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2009-12-19r300: better fix for glCopyTexSubImageMaciej Cencora
2009-12-18radeon: protect fbo allocation message with debugAlex Deucher
fixes fdo bug 25708 Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
2009-12-18r600 : enable gl2, set R600_ENABLE_GLSL_TEST by default.Richard Li
2009-12-18radeon: fix frontbuffer read/drawpixelsDave Airlie
Bug 25699 The main problem was the optimising flush wasn't doing the front rendering checks properly.
2009-12-17radeon: drop assert accessing cref which is meant to be hiddenDave Airlie
2009-12-17radeon: drop unused members of radeon_state.Dave Airlie
2009-12-17r600: move structs for legacy cmdbuf into cmdbuf C file.Dave Airlie
these really shouldn't be exposed here
2009-12-16r600 : clean a bit to prepare to enable gl2.Richard Li
2009-12-16r300: Fix typo on < R5xx RS setup for blits.Michel Dänzer
2009-12-15r600: use _mesa_insert_instructions to fixup wpos instead of manual ins insertAndre Maasikas
this keeps branch targets correct. glsl/trirast works correctly now afaics
2009-12-15r600: fix typos for vert-texAndre Maasikas
at least i think this is how it was meant to work
2009-12-15r600: fix fragment.positionAndre Maasikas
wpos.y seems inferted to what opengl expexts, so calculate correct value from window dimension and replace references in fragmentprog with calculated value
2009-12-15r600: add support for FRAG_ATTRIB_PNTCAndre Maasikas
2009-12-15r600: add DDX DDY opcodesAndre Maasikas
2009-12-14r600 : add texture support for vertex shader.Richard Li
2009-12-13r300: enable accelerated support for glCopyTexImage only under KMSMaciej Cencora
2009-12-13r300: fix regression introduced by da73c1edMaciej Cencora
The 0 value is correct for I8 format.
2009-12-13r300: fix glCopyTexSubImageMaciej Cencora
Need to properly setup colorbuffer when dst pitch != dst width.
2009-12-12r300: disable blit debugging infoMaciej Cencora
2009-12-12r300: emit number of used colorbuffers to pass radeon cs checkerMaciej Cencora
2009-12-12r300: setup render target format for r300/r400 cards tooMaciej Cencora
2009-12-12r300: finish blit support for r300Maciej Cencora
2009-12-12more blit fixesMaciej Cencora
2009-12-12blit WIPMaciej Cencora
2009-12-12r300: use accelerated emit for CopyTex[Sub]Image functionsMaciej Cencora
2009-12-12r300: accelerated blit supportMaciej Cencora
2009-12-12r300: fix wrong assertionMaciej Cencora
2009-12-12r300: export translateTexFormat functionMaciej Cencora
2009-12-12r300: refactor PVS code and constants emissionMaciej Cencora
2009-12-12r300: refactor R500 fragment program emissionMaciej Cencora
2009-12-12r300: refactor color buffer setupMaciej Cencora
2009-12-12r300: use _mesa_meta_Clear for buffer clearsMaciej Cencora
2009-12-12r300: minor texture code refactoringMaciej Cencora
2009-12-11mesa: remove unused ctx->Driver.ActiveTexture() hookBrian Paul
2009-12-11Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: src/gallium/state_trackers/xorg/xorg_xv.c src/mesa/drivers/dri/intel/intel_span.c
2009-12-11Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul
2009-12-10i915: Add missing break statement in i915_debug_packet.Vinson Lee
2009-12-10intel: Remove ARGB internal_format == GL_RGB hacksIan Romanick
Now that XRGB is supported, we don't need to hack around cases of an RGBA format buffer with an internal format of GL_RGB.
2009-12-10intel: Make RGB textures use XRGB8888Ian Romanick
2009-12-10intel: Make RGB renderbuffers use XRGB8888 like we do for RGB system buffers.Ian Romanick
2009-12-10i965: Fix handling of drawing to MESA_FORMAT_XRGB8888Ian Romanick
It turns out that 965 and friends cannot actually render to an xRGB surfaces. Instead, the surface has to be RGBA with writes to alpha disabled and the blend function modified to always use 1.0 for destination alpha.
2009-12-10intel: Use spantmp2 GL_BGR / GL_UNSIGNED_INT_8_8_8_8_REV for XRGB8888Ian Romanick
2009-12-10spantmp2: Add support for GL_BGR / GL_UNSIGNED_INT_8_8_8_8_REVIan Romanick
This is really for MESA_FORMAT_XRGB8888. Clearly spantmp2.h needs some re-work. Any volunteers?
2009-12-10intel: name in intel_create_renderbuffer was always 0, removeIan Romanick
2009-12-10intel: Use texformat accessor to get bytes-per-pixelIan Romanick
2009-12-10intel: softwareBuffer in intel_alloc_renderbuffer_storage was always false, ↵Ian Romanick
remove
2009-12-10intel: Axe intel_renderbuffer::texformatIan Romanick
Since the texformat branch merge, the value of intel_renderbuffer::texformat is just a copy of gl_renderbuffer::Format.
2009-12-10intel: Flush the render/texture cache when finishing render to texture.Eric Anholt
Back when we were flushing the entire batch at BindFramebuffer, the kernel would notice the domain transition when someone went to texture from it and flush for us. We no longer do the batch flushing every time, so we get to do aggressive flushing until we move batchbuffer handling to libdrm. Fixes piglit fbo-flushing. Bug #25377. No noticeable performance loss on cairo-gl (so this is better than batch flushing).
2009-12-10intel: Attempt to fix up after "Update vertex texture code."Eric Anholt
The MaxCombinedTextureImageUnits is the total number of samplers that can be bound between vertex, geometry, and fragment, not 0. This should report the correct value on 965 now. Other DRI drivers may also need updating if their MaxVertexTextureImageUnits != 0 (for example, if using the sw vertex pipeline). It's not clear to me if there's going to be a valid value for this limit other than MaxTextureImageUnits + MaxVertexTextureImageUnits (+ MaxGeometryTextureImageUnits eventually). If not, then we should probably just move this into the core at Get time. Bug #25518 (wine regression). Fixes piglit vp-combined-image-units.
2009-12-09r600 : add pre-compile mesa shader calling interface, in order to handleRichard Li
complex built-in shader instructions.