summaryrefslogtreecommitdiff
path: root/src/mesa/drivers
AgeCommit message (Collapse)Author
2005-12-28add some r300 informationDave Airlie
2005-12-23fixup driver for some api changesDave Airlie
2005-12-18Handle fatal case.Aapo Tahkola
2005-12-17Drop output checking.Aapo Tahkola
2005-12-17No you arent.Aapo Tahkola
2005-12-17Warn only when being enabled.Aapo Tahkola
2005-12-17I think this has been tested well enough already.Aapo Tahkola
2005-12-17Enable CB_DPATH by default.Aapo Tahkola
2005-12-17Fix (likely) typo.Aapo Tahkola
2005-12-17Add some missing hooks. This should fix various little problems with window ↵Aapo Tahkola
movement and 2d windows flashing on top of 3d windows. This problem was previously shadowed by r300ResetHwState as it gets called frequently.
2005-12-16fix thinko in last revision.Karl Schultz
2005-12-15Work In Progress. Move some of the frame buffer, render buffer, etc init ↵Karl Schultz
code from the create context path to the make current path, where it is lazily initialized. This didn't buy me very much except to make it look closer to the X11 driver. Fix up some of this same code to correct some errors. The next step is to reorganize the wmesa context data structure to inherit the gl_context by containment so I can have access to the wmesa context in the update state path. The driver is still currently not responding to changes in the Draw and Read Buffer state.
2005-12-13fix from Roland for mipmapped compressed texturesDave Airlie
remove some debug
2005-12-08update for symbol export changesKarl Schultz
2005-12-08add {} to RENDER_SPAN macro to fix compilation problemKarl Schultz
2005-12-07Updates for GL_EXT_timer_query:Brian Paul
New GLint64EXT and GLuint64EXT types (use C99's long long types). New glGetQueryObject[u]i64vEXT() functions.
2005-12-06Make missing interpolator inputs fatalAapo Tahkola
2005-12-06Fix secondary color for VP'sAapo Tahkola
2005-12-06C++ fixes, mostly casts (Stephane Conversy)Brian Paul
2005-12-06Add support for GL_EXT_secondary_color. It looks like usingEric Anholt
NEED_SECONDARY_COLOR to turn it off/on was what we wanted -- now results look correct using seccolor on Savage IX and Savage4.
2005-12-05Fix AL8Aapo Tahkola
2005-12-05update r300 drm minimum to 20Dave Airlie
2005-12-04Fix r300 rectangular texture upload and swtcl coordinate fixing same as radeonDave Airlie
sw tcl
2005-12-02Added PCI_CHIP_RV410_5E4B (Adam Kirchhoff)Brian Paul
2005-12-02Fix two failures encountered when running out of memory during XImageBrian Paul
allocation. Append \n to _mesa_warning() strings.
2005-11-29assorted fixes for server-side direct rendering (bug 5199)Brian Paul
2005-11-29use the files from the drm tree/packageBrian Paul
2005-11-29If the DDX driver didn't reserve any video RAM for textures, fall back toMichel Dänzer
using only GART memory for textures instead of segfaulting in the texture management code. (Bug 5115)
2005-11-28Remove the many aliases for 'struct mem_block' in mm.hKeith Whitwell
2005-11-28check for driver_modes == NULL. Don't need driver_modes for EGL driverBrian Paul
2005-11-28rearrange some code to put in more logical order, misc clean-upsBrian Paul
2005-11-24use new _egl_api structBrian Paul
2005-11-23Couple changes that were missed.Aapo Tahkola
2005-11-23fixed wrong return value in radeonShowSurfaceMESA()Brian Paul
2005-11-22Use correct enums for program output variables. FixesKeith Whitwell
fp/tri-depthwrite.
2005-11-21bit 31 of this inserts a nop after the current instructionDave Airlie
2005-11-21get rid of some of those unknowns figured out from reg dumperDave Airlie
2005-11-20s/Saturate/SaturateMode/Brian Paul
2005-11-20Make Saturate a 2-bit field again, renamed to SaturateMode with threeBrian Paul
possible values: SATURATE_OFF, SATURATE_ZERO_ONE and SATURATE_PLUS_MINUS_ONE.
2005-11-19in run_texnorm_stage() check if the texture unit is really enabled before ↵Brian Paul
trying to normalize the texcoords
2005-11-19update some varsBrian Paul
2005-11-19No longer derive 'ati_fragment_shader' from 'program' class. Only theBrian Paul
program->Id and program->RefCount fields were used and ATI fragment shaders didn't have too much in common with ARB/NV vertex/fragment programs anyway.
2005-11-19remove #include arbfragparse.hBrian Paul
2005-11-19remove #include arbfragparse.h, s/PI/M_PI/Brian Paul
2005-11-18Try to detect when native support to given texture width is not available.Aapo Tahkola
2005-11-16Fixes for x86_64 Unichrome.Thomas Hellström
2005-11-16Bring in last minute 6_4 branch changes to the unichrome driverThomas Hellström
to the trunk.
2005-11-12Added OSMesaColorClamp(), bug 4917Brian Paul
2005-11-12Move stuff common to vertex/fragment_program into the base class, including:Brian Paul
Instructions, InputsRead, OutputsWritten, and Parameters. Also, added debug functions: _mesa_print_instruction(), _mesa_print_program_parameters() and revamp _mesa_print_program().
2005-11-09Bug 4996.Brian Paul
Replace use of FLOAT_TO_USHORT with either CLAMPED_FLOAT_TO_USHORT or UNCLAMPED_FLOAT_TO_USHORT. Same should be done for UBYTE, UINT, etc.