Age | Commit message (Collapse) | Author |
|
|
|
New GLint64EXT and GLuint64EXT types (use C99's long long types).
New glGetQueryObject[u]i64vEXT() functions.
|
|
_glapi_add_entrypoint has been replaced by a new routine called
_glapi_add_dispatch. This new routine dynamically assignes dispatch offsets
to functions added. This allows IHVs to add support for extension functions
that do not have assigned dispatch offsets.
It also means that a driver has no idea what offset will be assigned to a
function. The vast majority of the changes in this commit account for that.
An additional table, driDispatchRemapTable, is added. Functions not in the
Linux OpenGL ABI (i.e., anything not in GL 1.2 + ARB_multitexture) has a
fixed offset in this new table. The entry in this table specifies the
offset in of the function in the real dispatch table.
The internal interface was also bumped from version 20050725 to 20050727.
This has been tested with various programs in progs/demos on:
radeon (Radeon Mobility M6)
r128 (Rage 128 Pro)
mga (G400)
|
|
glTexImage3D that caused me so many problems during the re-development
of the API scripts reared its ugly head again. This has been fixed by
tracking the parameter string for each entry-point individually.
This has the annoying side-effect that the names of the parameters in
all aliases of a function must be the same or gl_apitemp.py will
generate bad code. :( The changes in
src/mesa/glapi/{gl_API.xml,glapitable.h} and src/glx/x11/* are caused
by fixing the parameter names in various function aliases that didn't
match.
Reported by: Eric Anholt, Jacob Jansen
|
|
generates the correct script name in the generated output.
|
|
|
|
FilterGLAPISpecBase. Since the size_h mode of glX_proto_size.py will be
used to generate multiple header files, add an option to specify the define
that is used for multiple-inclusion protection.
The changes to the header files in this commit are just a side-effect of the
changes to the Python scripts.
|
|
|
|
no error detection, slow, may not be 100% correct but a good start
|
|
missing enum information for GL_EXT_cull_vertex and
GL_SGIS_texture_color_mask. Added GL_SUN_mesh_array. Corrected the
spelling of the "length" parameter to GetActiveUniformARB.
|
|
alias with the corresponding ARB functions.
GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias
with conventional vertex attributes, as GL_NV_vertex_program does.
So, the ARB and NV version of VertexAttrib need to be distinct.
|
|
Added shaderobjects.c to sources file.
|
|
to get BlendEquation have offset 710
fix param name lack with GetInfoLogARB
|
|
|
|
|
|
|
|
|
|
The internal driver interface was also changed to use
BlendEquationSeparate instead of BlendEquation.
|
|
|
|
points so that the calling conventions will work correctly with the assembler
stubs with the Open Watcom compiler.
|
|
Added non-static entrypoints and the name string for
GL_SUN_multi_draw_arrays (identical to GL_EXT_multi_draw_arrays).
Made add_newer_entrypoints (in src/mesa/main/context.c) table driven.
This reduced the size of context.o by about 3KB.
|
|
|
|
|
|
|
|
|
|
entrypoints
|
|
|
|
glMultiDrawElementsEXT().
|
|
Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs).
|
|
|
|
|
|
|
|
|
|
|
|
|
|
and state.c file for plugging those functions into the dispatch table.
Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets.
Commented-out references to ctx->FogMode and VB->Specular in FX driver.
Minor clean-up in extensions.c
Removed unused prototype in fog.h
|
|
|
|
|
|
|
|
|
|
|
|
Updates effective and needed for VMS only
Modified Files:
Mesa/src/descrip.mms Mesa/src/glapitable.h
----------------------------------------------------------------------
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|