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path: root/src/mesa/drivers
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2006-12-24nouveau: Kill some compile warnings.Ben Skeggs
2006-12-24nouveau: Modify span routines to use nouveau_renderbuffer instead of ↵Ben Skeggs
driRenderbuffer
2006-12-23nouveau: maintain numClipRects/pClipRects in context.Ben Skeggs
2006-12-23nouveau: Don't fill nrb->dPriv for private buffersBen Skeggs
2006-12-23nouveau: get 16bpp workingBen Skeggs
2006-12-19Overhaul of GLSL API functions, dispatching, etc.Brian
2006-12-20Merge branch 'nouveau-import'Dave Airlie
2006-12-17Don't build passthrough shader on <NV40Ben Skeggs
2006-12-16Get nv10_swtcl.c working enough for glxgears on NV40.Ben Skeggs
2006-12-15NV1x/2x hw_func stubs.Ben Skeggs
2006-12-15vertex/fragment program field changesBrian
2006-12-14Fix copy-and-paste-o of my e-mail address.Michel Dänzer
2006-12-14Avoid failing assertion in intel_miptree_set_image_offset() with cube maps.Michel Dänzer
Cube maps still aren't working quite correctly though.
2006-12-14Fix some corner cases in i945_miptree_layout_2d().Michel Dänzer
Based on a patch from Keith Whitwell, with some further fixes.
2006-12-14Share code to lay out >= 945 style 2D mipmaps between i915tex and i965 drivers.Michel Dänzer
Use the i965 version as it has some fixes over the i915tex version.
2006-12-14intel_finalize_mipmap_tree: Add more conditions for rebuilding mipmap trees.Michel Dänzer
These are taken from the i965 driver and fix corruption of some mipmap levels under some circumsances with 945 chipsets at least. Also flush the batchbuffer after copying data between trees, or some apps fail an assertion elsewhere.
2006-12-14intel_batchbuffer_flush: Don't assert cliprects when lock is not held.Michel Dänzer
This is a legitimate situation when copying texture data between mipmap trees.
2006-12-14intelTexSubimage: Fix last parameter for intel_miptree_image_map().Michel Dänzer
2006-12-14Improve SwapBuffers a bit.Ben Skeggs
2006-12-140x4497 doesn't have NV30_TCL_PRIMITIVE_3D_NORMALIZE_ENABLEBen Skeggs
2006-12-14Some more voodoo to get 3D going with a minimal initial context.Ben Skeggs
2006-12-14submit vertex weights to make World of Warcraft maybe happy (bug 8250)Roland Scheidegger
submit the vertex weights to hw, which will enable broken vertex programs errorneously using them to work. Note however that this will only work if glWeight is used, there is no code in mesa at all to deal with weight vertex array (glWeightPointerARB).
2006-12-13Merge git://proxy01.pd.intel.com:9419/git/mesa/mesa into crestlineNian Wu
2006-12-13 Fix bug #93, i965 driver not thread safe.Zou Nan hai
I am not confident of it is 100% thread safe now. bufmgr_fake.c need a total rewrite later (cherry picked from 606632ca27558ee1335be2f4a5906f2baa240a6a commit)
2006-12-13 fix bug #99.Zou Nan hai
prim_count overflow when there is more than 1 cliprect (cherry picked from 84b958d66fe7d3fe03ed12b493e3f3197f656531 commit)
2006-12-13ARB_occlusion_query supportZou Nan hai
2006-12-13if (tex width < 4), mipmap calculation will be out of rangeZou Nan hai
2006-12-12Bug 7260: mach64 texture memory mng cleanupGeorge Sapountzis
mach64 uses its own set of texture memory management routines which are buggy, running a second DRI client kills the first one. This patch ports mach64 code to the stock dri texture managment code.
2006-12-12Bug 7861: mach64 with render acceleration should restore texture stateGeorge Sapountzis
RENDER acceleration uses texturing, thus when RENDER acceleration is enabled, the mach64 DRI driver should restore texture state when acquiring the DRI lock.
2006-12-12Bug 7790: Polygons incorrectly clipped by mach64 driverGeorge Sapountzis
un-break strict-aliasing rules
2006-12-10Avoid branch instructions while in single program flow mode.Eric Anholt
There is an errata for Broadwater that threads don't have the instruction/loop mask stacks initialized on thread spawn. In single program flow mode, those stacks are not writable, so we can't initialize them. However, they do get read during ELSE and ENDIF instructions. So, instead, replace branch instructions in single program flow mode with predicated jumps (ADD to the ip register), avoiding use of the more complicated branch instructions that may fail. This is also a minor optimization as no ENDIF equivalent is necessary.
2006-12-10Connect INTEL_DEBUG=sync up to cmd/batch ioctls.Eric Anholt
2006-12-10adding pci id of CrestlineWang Zhenyu
2006-12-09i965: Fix a crash with wine by not allocating >1MB on the stack.Eric Anholt
2006-12-08Update spot light params also for nv20 and nv30Patrice Mandin
2006-12-08grr, always check twice before commitPatrice Mandin
2006-12-08Resend spot light parameters when part of it changesPatrice Mandin
2006-12-08Skeletal extension handling across chipsets.Ben Skeggs
2006-12-08NV_44 uses nv30InitStateFuncs tooBen Skeggs
2006-12-08state cache is automagically flushed on a normal BEGIN_RING_SIZEBen Skeggs
2006-12-08Implement a simple nv30Clear, and make sure we get a nouveau_renderbufferBen Skeggs
for the depth buffer and not a Mesa renderbuffer adaptor
2006-12-08fix bug#9237Xiang, Haihao
2006-12-08fix bug#9045Xiang, Haihao
2006-12-08oops, typoBen Skeggs
2006-12-08Create visuals for modes the ddx providesBen Skeggs
2006-12-08oops, we don't want this by default just yet...Ben Skeggs
2006-12-08Some work on buffer handling, most likely not entirely correct andBen Skeggs
incomplete. But, it works well enough that windows can be moved/resized.
2006-12-07i915tex: Recalculate viewport related hardware state in intelWindowMoved().Michel Dänzer
This fixes vertically displaced rendering with some apps like Google Earth. Simplify other parts of the function somewhat.
2006-12-06Make git ignore some more generated files.Michel Dänzer
2006-12-06Make git ignore files only generated at build time.Michel Dänzer