Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-12-19 | r300: better fix for glCopyTexSubImage | Maciej Cencora | |
2009-12-18 | radeon: protect fbo allocation message with debug | Alex Deucher | |
fixes fdo bug 25708 Signed-off-by: Alex Deucher <alexdeucher@gmail.com> | |||
2009-12-18 | r600 : enable gl2, set R600_ENABLE_GLSL_TEST by default. | Richard Li | |
2009-12-18 | radeon: fix frontbuffer read/drawpixels | Dave Airlie | |
Bug 25699 The main problem was the optimising flush wasn't doing the front rendering checks properly. | |||
2009-12-17 | radeon: drop assert accessing cref which is meant to be hidden | Dave Airlie | |
2009-12-17 | radeon: drop unused members of radeon_state. | Dave Airlie | |
2009-12-17 | r600: move structs for legacy cmdbuf into cmdbuf C file. | Dave Airlie | |
these really shouldn't be exposed here | |||
2009-12-16 | r600 : clean a bit to prepare to enable gl2. | Richard Li | |
2009-12-16 | r300: Fix typo on < R5xx RS setup for blits. | Michel Dänzer | |
2009-12-15 | r600: use _mesa_insert_instructions to fixup wpos instead of manual ins insert | Andre Maasikas | |
this keeps branch targets correct. glsl/trirast works correctly now afaics | |||
2009-12-15 | r600: fix typos for vert-tex | Andre Maasikas | |
at least i think this is how it was meant to work | |||
2009-12-15 | r600: fix fragment.position | Andre Maasikas | |
wpos.y seems inferted to what opengl expexts, so calculate correct value from window dimension and replace references in fragmentprog with calculated value | |||
2009-12-15 | r600: add support for FRAG_ATTRIB_PNTC | Andre Maasikas | |
2009-12-15 | r600: add DDX DDY opcodes | Andre Maasikas | |
2009-12-14 | r600 : add texture support for vertex shader. | Richard Li | |
2009-12-13 | r300: enable accelerated support for glCopyTexImage only under KMS | Maciej Cencora | |
2009-12-13 | r300: fix regression introduced by da73c1ed | Maciej Cencora | |
The 0 value is correct for I8 format. | |||
2009-12-13 | r300: fix glCopyTexSubImage | Maciej Cencora | |
Need to properly setup colorbuffer when dst pitch != dst width. | |||
2009-12-12 | r300: disable blit debugging info | Maciej Cencora | |
2009-12-12 | r300: emit number of used colorbuffers to pass radeon cs checker | Maciej Cencora | |
2009-12-12 | r300: setup render target format for r300/r400 cards too | Maciej Cencora | |
2009-12-12 | r300: finish blit support for r300 | Maciej Cencora | |
2009-12-12 | more blit fixes | Maciej Cencora | |
2009-12-12 | blit WIP | Maciej Cencora | |
2009-12-12 | r300: use accelerated emit for CopyTex[Sub]Image functions | Maciej Cencora | |
2009-12-12 | r300: accelerated blit support | Maciej Cencora | |
2009-12-12 | r300: fix wrong assertion | Maciej Cencora | |
2009-12-12 | r300: export translateTexFormat function | Maciej Cencora | |
2009-12-12 | r300: refactor PVS code and constants emission | Maciej Cencora | |
2009-12-12 | r300: refactor R500 fragment program emission | Maciej Cencora | |
2009-12-12 | r300: refactor color buffer setup | Maciej Cencora | |
2009-12-12 | r300: use _mesa_meta_Clear for buffer clears | Maciej Cencora | |
2009-12-12 | r300: minor texture code refactoring | Maciej Cencora | |
2009-12-11 | mesa: remove unused ctx->Driver.ActiveTexture() hook | Brian Paul | |
2009-12-11 | Merge branch 'mesa_7_7_branch' | Brian Paul | |
Conflicts: src/gallium/state_trackers/xorg/xorg_xv.c src/mesa/drivers/dri/intel/intel_span.c | |||
2009-12-11 | Merge branch 'mesa_7_6_branch' into mesa_7_7_branch | Brian Paul | |
2009-12-10 | i915: Add missing break statement in i915_debug_packet. | Vinson Lee | |
2009-12-10 | intel: Remove ARGB internal_format == GL_RGB hacks | Ian Romanick | |
Now that XRGB is supported, we don't need to hack around cases of an RGBA format buffer with an internal format of GL_RGB. | |||
2009-12-10 | intel: Make RGB textures use XRGB8888 | Ian Romanick | |
2009-12-10 | intel: Make RGB renderbuffers use XRGB8888 like we do for RGB system buffers. | Ian Romanick | |
2009-12-10 | i965: Fix handling of drawing to MESA_FORMAT_XRGB8888 | Ian Romanick | |
It turns out that 965 and friends cannot actually render to an xRGB surfaces. Instead, the surface has to be RGBA with writes to alpha disabled and the blend function modified to always use 1.0 for destination alpha. | |||
2009-12-10 | intel: Use spantmp2 GL_BGR / GL_UNSIGNED_INT_8_8_8_8_REV for XRGB8888 | Ian Romanick | |
2009-12-10 | spantmp2: Add support for GL_BGR / GL_UNSIGNED_INT_8_8_8_8_REV | Ian Romanick | |
This is really for MESA_FORMAT_XRGB8888. Clearly spantmp2.h needs some re-work. Any volunteers? | |||
2009-12-10 | intel: name in intel_create_renderbuffer was always 0, remove | Ian Romanick | |
2009-12-10 | intel: Use texformat accessor to get bytes-per-pixel | Ian Romanick | |
2009-12-10 | intel: softwareBuffer in intel_alloc_renderbuffer_storage was always false, ↵ | Ian Romanick | |
remove | |||
2009-12-10 | intel: Axe intel_renderbuffer::texformat | Ian Romanick | |
Since the texformat branch merge, the value of intel_renderbuffer::texformat is just a copy of gl_renderbuffer::Format. | |||
2009-12-10 | intel: Flush the render/texture cache when finishing render to texture. | Eric Anholt | |
Back when we were flushing the entire batch at BindFramebuffer, the kernel would notice the domain transition when someone went to texture from it and flush for us. We no longer do the batch flushing every time, so we get to do aggressive flushing until we move batchbuffer handling to libdrm. Fixes piglit fbo-flushing. Bug #25377. No noticeable performance loss on cairo-gl (so this is better than batch flushing). | |||
2009-12-10 | intel: Attempt to fix up after "Update vertex texture code." | Eric Anholt | |
The MaxCombinedTextureImageUnits is the total number of samplers that can be bound between vertex, geometry, and fragment, not 0. This should report the correct value on 965 now. Other DRI drivers may also need updating if their MaxVertexTextureImageUnits != 0 (for example, if using the sw vertex pipeline). It's not clear to me if there's going to be a valid value for this limit other than MaxTextureImageUnits + MaxVertexTextureImageUnits (+ MaxGeometryTextureImageUnits eventually). If not, then we should probably just move this into the core at Get time. Bug #25518 (wine regression). Fixes piglit vp-combined-image-units. | |||
2009-12-09 | r600 : add pre-compile mesa shader calling interface, in order to handle | Richard Li | |
complex built-in shader instructions. |