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path: root/src/mesa/glapi/glapitemp.h
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2004-06-29First phase of TLS work. At this point SPARC assembly dispatch isIan Romanick
broken, but it will be fixed "shortly." This is pretty much the same as the patch I sent to the dri-devel list on 22-Jun-2004.
2004-01-27Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
2003-11-24oops, fix glitches in 1.5 functionsBrian Paul
2003-11-24generate the OpenGL 1.5 entrypointsBrian Paul
2003-08-24Fix compile problems with `glMultiModeDrawArraysIBM'Jon Smirl
Adjust makefiles to create depends and not store it in CVS Remove dependency on kernel pci_ids.h
2003-08-22Added support for GL_IBM_multimode_draw_arrays.Ian Romanick
Added non-static entrypoints and the name string for GL_SUN_multi_draw_arrays (identical to GL_EXT_multi_draw_arrays). Made add_newer_entrypoints (in src/mesa/main/context.c) table driven. This reduced the size of context.o by about 3KB.
2003-08-19glPixelMap[f/ui/us]v()'s size parameter is GLsizei, not GLint.Brian Paul
2003-06-13Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul
2003-05-10fix MapBufferARB() return typeBrian Paul
2003-04-21alias ARB/NV program functions where possibleBrian Paul
2003-03-29GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_NV_fragment_program ↵Brian Paul
entrypoints
2002-11-30added const to castsBrian Paul
2002-11-07added glBlendFuncSeparate, glMultiDrawArrays, glMultiDrawElementsBrian Paul
2002-11-07added missing 1.4 glFogCoord functionsBrian Paul
2002-09-06fixed glSampleCoverage typoBrian Paul
2002-09-06added GL_EXT_stencil_two_side and GL_NV_fenceBrian Paul
2002-09-06added OpenGL 1.4 entrypointsBrian Paul
2002-06-30Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and ↵Brian Paul
glMultiDrawElementsEXT().
2002-05-29Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul
Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs).
2002-05-27updated vertex program dispatchBrian Paul
2002-01-15Fixed Windows compile problem with gl__unused413() function.Brian Paul
2001-12-15better api trace/log messagesBrian Paul
2001-12-14added newline characters to trace stringsBrian Paul
2001-12-14vertex program check-inBrian Paul
2001-12-04dispatch changes to minimize hassle with XFree86 libGLBrian Paul
2001-11-26avoid using near and far as variable names since they are reserved wordsKarl Schultz
in the windows compiler.
2001-11-18added test implementation of GL_ARB_window_posBrian Paul
2001-11-18API dispath updatesBrian Paul
2001-11-01added some (void *) casts to silence gcc 2.96 warningsBrian Paul
2001-10-17minor updates for new glext.hBrian Paul
2001-08-28OpenGL 1.3 supportBrian Paul
2001-06-05filled in a bunch of the function template stringsBrian Paul
2001-03-28New mechanism for thread-safe GL API dispatch. C-based dispatch is faster.Brian Paul
Folded glapinoop.c code into glapi.c. Added code to glapitemp.h to fill in dispatch tables. Updated Makefiles.
2001-03-26removed DO_GEOMETRYBrian Paul
2001-03-26change glTexImage3D() internalFormat to GLenum to match other OpenGLsBrian Paul
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2000-12-26Major rework of tnl moduleKeith Whitwell
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
2000-10-27Enabled GL_EXT_secondary_color. Fixed a bunch of typos in the dlist.cBrian Paul
and state.c file for plugging those functions into the dispatch table. Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets. Commented-out references to ctx->FogMode and VB->Specular in FX driver. Minor clean-up in extensions.c Removed unused prototype in fog.h
2000-06-12changed dispatch of GL_EXT_vertex_array functionsBrian Paul
2000-05-19changed internalFormat to GLenum in TexImage4DSGI and all compressed ↵Brian Paul
textimage calls
2000-05-19added const to compressed tex image functionsBrian Paul
2000-05-18added glTbufferMask3DFX(), enabled texture compression functionsBrian Paul
2000-05-18added tbuffer and compressed teximage extension functionsBrian Paul
2000-04-10added some more functionsBrian Paul
2000-02-24now using SGI-specified dispatch orderBrian Paul
2000-02-23fixed a few glitchesBrian Paul
2000-02-11added code for all GL_MESA_window_pos functionsBrian Paul
2000-02-01added normal, vertex, viewport message stringsBrian Paul
2000-02-01added more message stringsBrian Paul
2000-01-31removed unneeded \n charsBrian Paul