Age | Commit message (Collapse) | Author |
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committed in the last version.
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functions. There are two parts to this. First, a size element with a name
"Get" is shorthand for having four separate size elements with names
"GetIntegerv", "GetDoublev", "GetFloatv", and "GetBooleanv". Additionally,
a count of "?" is treated specially. This causes a call to a handcoded
function named "__gl<base name>_variable_size". This is *only* needed to
support GL_COMPRESSED_TEXTURE_FORMATS. That enum can return a variable
number of values depending how many compressed texture formats are supported
by the implementation.
Fix a problem with glGetProgram{Local,Env}Parameter[df]vARB,
glAreProgramsResidentNV, and glGetVertexAttribivNV. These changes only
affect code generated for the server-side.
The changes to enum.c are caused by enums added for the server-side
__glGetBooleanv_size functions.
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'GLvoid *'). This fixes the GLX protocol for glGetProgramStringARB. This
fixes bugzilla #2747.
Remove the 'ignore="true"' from glVertexAttrib4bvARB. This fixes bugzilla
#2746.
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for these extensions (as well as ARB_vertex_program and ARB_matrix_palette)
was just approved by the ARB on 8-Mar-2005. Now the only extension missing
for 1.5 support is ARB_vertex_buffer_object.
The opcodes for ARB_matrix_palette were also added to gl_API.xml. Since
this extension isn't supported by Mesa, no code is generated for it. Some
tabs were also converted to spaces in the comment for
GetCompressedTexImageARB.
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program related functions.
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ARB_fragment_program_shadow, ARB_vertex_program, NV_fragment_program,
NV_fragment_program_option, NV_fragment_program2, NV_vertex_program,
NV_vertex_program1_1, NV_vertex_program2, NV_vertex_program2_option,
NV_vertex_program3, and ATI_text_fragment_shader.
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in the gl_API.xml database. Add "official" support for SGI_color_matrix
and SGI_texture_color_table. These were previously supported only by
way of ARB_imaging.
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client-side code doesn't try to calculate the size of the output
parameters. The server will tell the client how big it is.
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parameters to GetColorTableParameter[if]v. FORMAT, WIDTH, and the SIZE
enums cannot be parameters to ColorTableParameter[if]v.
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The attribute can now take one of 4 states. "false" (the default value)
means that no handcoding is required for the function. "client" means that
the function must be handcoded on the client-side only. "server" means that
the function must be handcoded on the server-side only. "true" menas that
the function must be handcoded on both the client-side and the server-side.
Version 1.14 of glX_proto_send.py accidentally contained a line of this
change.
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server-side GLX implementation.
Correct the protocol for EXT_convolution. Several functions were
incorrectly listed as 'sop' that should have been 'vendorpriv'.
Remove TexParameter[if]v from the list of functions associated with
TEXTURE_RESIDENT. The state associated with this enum is read-only.
Sort the enums by value for each particular size. This ensures that the
signature is the same no matter what the ordering is of the enums in the XML
file. The side effect is that there are some extra changes in
indirect_size.c.
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used for "size" sub-elements. In the future the "count" attribute may
be removed completely from "size" sub-elements, so gl_API.xml was also
updated.
Support was added for a (currently unused) "mode" attribute for "size"
elements. Basically, functions are marked as either "get" or "set". This
will be used in generating size functions for the server-side (where the
"get" functions have to know how much data to return). It could also be
used to help generate code for src/mesa/main/get.c.
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glX_proto_send.py script. This eliminates ~600 lines of non-generated
code. With proper compiler optimization settings, it also decreases the
size of libGL.so by about 3KB.
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no error detection, slow, may not be 100% correct but a good start
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missing enum information for GL_EXT_cull_vertex and
GL_SGIS_texture_color_mask. Added GL_SUN_mesh_array. Corrected the
spelling of the "length" parameter to GetActiveUniformARB.
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attributes. Modified a couple handcode functions to use the count_scale
attribute instead.
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enum-only extensions.
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handcoded, but Enable and Disable do. Corrected some minor problems in the
PixelMap functions and some ARB_vertex_program functions. Added size data
for the enums that can be passed to the Map[12][fd] functions. Added the
enums for EXT_pixel_buffer_objects.
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alias with the corresponding ARB functions.
GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias
with conventional vertex attributes, as GL_NV_vertex_program does.
So, the ARB and NV version of VertexAttrib need to be distinct.
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ARB_texture_rectangle, EXT_texture_env_dot3, EXT_texture_mirror_clamp,
ATI_texture_mirror_once, IBM_texture_mirrored_repeat,
NV_packed_depth_stencil, and NV_texture_rectangle.
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code generation for GLX protocol. This includes adding support for several
additional enum-only extensions: EXT_filter_anisotropic, NV_expand_normal
NV_fog_distance, NV_texture_env_combine4, SGIS_generate_mipmap,
SGIX_clipmap, SGIX_depth_texture, SGIX_fog_offset, SGIX_shadow,
SGIX_shadow_ambient, SGIX_texture_coordinate_clamp, SGIX_texture_lod_bias,
and SGIX_texture_scale_bias.
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already support GLX protocol for.
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Added shaderobjects.c to sources file.
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to get BlendEquation have offset 710
fix param name lack with GetInfoLogARB
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information to several functions.
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types for all core versions and ARB extensions. Converted all tabs to
spaces.
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sent to mesa3d-dev with a more detailed description.
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