Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-04-27 | mesa: Move GLES1/2 vbo entrypoints to vbo_exec_api.c | Kristian Høgsberg | |
This let's us drop stubs.c. | |||
2010-04-27 | mesa: Move GLES2 shader stubs to main/shaders.c | Kristian Høgsberg | |
2010-03-30 | mesa/es: Use core mesa's mfeatures.h. | Chia-I Wu | |
Remove mfeatures_es1.h and mfeatures_es2.h. Build the overlay with either FEATURE_ES1 or FEATURE_ES2 defined. | |||
2009-11-05 | mesa/es: Add OpenGL ES overlay. | Chia-I Wu | |
This is primitive support for OpenGL ES. It uses a subset of mesa sources to build libesXgallium.a and libesXapi.a, where X is 1 for OpenGL ES 1.x, 2 for OpenGL ES 2.x. The static libraries serve the same purpose as libmesagallium.a and libglapi.a do for OpenGL. This is based on the work of opengl-es branch. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> |