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2002-10-02_glapi_get_proc_address() now always returns a valid dispatch stub functionBrian Paul
(provided we're on x86 or SPARC). Later, _glapi_add_entrypoint() will fix-up the dispatch offset (which was -1). This will allow DRI libGL to avoid probing for drivers.
2002-09-06fixed glSampleCoverage typoBrian Paul
2002-09-06added GL_EXT_stencil_two_side and GL_NV_fenceBrian Paul
2002-09-06added OpenGL 1.4 entrypointsBrian Paul
2002-06-30added unofficial dispatch offsets for GL_EXT_multi_draw_arrays functionsBrian Paul
2002-06-30Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and ↵Brian Paul
glMultiDrawElementsEXT().
2002-06-29Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul
Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
2002-06-11Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof)Brian Paul
2002-05-29added another spot-check to verify dispatch table correctnessBrian Paul
2002-05-29Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul
Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs).
2002-05-29added GL_NV_point_sprite entrypointsBrian Paul
2002-05-27updated vertex program dispatchBrian Paul
2002-05-27updated vertex program dispatch offsets to official valuesBrian Paul
2002-04-02DJGPP updatesBrian Paul
2002-03-07minor patches from David DawesBrian Paul
2002-01-15Fixed Windows compile problem with gl__unused413() function.Brian Paul
2002-01-03don't use macros, just expand them in-lineBrian Paul
2001-12-15better api trace/log messagesBrian Paul
2001-12-14added newline characters to trace stringsBrian Paul
2001-12-14minor tweaksBrian Paul
2001-12-14vertex program check-inBrian Paul
2001-12-14add dispatch offsets for vertex program functionsBrian Paul
2001-12-04dispatch changes to minimize hassle with XFree86 libGLBrian Paul
2001-11-30Corrected bad line breaks in macro definitions within code compiledKarl Schultz
when BEOS_THREADS is defined. This usually does not cause a problem when BEOS_THREADS is not defined, but the bad line break in this case put the "#name" text as the first non-white space in a line, causing the IRIX C preprocessor to think that it was a preprocessor directive, and that generated a distracting warning. I also fixed a couple of other line breaks that seemed wrong to me.
2001-11-26don't use near and far for parameter namesBrian Paul
2001-11-26avoid using near and far as variable names since they are reserved wordsKarl Schultz
in the windows compiler.
2001-11-19fixed a glitchBrian Paul
2001-11-18added test implementation of GL_ARB_window_posBrian Paul
2001-11-18API dispath updatesBrian Paul
2001-11-18new, simpler API specification fileBrian Paul
2001-11-18new Python API generator scriptsBrian Paul
2001-11-12BeOS thread support (Philippe Houdoin)Brian Paul
2001-11-01added some (void *) casts to silence gcc 2.96 warningsBrian Paul
2001-10-17updated for new glext.hBrian Paul
2001-10-17minor updates for new glext.hBrian Paul
2001-09-14more GL 1.3 updatesBrian Paul
2001-08-28OpenGL 1.3 supportBrian Paul
2001-08-03Use #function instead of @functiondavem69
in .type directive so it works with Solaris assembler as well as GNU assembler.
2001-06-06Remove dependency on MESA sources from gl* filesdavem69
in SPARC glapi optimizations by moving the icache flush into the glapi_sparc.S file. Brian, how is this?
2001-06-05Sparc optimized GLAPI dispatch table.davem69
2001-06-05filled in a bunch of the function template stringsBrian Paul
2001-06-05Python script for making glapi_sparc.Sdavem69
Unused until Brian shows me what gl.spec file he is actually using for glapi_x86.S as all the ones I can find seem out of sync.
2001-05-29infrastructure for GL_ARB_multisampleBrian Paul
2001-03-28removed a debug messageBrian Paul
2001-03-28remove TEST_L and JZ instructions; always jump through the _glapi_Dispatch ↵Brian Paul
pointer
2001-03-28New mechanism for thread-safe GL API dispatch. C-based dispatch is faster.Brian Paul
Folded glapinoop.c code into glapi.c. Added code to glapitemp.h to fill in dispatch tables. Updated Makefiles.
2001-03-26removed DO_GEOMETRYBrian Paul
2001-03-26change glTexImage3D() internalFormat to GLenum to match other OpenGLsBrian Paul
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-07fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵Brian Paul
of potential problems