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In GL_OES_framebuffer_object and OpenGL ES 2.0, GL_RGB565 is a valid
internal format. Since it is not supported by the core, map it to
GL_RGB5 as a workaround.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Unlike in OpenGL, GL_OES_texture_cube_map says that all coordinates are
changed the same time by the token GL_TEXTURE_GEN_STR_OES, and the
initial mode is GL_REFLECTION_MAP_OES.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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This commit adds definitions of
GL_EXT_texture_compression_dxt1
GL_EXT_texture_lod_bias
GL_EXT_blend_minmax
GL_EXT_multi_draw_arrays
to APIspec.xml and get_gen.py. Some of the enums are not avaiable in
the header files and the defining extensions are disabled.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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es_generator.py did not generate code for special functions. They were
supposed to be defined elsewhere. But as a result, parameter checking
was also skipped. This commit changes the way special functions are
called so that parameter checking is always performed.
When there is nothing to check, the check functions becomes macros
expanding to the real functions, as an optimization.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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Have get_gen.py generate _mesa_GetFixedv. The generated function does
all the checkings and thus simplifies APIspec.xml a bit.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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APIspec.xml is based on APIspec.txt. The new format has less code
duplications and should be easier to read.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
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