Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-02-08 | Add new entrypoints for GL_EXT_framebuffer_object. | Brian Paul | |
2005-01-28 | Refactor the code to emit multiple-inclusion protection to | Ian Romanick | |
FilterGLAPISpecBase. Since the size_h mode of glX_proto_size.py will be used to generate multiple header files, add an option to specify the define that is used for multiple-inclusion protection. The changes to the header files in this commit are just a side-effect of the changes to the Python scripts. | |||
2005-01-12 | Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions. | Brian Paul | |
2004-12-19 | Implement software ATI_fragment_shader | Dave Airlie | |
no error detection, slow, may not be 100% correct but a good start | |||
2004-11-27 | Change the dispatch offsets for the VertexAttrib*NV functions so they don't | Brian Paul | |
alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct. | |||
2004-10-28 | renumber ARB_shader_objects and ARB_vertex_shader offsets | Michal Krol | |
to get BlendEquation have offset 710 fix param name lack with GetInfoLogARB | |||
2004-10-27 | fix DrawBuffersARB entry | Michal Krol | |
2004-10-27 | by karoshi - add support for ARB_shader objects and ARB_vertex_shader | Michal Krol | |
2004-10-02 | added support for GL_ARB_draw_buffers | Brian Paul | |
2004-08-25 | regenerated with license info | Brian Paul | |
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2003-08-22 | Added support for GL_IBM_multimode_draw_arrays. | Ian Romanick | |
Added non-static entrypoints and the name string for GL_SUN_multi_draw_arrays (identical to GL_EXT_multi_draw_arrays). Made add_newer_entrypoints (in src/mesa/main/context.c) table driven. This reduced the size of context.o by about 3KB. | |||
2003-06-13 | Implemented GL_ARB_occlusion_query (not 100% finalized). | Brian Paul | |
2003-04-21 | alias ARB/NV program functions where possible | Brian Paul | |
2003-03-29 | GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program ↵ | Brian Paul | |
entrypoints | |||
2002-09-06 | added GL_EXT_stencil_two_side and GL_NV_fence | Brian Paul | |
2002-06-30 | Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and ↵ | Brian Paul | |
glMultiDrawElementsEXT(). | |||
2002-05-29 | Added GL_NV_point_sprite functions: glPointParameteri[v]NV(). | Brian Paul | |
Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs). | |||
2002-05-27 | updated vertex program dispatch | Brian Paul | |
2001-12-14 | vertex program check-in | Brian Paul | |
2001-12-04 | dispatch changes to minimize hassle with XFree86 libGL | Brian Paul | |
2001-11-18 | added test implementation of GL_ARB_window_pos | Brian Paul | |
2001-11-18 | API dispath updates | Brian Paul | |
2000-10-27 | Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.c | Brian Paul | |
and state.c file for plugging those functions into the dispatch table. Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets. Commented-out references to ctx->FogMode and VB->Specular in FX driver. Minor clean-up in extensions.c Removed unused prototype in fog.h | |||
2000-05-18 | added tbuffer and compressed teximage extension functions | Brian Paul | |
2000-02-24 | bunch of dispatch and extension-related changes | Brian Paul | |
2000-02-11 | added code for all GL_MESA_window_pos functions | Brian Paul | |
2000-01-16 | x86 assembly dispatch | Josh Vanderhoof | |
1999-12-16 | initial rev | Brian Paul | |