Age | Commit message (Collapse) | Author | |
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2005-01-28 | Slightly modify the meaning of the 'handcode' attribute in a 'glx' element. | Ian Romanick | |
The attribute can now take one of 4 states. "false" (the default value) means that no handcoding is required for the function. "client" means that the function must be handcoded on the client-side only. "server" means that the function must be handcoded on the server-side only. "true" menas that the function must be handcoded on both the client-side and the server-side. Version 1.14 of glX_proto_send.py accidentally contained a line of this change. | |||
2005-01-07 | Script to generate rough GLX protocol documentation (as might be seen in | Ian Romanick | |
an extension spec). It's not perfect, and it doesn't support certain functions that other scripts here can (e.g., pixel functions). However, it is a good start and has already proven useful to me. |