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path: root/src/mesa/glapi/glapioffsets.h
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2005-02-08Add new entrypoints for GL_EXT_framebuffer_object.Brian Paul
2005-01-28Refactor the code to emit multiple-inclusion protection toIan Romanick
FilterGLAPISpecBase. Since the size_h mode of glX_proto_size.py will be used to generate multiple header files, add an option to specify the define that is used for multiple-inclusion protection. The changes to the header files in this commit are just a side-effect of the changes to the Python scripts.
2005-01-12Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.Brian Paul
2004-12-19Implement software ATI_fragment_shaderDave Airlie
no error detection, slow, may not be 100% correct but a good start
2004-11-27Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul
alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct.
2004-10-28renumber ARB_shader_objects and ARB_vertex_shader offsetsMichal Krol
to get BlendEquation have offset 710 fix param name lack with GetInfoLogARB
2004-10-27fix DrawBuffersARB entryMichal Krol
2004-10-27by karoshi - add support for ARB_shader objects and ARB_vertex_shaderMichal Krol
2004-10-02added support for GL_ARB_draw_buffersBrian Paul
2004-08-25regenerated with license infoBrian Paul
2004-01-27Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
2003-08-22Added support for GL_IBM_multimode_draw_arrays.Ian Romanick
Added non-static entrypoints and the name string for GL_SUN_multi_draw_arrays (identical to GL_EXT_multi_draw_arrays). Made add_newer_entrypoints (in src/mesa/main/context.c) table driven. This reduced the size of context.o by about 3KB.
2003-06-13Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul
2003-04-21alias ARB/NV program functions where possibleBrian Paul
2003-03-29GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program ↵Brian Paul
entrypoints
2002-09-06added GL_EXT_stencil_two_side and GL_NV_fenceBrian Paul
2002-06-30Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and ↵Brian Paul
glMultiDrawElementsEXT().
2002-05-29Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul
Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs).
2002-05-27updated vertex program dispatchBrian Paul
2001-12-14vertex program check-inBrian Paul
2001-12-04dispatch changes to minimize hassle with XFree86 libGLBrian Paul
2001-11-18added test implementation of GL_ARB_window_posBrian Paul
2001-11-18API dispath updatesBrian Paul
2000-10-27Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.cBrian Paul
and state.c file for plugging those functions into the dispatch table. Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets. Commented-out references to ctx->FogMode and VB->Specular in FX driver. Minor clean-up in extensions.c Removed unused prototype in fog.h
2000-05-18added tbuffer and compressed teximage extension functionsBrian Paul
2000-02-24bunch of dispatch and extension-related changesBrian Paul
2000-02-11added code for all GL_MESA_window_pos functionsBrian Paul
2000-01-16x86 assembly dispatchJosh Vanderhoof
1999-12-16initial revBrian Paul