of textures and renderbuffers the up/down orientation was inconsistant. Fixes shadowtex.c bad rendering.
2009-01-29i965: fix bug in pass0_precalc_mov()Brian Paul
Previously, "in-place" swizzles such as: MOV t, t.xxyx; were handled incorrectly. Fixed by splitting the one loop into two loops so we get all the refs before assigning them (to avoid potential clobbering). (cherry picked from master/commit faa48915d27634a12f123eaa6e954ec79565e365)
2009-01-29i965: widen per-texture bitfields for 16 texture image unitsBrian Paul
(cherry picked from master/commit f78c388b6c156cb155f089b00612f00919090a8e)
2009-01-29intel: check if stencil test is enabled in intel_stencil_drawpixels()Brian Paul
(cherry picked from master/commit 72ee0e247d799c85612c72bbd2257648e11fa583)
2009-01-29intel: save/restore GL matrix mode in ↵Brian Paul
intel_meta_set_passthrough_transform(), intel_meta_restore_transform() (cherry picked from master, commit 723648f2ee2a8e529063c9da84e9dff9c8c6be99)
2009-01-28intel: Fix up some extension string issuesIan Romanick
Move the remaining extension string enables to intel_extensions.c. Make sure that GL_NV_texture_env_combine4 is not enabled on i830.
2009-01-28Make GL_ARB_draw_buffers mandatoryIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-28Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatoryIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-28Make GL_ARB_vertex_buffer_object mandatoryIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-28Make GL_ARB_multisample mandatoryIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-28Make GL_ARB_texture_compression mandatoryIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2009-01-28i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZBrian Paul
Just to reinforce the understanding that an extended swizzle with 0 and 1 terms is possible there.
2009-01-28i965: implement GL_EXT_texture_swizzleBrian Paul
If the texture swizzle is not XYZW (no-op) add an extra MOV instruction after the TEX instruction to rearrange the components.
2009-01-28i965: minor clean-up, comments, etc.Brian Paul
2009-01-28Merge commit 'origin/master' into texture_swizzleBrian Paul
2009-01-28i965: fix bug in pass0_precalc_mov()Brian Paul
Previously, "in-place" swizzles such as: MOV t, t.xxyx; were handled incorrectly. Fixed by splitting the one loop into two loops so we get all the refs before assigning them (to avoid potential clobbering).
2009-01-28i965: minor comment additions/editsBrian Paul
2009-01-28i965: minor improvements in brw_wm_populate_key()Brian Paul
2009-01-28i965: remove pad fieldBrian Paul
2009-01-28i965: widen per-texture bitfields for 16 texture image unitsBrian Paul
2009-01-28i965: minor commentsBrian Paul
2009-01-27intel: clean up more pf mess.Eric Anholt
2009-01-26i915: rename some functionsBrian Paul
2009-01-26intel: replace i915/intel_state.c and i965/intel_state.c with shared fileBrian Paul
2009-01-26intel: whitespace changesBrian Paul
2009-01-26intel: move some driver functions aroundBrian Paul
A step toward consolidating i915/intel_state.c and i965/intel_state.c
2009-01-26intel: check if stencil test is enabled in intel_stencil_drawpixels()Brian Paul
2009-01-26intel: save/restore GL matrix mode in ↵Brian Paul
intel_meta_set_passthrough_transform(), intel_meta_restore_transform()