Age | Commit message (Collapse) | Author |
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1. spec requite result (0, 0, 0, 1) instead of (0, 0, 0, 0)
2. support shadow sampler in simd8
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into 965-glsl
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I'm not completely sure this is correct; it restores the old behaviour.
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This reverts commit 9457bf62bbba3b9226ebbbea5dc7798ca22485f6.
Causes the X server to die with Compiz and Beryl.
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See the conversation between myself and Tommy Schultz Lassen on mesa3d-dev.
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This reverts commit 07ac2386f5c0ab9c2432d4b5e3490b1e13d033fc.
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Apparently for back facing color to work you must set all 3 color bits; I guess
the hardware cannot handle them separately.
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