Age | Commit message (Collapse) | Author |
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Connect intel_i915_batch_finish() into i915_winsys, just like intel_i915_batch_flush().
Call i915_winsys->batch_finish() in response to pipe->flush(PIPE_FLUSH_WAIT).
Now all the batchbuffer/fence code is in one place and a little cleaner.
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The state tracker doesn't have to directly call winsys->wait_idle() anymore.
glFlush and glFinish both go through pipe->flush() now.
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The winsys object is now per-screen and shared by multiple contexts.
The regionPool is now part of the i915 winsys layer.
The winsys wait_idle() and flush_frontbuffer() funcs will get more attention...
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driFenceFinish() call
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pipe_surface now has a pointer to the winsys which create/owns the surface.
This allows clean surface deallocation w/out a rendering context.
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Use the "dummyContext" pointer (for now) instead of GET_CURRENT_CONTEXT().
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Winsys driver needs some hints in order to allocate the appropriate kind of
memory for the buffer.
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XMesaContext has an st_context * which contains a mesa context.
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now)
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Note that intel_batchpool.[ch] have no intel-specific dependencies at this poi
Maybe rename files for re-use in the future.
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Note that intel_batchpool.[ch] have no intel-specific dependencies at this point.
Maybe rename files for re-use in the future.
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intel_context and intel_framebuffer
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