Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-11-19 | poke the correct FIFO regs | Ben Skeggs | |
2006-11-18 | More state functions | Stephane Marchesin | |
2006-11-18 | Add nv20_state.c ; hook nv10_state.c into the build ; do the renaming | Stephane Marchesin | |
required by the renouveau changes. | |||
2006-11-17 | Small unneeded nv03 fix | Stephane Marchesin | |
2006-11-17 | Use RENDERINPUTS macros to access render_inputs_bitset | Ben Skeggs | |
2006-11-17 | fragment.position support | Rune Petersen | |
World position is calculated in the vertex shader and passed to the fragment shader via an unused texcoord. | |||
2006-11-17 | r300_select_vertex_shader4: | Rune Petersen | |
Makes the vertex program output from the fragment input. It makes the driver capable of catching output-input mismatches safely. Primarily based on some of Aapo Tahkola's code. | |||
2006-11-17 | Adapt FIFO code to deal with cases where the base GET/PUT value isn't 0. | Ben Skeggs | |
2006-11-16 | jkolb pointed out that face can also be FRONT_AND_BACK. Added stencil funcs | Ben Skeggs | |
2006-11-16 | Add nv30InitStateFuncs | Ben Skeggs | |
2006-11-16 | remove unused imesa local var to silence warnings | Brian Paul | |
2006-11-16 | nv10 state copy/pasted from nv30 state | Patrice Mandin | |
2006-11-16 | Make sure vbo's are mapped before accessing their contents in | Keith Whitwell | |
api_arrayelt.c. Reported by Haihao Xiang. | |||
2006-11-15 | Add a size parameter to _mesa_add_unnamed_constant() and | Brian Paul | |
_mesa_add_named_constant() to indicate vector size (1, 2, 3 or 4). Always 4 for now... | |||
2006-11-15 | Remove use of GetBufferSize (depreciated). | Jerome Glisse | |
2006-11-14 | Enable GLX_SGI_make_current_read for tdfx. | Ian Romanick | |
Implement GLX_SGI_make_current_read for tdfx. Remove annoying debug printf in tdfxSwapBuffers. Updated a comment in drirenderbuffer.h to note that the tdfx driver uses a flag that was previously only used by s3v. This code was tested with glxgears, wincopy, and manywin. | |||
2006-11-13 | Clean-up compiler warnings. | Ian Romanick | |
2006-11-13 | Implement GL_ARB_occlusion_query. | Ian Romanick | |
Based on the old code that implemented GL_HP_occlusion_test, implement GL_ARB_occlusion_query. This code passes progs/demo/arbocclude. | |||
2006-11-13 | tdfxDDWriteDepthPixels can be called with mask == NULL. | Ian Romanick | |
Via depth_test_pixels (swrast/s_depth.c), tdfxDDWriteDepthPixels can be called with mask == NULL. Test for this condition in the places where mask might be dereference. This matches the behavior of several other functions in this file with a 'const GLubyte mask[]' parameter. | |||
2006-11-13 | Major clean-up of tdfxDDGetString. | Ian Romanick | |
2006-11-13 | Eliminate use of deprecated GetBufferSize interface. | Ian Romanick | |
2006-11-13 | Fix "3D driver claims to not support visual ..." warnings. | Ian Romanick | |
In 16-bit color modes the 3D driver was erroneously creating fbconfigs with 16-bits of accumulation alpha. Since the 2D driver always generates modes with zero bits of alpha, the lists of fbconfigs did not match and warnings were generated by libGL. | |||
2006-11-13 | Fix segfault in nouveauCalcViewport | Ben Skeggs | |
2006-11-12 | Add include guard. | Jeremy Kolb | |
2006-11-12 | Some more nouveau_screen.c setup, not sure how correct it is yet though.. | Ben Skeggs | |
2006-11-12 | We need nmesa->driFd and friends setup before we call nouveauFifoInit | Ben Skeggs | |
2006-11-12 | Dont call exit() from the DRI driver, with AIGLX this is particularly nasty | Ben Skeggs | |
2006-11-11 | fix typo | Ben Skeggs | |
2006-11-11 | Some nouveau_screen work for darktama | Stephane Marchesin | |
2006-11-11 | Fill in nv30PointSize and nv30Viewport. | Jeremy Kolb | |
2006-11-11 | Fix the texture init function name | Stephane Marchesin | |
2006-11-11 | Add the GL_LIGHING enable | Stephane Marchesin | |
2006-11-11 | Some work on nv30 state, heavily based on jkolb's work | Stephane Marchesin | |
2006-11-10 | Bump driver date. | Ian Romanick | |
2006-11-10 | Refactor savageXMesaSet{Back,Front}ClipRects. | Ian Romanick | |
Refactor savageXMesaSetBackClipRects and savageXMesaSetFrontClipRects into a single new routine called savageXMesaSetClipRects. This allows a few cleanups in the code. | |||
2006-11-10 | Enable GLX_SGI_make_current_read. | Ian Romanick | |
Eliminate use of deprecated GetBufferSize interface. Keep framebuffer state associated with the read-drawable and the draw-drawable up to date. Tested with progs/demos/wincopy. | |||
2006-11-10 | Fix up texture compression at least Get and TexImage, not too sure about | Dave Airlie | |
how to fix SubTexImage with compressed textures | |||
2006-11-10 | Implement GLX_SGI_make_current_read | Ian Romanick | |
Discontinue use of the old GetBuffeSize interface. Track both the current read-drawable and the current draw-drawable. After moving some context state to via_rednerbuffer, GLX_SGI_make_current_read can be enabled. The extension works, but the wincopy test prodcues a black window for the destination window. After messing around with the window and looking at the code, I believe the problem is in the handling of buffer swap requests on a drawable that isn't the current draw-drawable. | |||
2006-11-09 | Remove unnecessary setting of GetBufferSize to NULL. | Ian Romanick | |
2006-11-09 | Fix some && (logical) that should clearly have been & (bitwise). | Adam Jackson | |
2006-11-07 | Commit a small nitpick | Stephane Marchesin | |
2006-11-05 | fix vp lockups due to incorrectly set up / emitted attrib inputs. | Roland Scheidegger | |
2006-11-05 | fix using VERT_ATTRIB_WEIGHT instead of VERT_BIT_WEIGHT when assigning vp ↵ | Roland Scheidegger | |
inputs. | |||
2006-11-05 | Architect the DRI : | Stephane Marchesin | |
- make use of the autogenerated nouveau_reg.h file - add object creation to the DRI - some work on screen and context creation | |||
2006-11-05 | Add sin instruction to fragment program. | Jerome Glisse | |
There is a bug somewhere in fragment program. tri-cos and tri-sin show the bug. Also we should not emit multiple time the same constant. for sin,cos,lit have to fix that. | |||
2006-11-04 | Add cos instruction and remove left over debug. | Jerome Glisse | |
2006-11-03 | Added OpenGL 2.1 entrypoints. | Brian Paul | |
2006-11-03 | Set DO_DEBUG=0 | Brian Paul | |
2006-11-03 | only enabled memcpy timing if DO_DEBUG=1 | Brian Paul | |
2006-11-03 | enable generic arrays for r200 hw vertex programs by assigning unused color ↵ | Roland Scheidegger | |
and texture inputs to them. Not widely tested yet. This should eliminate all fallbacks due to vertex programs, except writes to back facing colors, or when exceeding a hw limit (12 temps, 12 attribs etc.). |