Age | Commit message (Collapse) | Author |
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glMultiDrawElementsEXT().
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Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs).
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in the windows compiler.
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Folded glapinoop.c code into glapi.c.
Added code to glapitemp.h to fill in dispatch tables.
Updated Makefiles.
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New array_cache module
Support 8 texture units in core mesa (now support 8 everywhere)
Rework core mesa statechange operations to avoid flushing on many
noop statechanges.
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and state.c file for plugging those functions into the dispatch table.
Don't use Mesa 3.5 for DRI until SGI approves the new dispatch offsets.
Commented-out references to ctx->FogMode and VB->Specular in FX driver.
Minor clean-up in extensions.c
Removed unused prototype in fog.h
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textimage calls
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