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functions. There are two parts to this. First, a size element with a name
"Get" is shorthand for having four separate size elements with names
"GetIntegerv", "GetDoublev", "GetFloatv", and "GetBooleanv". Additionally,
a count of "?" is treated specially. This causes a call to a handcoded
function named "__gl<base name>_variable_size". This is *only* needed to
support GL_COMPRESSED_TEXTURE_FORMATS. That enum can return a variable
number of values depending how many compressed texture formats are supported
by the implementation.
Fix a problem with glGetProgram{Local,Env}Parameter[df]vARB,
glAreProgramsResidentNV, and glGetVertexAttribivNV. These changes only
affect code generated for the server-side.
The changes to enum.c are caused by enums added for the server-side
__glGetBooleanv_size functions.
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FilterGLAPISpecBase::xref is replaced by
FilterGLAPISpecBase::functions_by_name. The notable difference between the
two is that ::functions_by_name includes all functions, whether they have an
assigned offset or not. This feature will be useful (necessary) when more
server-side code is generated.
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glFunctionIterator and is used by GlxProto. The difference between the two
iterator classes is that glXFunctionIterator skips functions that the GLX
protocol code does not care about.
Replace all the remaining occurances of glParameter::p_count_parameters and
glFunction::count_parameters with the count_parameter_list.
Add GlxProto::size_call to generate the C code to calculate 'compsize'.
These trivially modify the generated code.
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FilterGLAPISpecBase (in gl_XML.py). When these functions are used to emit
common #define lines, the will automatically be undefined in
FilterGLAPISpecBase::printFooter if header_tag is set (i.e., the file is a
header file).
These changes do not modify the generated code.
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glXEnumFunction constructor. The allows sub-classes of GlxProto to
over-ride the concrete class used for glXEnumFunction.
In addition to tracking p_count_parameters in glParameter, break the comma
separated list of parameter names into a Python list called
count_parameter_list. It is now possible to query if a name is the name of
one of the count parameters just by comparing
param.count_parameter_list.count(n) to zero. Eventually the remaining uses
of p_count_parameters will be replaced with uses of count_parameter_list.
Make sure that 'void *' parameters are handled correctly in
glParameter::size_string.
Add PrintGlxReqSize_h and PrintGlxReqSize_c. These classes emit prototypes
and functions used on the server-side to determine the expected size of an
incoming GL command.
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client-side code doesn't try to calculate the size of the output
parameters. The server will tell the client how big it is.
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The attribute can now take one of 4 states. "false" (the default value)
means that no handcoding is required for the function. "client" means that
the function must be handcoded on the client-side only. "server" means that
the function must be handcoded on the server-side only. "true" menas that
the function must be handcoded on both the client-side and the server-side.
Version 1.14 of glX_proto_send.py accidentally contained a line of this
change.
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server-side GLX implementation.
Correct the protocol for EXT_convolution. Several functions were
incorrectly listed as 'sop' that should have been 'vendorpriv'.
Remove TexParameter[if]v from the list of functions associated with
TEXTURE_RESIDENT. The state associated with this enum is read-only.
Sort the enums by value for each particular size. This ensures that the
signature is the same no matter what the ordering is of the enums in the XML
file. The side effect is that there are some extra changes in
indirect_size.c.
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Parameters to glX_proto_size.py are now used to determine whether to emit
either get-type function, set-type functions, or both. When only get-type
functions are emitted, they can optionally alias set-type functions. This
would be useful if, for example, the two types were in different source
files.
The real work to implement this is in SizeStubFunctionIterator class. All
of the logic for which functions to iterate and in which order is
implemented there.
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used for "size" sub-elements. In the future the "count" attribute may
be removed completely from "size" sub-elements, so gl_API.xml was also
updated.
Support was added for a (currently unused) "mode" attribute for "size"
elements. Basically, functions are marked as either "get" or "set". This
will be used in generating size functions for the server-side (where the
"get" functions have to know how much data to return). It could also be
used to help generate code for src/mesa/main/get.c.
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there and glXEnum::startElement to glEnum::process_attributes.
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actually used both values, it was refactored into command_fixed_length and
command_variable_length. glXFunction::offset_of_first_parameter was also
added.
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section are marked as ignored. Also ignore any functions that don't have
assigned dispatch offsets.
Fold Adam Jackson's changes to indirect_size.c into the generator scripts so
that they don't get lost. "DO NOT EDIT" really means "DO NOT EDIT". ;)
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glX_proto_send.py script. This eliminates ~600 lines of non-generated
code. With proper compiler optimization settings, it also decreases the
size of libGL.so by about 3KB.
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function parameters are iterated. There are no changes in the generated
code.
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easier later on.
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