Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-02-07 | added NUL driver for DMesa | Daniel Borca | |
2004-02-06 | Refactor "class" texture environments to be implemented in terms of | Ian Romanick | |
ARB_texture_env_combine state. | |||
2004-02-06 | remove bogus check of texture target in R200TexParameter | Roland Scheidegger | |
2004-02-06 | align blits for texture rectangles correctly, fix potential problem ↵ | Roland Scheidegger | |
overwriting dma region | |||
2004-02-06 | fix potential problem overwriting dma region | Roland Scheidegger | |
2004-02-06 | remove bogus check of texture target in RadeonTexParameter | Roland Scheidegger | |
2004-02-06 | fix missing include for SOLO build | Dave Airlie | |
2004-02-06 | Remove warnings from mach64 build, fix up some _SOLO stuff, | Dave Airlie | |
update to newer Mesa interfaces... | |||
2004-02-05 | Initial mach64 driver import for DRI mach64-0-0-6 branch, | Dave Airlie | |
this compiles but I doubt it works but it is a better starting point than the branch | |||
2004-02-05 | fix ugly bug triggered by macro expansion | Dave Airlie | |
2004-02-04 | fix glXChooseFBConfig bug 890167 | Brian Paul | |
2004-02-02 | Include context.h in radeon_state.c. | Felix Kuehling | |
2004-02-02 | glXChooseFBConfig() didn't handle GLX_FBCONFIG_ID option | Brian Paul | |
2004-02-02 | fixed a bug in GL_NEAREST sampler | Daniel Borca | |
2004-01-30 | Minor fixes for recent Mesa 6.1 changes | Brian Paul | |
2004-01-30 | Via Unichrome/cle266 driver (Erdi Chen) | Brian Paul | |
2004-01-29 | GL_TEXTURE_1D and other stories... | Daniel Borca | |
2004-01-28 | Fixed a cut-and-paste bug from the BlendFuncSeparate driver interface | Ian Romanick | |
change. | |||
2004-01-28 | Use NEED_SECONDARY_COLOR() for checking specular state at all times | Keith Whitwell | |
when ctx->_TriangleCaps might be inaccurate (ie while ctx->NewState might be non-zero). | |||
2004-01-28 | fix breakage associated with pointers not being initialised in | Dave Airlie | |
mesa_create_context | |||
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2004-01-27 | Add new driverfuncs. | Karl Schultz | |
2004-01-27 | Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a single | Keith Whitwell | |
array, texObj->Image[face][level]. | |||
2004-01-26 | remove bogus assertion in DeleteTexture() function | Brian Paul | |
2004-01-26 | Make the drivers using the common texmem code work with NewTextureObject | Felix Kuehling | |
in Mesa. This is analogous to changes idr made to the r200 driver. Patch submitted by Andreas Stenglein. | |||
2004-01-26 | accomodate FetchTexel and fix some memory leak bugs | Daniel Borca | |
2004-01-24 | Parse radeon, not r200 configuration in radeonCreateContext. | Felix Kuehling | |
2004-01-24 | Fix hardware ROP state handling (Roland Scheidegger) | Michel Dänzer | |
2004-01-23 | added device driver hooks for BindProgram, NewProgram, DeleteProgram | Brian Paul | |
2004-01-23 | more fixing for tdfxUpdateTexturePalette | Brian Paul | |
2004-01-23 | a few more tweaks | Brian Paul | |
2004-01-23 | fix assorted compilation issues | Brian Paul | |
2004-01-23 | accomodated new driver_func initialization | Daniel Borca | |
added DMesaGetProcAddress some other minor fixes updated documentation | |||
2004-01-23 | Committing in . | Jouk Jansen | |
Trying to remove the <CR> at the end of each line. Modified Files: Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms ---------------------------------------------------------------------- | |||
2004-01-23 | Call UpdateMaterial() unconditionally on GL_COLOR_MATERIAL state change | Michel Dänzer | |
(Roland Scheidegger), and update lighting state unconditionally there. Fixes lighting oddities in the xscreensaver endgame hack, bzflag and possibly elsewhere. | |||
2004-01-23 | Fix attenuation hardware state handling, inspired by the R200 DDK reference | Michel Dänzer | |
driver (our r200 driver basically didn't do this at all, maybe got lost along the way?) | |||
2004-01-23 | Initial support for floating point and signed texture formats. | Brian Paul | |
New "FetchTexelFuncF()" function returns texels in floating point format. Only used for depth component images at this time. Changed original FetchTexelFunc to return GLchan instead of GLvoid, removing need for a bunch of ugly casts. | |||
2004-01-22 | Corrected a comment about how the DOT3 hardware works in the R200. | Ian Romanick | |
2004-01-22 | Committing in . | Jouk Jansen | |
Updated OpenVMS compile support Modified Files: Mesa/Makefile.X11 Mesa/src/mesa/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms Added Files: Mesa/src/mesa/drivers/common/descrip.mms ---------------------------------------------------------------------- | |||
2004-01-21 | Silence some compiler warnings. | Ian Romanick | |
2004-01-21 | Make the R200 driver work with the NewTextureObject in Mesa. Other | Ian Romanick | |
drivers that use the texmem interface will likely need similar changes. | |||
2004-01-21 | Use new EMIT_PAD functionality for spec and/or fog as available. | Keith Whitwell | |
Fix a couple of problems with texture emit. | |||
2004-01-21 | Remove dd_function_table::BlendFunc. All drivers now use | Ian Romanick | |
dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same. | |||
2004-01-20 | Undo some bits from last check-in related to the ctx->Driver.NewTextureObject | Brian Paul | |
functions. Don't allocate the driver-specific data during texture object creation but do it later as needed (as code originally was). | |||
2004-01-20 | fixed a bug in VGA initialization routine | Daniel Borca | |
2004-01-20 | remove duplicate t_dd_* files | Keith Whitwell | |
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | |
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | |||
2004-01-20 | _mesa_init_driver_functions() to initialize dd_function_table | Brian Paul | |
2004-01-19 | replace -lm with $(GL_LIB_DEPS) to get -lexpat | Brian Paul | |
2004-01-19 | Migrate i830 driver to t_vertex.[ch] for building hw vertices. | Keith Whitwell | |