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android-x86-mesa.git
envsa_r300
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r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
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Author
2009-02-10
intel: Don't do the extra MI_FLUSH in flushing except when doing glFlush().
Eric Anholt
2009-02-10
intel: Speed up glDrawPixels(GL_ALPHA) by using an alpha texture format.
Eric Anholt
2009-02-10
intel: Fix some state leakage of {Client,}ActiveTexture in metaops.
Eric Anholt
2009-02-10
intel: don't crash when dri2 tells us about buffers we don't care about.
Eric Anholt
2009-02-10
Merge commit 'origin/gallium-master-merge'
Brian Paul
2009-02-10
intel: minor reformatting, comments
Brian Paul
2009-02-10
gallium: Fixups for driCreateConfigs MSAA support.
Michel Dänzer
2009-02-09
mesa: replace _mesa_unreference_framebuffer() with _mesa_reference_framebuffer()
Brian Paul
2009-02-09
i965: need to disable current shader, if any, in intel_clear_tris()
Brian Paul
2009-02-09
re-add MSAA support
Brian Paul
2009-02-09
mesa: merge gallium-0.2 into gallium-master-merge
Brian Paul
2009-02-07
radeon: remove include that breaks build in !OLD_PACKET path
Dave Airlie
2009-02-04
mesa: make Xlib glXIsDirect() always return True
Brian Paul
2009-02-04
intel: Decode MI operands using specific length masks
Chris Wilson
2009-02-04
intel: Correct decoding of 3DSTATE_PIXEL_SHADER_CONSTANTS
Chris Wilson
2009-02-04
intel: Fix fbo_firecube regression with FBconfigs change.
Eric Anholt
2009-02-04
r300: make the macros safe. add missing parenthesis.
Maciej Cencora
2009-02-04
r300: Fix EXP2 fog
Maciej Cencora
2009-02-03
intel: Fix commented-out glViewport in intel_meta_set_passthrough_transform.
Eric Anholt
2009-02-03
swrast: Add support for x8r8g8b8 fbconfig.
Eric Anholt
2009-02-03
xlib: use MESA_GLX_FORCE_DIRECT to make glXIsDirect() always return True
Brian Paul
2009-02-02
mesa: fix stand-alone glslcompiler
Brian Paul
2009-02-02
i965: Remove brw->attribs now that we can just always look in the GLcontext.
Eric Anholt
2009-02-02
i965: Delete old metaops code now that there are no remaining consumers.
Eric Anholt
2009-02-02
intel: replace custom metaops clear with generic.
Eric Anholt
2009-01-31
intel: Correct FBconfig color masks with DRI2. Fail at copy and paste.
Eric Anholt
2009-01-31
Build dri.pc during the build rather than the install process.
Eric Anholt
2009-01-30
i965: bump texture limit to 4kx4k
Keith Packard
2009-01-30
intel: more debug info
Brian Paul
2009-01-30
i965: formatting, comments, whitespace clean-ups
Brian Paul
2009-01-30
intel: remove unused RenderToTexture field
Brian Paul
2009-01-30
i915: updated render to texture/fbo test
Brian Paul
2009-01-30
intel: If we're doing a depth clear with tris, do color with it.
Eric Anholt
2009-01-30
i915: Only call CalcViewport from DrawBuffers instead of Viewport.
Eric Anholt
2009-01-30
intel: Expose more FBconfigs in the 3D driver.
Eric Anholt
2009-01-30
Remove stale symlinks to intel/intel_depthstencil.c
Ian Romanick
2009-01-29
intel: remove unused intel_depthstencil.[ch]
Brian Paul
2009-01-29
intel: remove unused #includes
Brian Paul
2009-01-29
intel: formatting clean-ups
Brian Paul
2009-01-29
intel: fix check for Y orientation in span functions.
Brian Paul
2009-01-29
i965: use bitfields in brw_sf_unit_key struct
Brian Paul
2009-01-29
intel: remove unused intel_rendering_to_texture()
Brian Paul
2009-01-29
i965: fix render to FBO/texture orientation bugs
Brian Paul
2009-01-29
i965: fix bug in pass0_precalc_mov()
Brian Paul
2009-01-29
i965: widen per-texture bitfields for 16 texture image units
Brian Paul
2009-01-29
intel: check if stencil test is enabled in intel_stencil_drawpixels()
Brian Paul
2009-01-29
intel: save/restore GL matrix mode in intel_meta_set_passthrough_transform(),...
Brian Paul
2009-01-28
intel: Fix up some extension string issues
Ian Romanick
2009-01-28
Make GL_ARB_draw_buffers mandatory
Ian Romanick
2009-01-28
Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatory
Ian Romanick
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