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path: root/src/mesa/es/sources.mak
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2010-01-12mesa/es: Update sources.mk.Chia-I Wu
Add/remove files that are unused/used to the omit list. Finally, they should all be features that can be omitted. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2010-01-04mesa/es: Fix GL_OES_texture_cube_map support.Chia-I Wu
Unlike in OpenGL, GL_OES_texture_cube_map says that all coordinates are changed the same time by the token GL_TEXTURE_GEN_STR_OES, and the initial mode is GL_REFLECTION_MAP_OES. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-11-06mesa/es: Fix symbol conflicts and warnings.Chia-I Wu
drawtex.c was listed in LOCAL_ES1_SOURCES twice. My mistake when merging the patches. Also, run gl_apitemp.py with -c to silence warnings and add target "install". Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-11-05mesa/es: Add support for GL_OES_draw_texture.Chia-I Wu
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
2009-11-05mesa/es: Add OpenGL ES overlay.Chia-I Wu
This is primitive support for OpenGL ES. It uses a subset of mesa sources to build libesXgallium.a and libesXapi.a, where X is 1 for OpenGL ES 1.x, 2 for OpenGL ES 2.x. The static libraries serve the same purpose as libmesagallium.a and libglapi.a do for OpenGL. This is based on the work of opengl-es branch. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>