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path: root/src/mesa/drivers
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2005-10-24Fix the GL_BLEND case (and remove the fallback associated with it) by convertingEric Anholt
the float values to bytes before packing them. Tested with texenv.
2005-10-24Fix texenv by moving a misplaced check for being in fallback (should cover onlyEric Anholt
render state, not texture state). While here, move a SIS_FIREVERTICES to a more appropriate location, though it was harmless.
2005-10-24Add support for GL_ARB_texture_border_clamp and GL_ARB_texture_mirrored_repeat,Eric Anholt
tested using texwrap, fixing the sourcing of border constant values (use the bytes, not the floats!). Remove the fallback on GL_CLAMP_TO_EDGE, which acts properly, and add a note to GL_CLAMP about nonconformance (whcih is what the fallback for CLAMP_TO_EDGE was probably targeting).
2005-10-24Fix a typo in a fallback string.Eric Anholt
2005-10-24Add support for GL_EXT_stencil_wrap by guessing that the skip of two values inEric Anholt
the register header was meaningful. It turns out those were the proper values for the plain INCR/DECR ops, while what we were using as INCR/DECR were the _WRAP versions. Tested with stencil_wrap (didn't expose normal/_WRAP swapping) and stencilwrap (exposed it nicely) tests. Props to idr for poking me about adding this.
2005-10-22disable yuv textures (GL_MESA_ycbcr_texture) on rv250 (hw bug, #2078). ↵Roland Scheidegger
Change the initialization to fail if an unknown pci id is detected, instead of accepting all values which are not r100-based radeons.
2005-10-21fix GLX server resize/crash when resizing windowsBrian Paul
2005-10-21add the tile bits for offset, and unk bit 31 of sizeDave Airlie
2005-10-20fix another renderbuffer wrapping bugBrian Paul
2005-10-20Bump driver dates for the crasher fixes yesterday.Eric Anholt
2005-10-20fixes for r300_tex.c from Aapo TahkolaDave Airlie
2005-10-19Make SiS a little more like other drivers: Add SIS_DEBUG (only option beingEric Anholt
"fall" so far) and make the fallback_force option be no_rast like other drivers. Incidentally, makes no_rast not crash (though it still fails to render).
2005-10-19Remove some long-dead code.Eric Anholt
2005-10-19Fix a missed merge for idr's dispatch changes: failure to do driInitExtensionsEric Anholt
in __driCreateNewScreen_20050727 resulted in crashing in dispatch.
2005-10-19s/memcpy/_mesa_memcpy/, s/FREE/_mesa_free/Brian Paul
2005-10-19Bug #4615: Fix the SiS driver for the renderbuffer changes. Previously, allEric Anholt
drirenderbuffers pointed at screen offset 0 and NULL. Instead, set up the front buffer at startup but leave the others for later, since sis allocates them on demand rather than using the static method of the other non-sis-descendent drivers. Some basic apps work, but fallbacks may be broken still.
2005-10-18Fix a missed merge for idr's dispatch changes: failure to do driInitExtensionsEric Anholt
in __driCreateNewScreen_20050727 resulted in crashing in dispatch. Rendering remains broken.
2005-10-18Add _mesa_exec_malloc() and _mesa_exec_free() for allocatingKeith Whitwell
executable memory. Based on Thomas Hellstrom's patch. TODO: glapi.c also needs this, but cannot access this code.
2005-10-18on r200, don't emit fog coords when fog isn't actually enabled. Fix bug with ↵Roland Scheidegger
vtxfmt not causing a fallback when fog coords are active.
2005-10-17add GL_EXT_fog_coord support to radeon driver. No vtxfmt code (just uses ↵Roland Scheidegger
fallback) yet. May cause a tcl fallback if fog coord is used together with separate specular lighting. Fog factors are precomputed and then submitted instead of the raw coords (chip limitation, same as on r200).
2005-10-16fix some obvious typos in radeon_reg.h (only currently unused bits affected)Roland Scheidegger
2005-10-15enable cube maps on radeon (#2241 on bugzilla). No vtxfmt code yet (just ↵Roland Scheidegger
generates vfmt fallback). Code by Andreas Stenglein, some small adjustments by me.
2005-10-15fix two bugs wrt calculating max possible texture sizes for texture ↵Roland Scheidegger
rectangles/cube maps.
2005-10-13enable 3rd texture unit on radeon (default still 2 enabled units). Disable ↵Roland Scheidegger
some multitexcoord codegen stuff noone understands to make it work. Replace most code testing explicitly for unit 0 and 1 with loops instead of adding test for unit 2, smaller/more readable code at the cost of maybe some slight performance hit. (Code provided by Andreas Stenglein, some adjustments by me.)
