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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2009-11-04
glslcompiler: Fix Mac OS build.
Vinson Lee
2009-11-03
windows: remove old entrypoints from mesa.def file
Karl Schultz
2009-11-03
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-11-03
intel: avoid unnecessary front buffer flushing/updating
Brian Paul
2009-11-02
mesa: use _mesa_get_current_tex_object()
Brian Paul
2009-11-02
r600: implement LOG op in compiler
Pierre Ossman
2009-11-02
r600: implement EXP op in compiler
Pierre Ossman
2009-10-31
radeon: add missing include
Dave Airlie
2009-10-31
radeon: use _mesa_get_current_tex_unit
Dave Airlie
2009-10-30
intel: Use GTT mapping when available for swrast.
Eric Anholt
2009-10-30
intel: Fix up z24_x8 depth spans since the texformat merge.
Eric Anholt
2009-10-30
i965: Add an index assert on get_fp_inst array like other compiler arrays.
Eric Anholt
2009-10-30
i965: Fix BRW_WM_MAX_INSN to reflect current limits.
Eric Anholt
2009-10-30
intel: Set the texture format in the TFP path.
Eric Anholt
2009-10-30
r600: remove duplicate line
Alex Deucher
2009-10-30
r600: fill in some missing tex formats
Alex Deucher
2009-10-30
r600: fix a warning, update comments
Alex Deucher
2009-10-30
r600: use AUTO_INDEX for draw - saves cmd buffer space
Andre Maasikas
2009-10-30
intel: fix up some XRGB breakage
Brian Paul
2009-10-30
Add --with-dri-searchpath argument
Chow Loong Jin
2009-10-29
intel: update intel_create_renderbuffer(format), add XRGB support
Brian Paul
2009-10-29
r600: remove the no rrb messages
Alex Deucher
2009-10-29
r600: Add support for ARB_depth_clamp
Alex Deucher
2009-10-29
intel: remove memcpy_get_tex_image() code
Brian Paul
2009-10-29
i965: indentation fix
Brian Paul
2009-10-29
i965: make brw_sf_prog_key::sprite_origin_lower_left one bit
Brian Paul
2009-10-29
i965: make brw_wm_prog_key a little smaller
Brian Paul
2009-10-29
i915: Fix 1D texture mapping in the t coordinate.
Eric Anholt
2009-10-29
i915: Correct and make use of the defines for 32-bit depth texture modes.
Eric Anholt
2009-10-29
i965: avoid shader translation on window resize
Brian Paul
2009-10-29
i965: define, use BRW_MAX_DRAW_BUFFERS
Brian Paul
2009-10-29
i965: remove unused var
Brian Paul
2009-10-29
i965: don't use context state in emit_fb_write()
Brian Paul
2009-10-29
i965: use macros to get/set prog_instruction::Aux field
Brian Paul
2009-10-29
i965: minor code reformatting
Brian Paul
2009-10-29
i915: Implement min/max LOD clamping with the hardware.
Eric Anholt
2009-10-29
i965: Replace a MIN(MAX()) with CLAMP().
Eric Anholt
2009-10-29
intel: check for single memcpy() in memcpy_get_tex_image()
Brian Paul
2009-10-29
i965: Fix fallout from ARB_depth_clamp enablement that broke glDepthRange.
Eric Anholt
2009-10-29
intel: Don't bother MI_FLUSHing on glFlush in the DRI2 case.
Eric Anholt
2009-10-29
intel: Clean up merge leftover from the DRI2 swap throttling.
Eric Anholt
2009-10-29
intel: remove debug code
Brian Paul
2009-10-29
intel: added fast memcpy path for glGetTexImage()
Brian Paul
2009-10-29
radeon: fix incorrect Z format in radeon_alloc_renderbuffer_storage()
Brian Paul
2009-10-28
mesa: re-remove s3v and trident driver files
Brian Paul
2009-10-28
Merge branch 'texformat-rework'
Brian Paul
2009-10-28
Merge branch 'mesa_7_6_branch'
Brian Paul
2009-10-28
r600: add occlusion query support
Alex Deucher
2009-10-28
intel: Fix memory leak in case of renderbuffer bad format
Vinson Lee
2009-10-28
Merge branch 'mesa_7_6_branch'
Brian Paul
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