2005-10-13make sure texture matrix is updated often enough with texture rectanglesRoland Scheidegger
2005-10-13fix potential bug when emitting elts with lots of componentsRoland Scheidegger
2005-10-11Minor driver cleanup. Remove unnecessery/unneded ↵Roland Scheidegger
radeon/r200AllocDmaRegionVerts function. No longer compile the radeon_compat stuff which was for drm 1.1 compatibility presumably but unused since about forever into the driver.
2005-10-11check for PIXMAP in clip routine (SF bug 1323215)Brian Paul
2005-10-08do not set format of the incoming vertices needed for fog_coord in the ↵Roland Scheidegger
generic state functions. This is done in the vtxfmt/hwtcl/swtcl pathes respectively.
2005-10-08remove code dealing with drm versions older than 1.3. The driver requires ↵Roland Scheidegger
(and requests) 1.3 since quite some time already to work at all.
2005-10-05fix problems with some texgen modes by putting the chip into LOCAL_VIEWER ↵Roland Scheidegger
mode for lighting (potentially causes slight misrenderings with the specular components of lights if the light model is not set for local viewer).
2005-10-05reverse accidentally commited part of last commit (makes it compile again...).Roland Scheidegger
2005-10-05enable point sizes larger than 1 (for aliased points only) by using the hw ↵Roland Scheidegger
point sprite primitive.
2005-10-05fix typo in radeon_maos_arrays.c from last commit (code currently unused, ↵Roland Scheidegger
that path is compile-tested only).
2005-10-05remove unneeded parameter from radeonUploadTexMatrix.Roland Scheidegger
2005-10-05Remove the tcl fallback for texture rectangle (by manipulating the texture ↵Roland Scheidegger
matrix) (tested with texrect). Enable texgen for r/q coordinates (tested with projtex). Fix projected texcoords when an app uses TexCoord3x and the texture matrix to save on vertex size (fixes ut2k3 shadow projectors in tcl mode). From texgenmix, all cases with all texgen or no texgen work, with the exception of texgen enabled for s/t only, this one works with hw tcl, but not with vtxfmt (suspect issues with vtxfmt), the mixed cases do not work (which is expected, and should be rare in practice), with the exception of the first one which hits a tcl fallback.
2005-10-05s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.Brian Paul
2005-10-05In gl_texture_image replace IntFormat with InternalFormat and Format withBrian Paul
_BaseFormat to be consistant with gl_renderbuffer.
2005-09-28updated assertions (see bug 4590)Brian Paul
2005-09-28Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul
glReadPixels done, glDrawPixels mostly done.
2005-09-26remove identity check for texgen planes (which was just plain wrong).Roland Scheidegger
2005-09-26fix projective texturing for (swtcl) texture rectangles. Fix wrong argument ↵Roland Scheidegger
order for texgen/texmat matrix multiplication.
2005-09-26Added XMesaDrawable to xmesa_renderbuffer. Use it in a few places insteadBrian Paul
of the XMesaPixmap field to avoid some X server-side issues with casting.
2005-09-25Add support for texture compression to R300 driverDave Airlie
This isn't perfect, texcmp still has some issues with the small textures.. but its a good start
2005-09-25add link for radeon_egl.cDave Airlie
2005-09-23 Committing in .Jouk Jansen
1) change compilation on VMS to use IEEE floating points 2) one more problem with _mesa_sprintf solved Modified Files: Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms Mesa/src/mesa/array_cache/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/grammar/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/swrast_setup/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2005-09-23Added a fast xor_line() function. Uses XDrawLine with GXxor mode.Brian Paul
Only used for front-buffer window/pixmap rendering, GL_FLAT shade model, no Z test or other fragment operations.
2005-09-23Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbufferBrian Paul
with another, such as wrapping a hardware/win-sys RGB renderbuffer with a software-based alpha buffer. Previous alpha buffer wrapping was conflicting with the X driver's xmesa_renderbuffer structure containment/inheritance. That lead to memory corruption.
2005-09-23improve the test for using software alpha bufferBrian Paul
2005-09-22Enable GL_ARB_texture_mirrored_repeat on Savage4. Refactor the code thatIan Romanick
sets the texture wrap mode and texture filter mode for Savage4 to the new functions savage4_set_wrap_mode and savage4_set_filter_mode. This was tested with texwrap and tunnel.