Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-10-02 | _glapi_get_proc_address() now always returns a valid dispatch stub function | Brian Paul | |
(provided we're on x86 or SPARC). Later, _glapi_add_entrypoint() will fix-up the dispatch offset (which was -1). This will allow DRI libGL to avoid probing for drivers. | |||
2002-09-06 | fixed glSampleCoverage typo | Brian Paul | |
2002-09-06 | added GL_EXT_stencil_two_side and GL_NV_fence | Brian Paul | |
2002-09-06 | added OpenGL 1.4 entrypoints | Brian Paul | |
2002-06-30 | added unofficial dispatch offsets for GL_EXT_multi_draw_arrays functions | Brian Paul | |
2002-06-30 | Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and ↵ | Brian Paul | |
glMultiDrawElementsEXT(). | |||
2002-06-29 | Applied Matt Sealey's patch to remove/isolate all stdio.h function calls. | Brian Paul | |
Instead of mstdio.[ch], use imports.[ch] to isolate these functions. | |||
2002-06-11 | Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof) | Brian Paul | |
2002-05-29 | added another spot-check to verify dispatch table correctness | Brian Paul | |
2002-05-29 | Added GL_NV_point_sprite functions: glPointParameteri[v]NV(). | Brian Paul | |
Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs). | |||
2002-05-29 | added GL_NV_point_sprite entrypoints | Brian Paul | |
2002-05-27 | updated vertex program dispatch | Brian Paul | |
2002-05-27 | updated vertex program dispatch offsets to official values | Brian Paul | |
2002-04-02 | DJGPP updates | Brian Paul | |
2002-03-07 | minor patches from David Dawes | Brian Paul | |
2002-01-15 | Fixed Windows compile problem with gl__unused413() function. | Brian Paul | |
2002-01-03 | don't use macros, just expand them in-line | Brian Paul | |
2001-12-15 | better api trace/log messages | Brian Paul | |
2001-12-14 | added newline characters to trace strings | Brian Paul | |
2001-12-14 | minor tweaks | Brian Paul | |
2001-12-14 | vertex program check-in | Brian Paul | |
2001-12-14 | add dispatch offsets for vertex program functions | Brian Paul | |
2001-12-04 | dispatch changes to minimize hassle with XFree86 libGL | Brian Paul | |
2001-11-30 | Corrected bad line breaks in macro definitions within code compiled | Karl Schultz | |
when BEOS_THREADS is defined. This usually does not cause a problem when BEOS_THREADS is not defined, but the bad line break in this case put the "#name" text as the first non-white space in a line, causing the IRIX C preprocessor to think that it was a preprocessor directive, and that generated a distracting warning. I also fixed a couple of other line breaks that seemed wrong to me. | |||
2001-11-26 | don't use near and far for parameter names | Brian Paul | |
2001-11-26 | avoid using near and far as variable names since they are reserved words | Karl Schultz | |
in the windows compiler. | |||
2001-11-19 | fixed a glitch | Brian Paul | |
2001-11-18 | added test implementation of GL_ARB_window_pos | Brian Paul | |
2001-11-18 | API dispath updates | Brian Paul | |
2001-11-18 | new, simpler API specification file | Brian Paul | |
2001-11-18 | new Python API generator scripts | Brian Paul | |
2001-11-12 | BeOS thread support (Philippe Houdoin) | Brian Paul | |
2001-11-01 | added some (void *) casts to silence gcc 2.96 warnings | Brian Paul | |
2001-10-17 | updated for new glext.h | Brian Paul | |
2001-10-17 | minor updates for new glext.h | Brian Paul | |
2001-09-14 | more GL 1.3 updates | Brian Paul | |
2001-08-28 | OpenGL 1.3 support | Brian Paul | |
2001-08-03 | Use #function instead of @function | davem69 | |
in .type directive so it works with Solaris assembler as well as GNU assembler. | |||
2001-06-06 | Remove dependency on MESA sources from gl* files | davem69 | |
in SPARC glapi optimizations by moving the icache flush into the glapi_sparc.S file. Brian, how is this? | |||
2001-06-05 | Sparc optimized GLAPI dispatch table. | davem69 | |
2001-06-05 | filled in a bunch of the function template strings | Brian Paul | |
2001-06-05 | Python script for making glapi_sparc.S | davem69 | |
Unused until Brian shows me what gl.spec file he is actually using for glapi_x86.S as all the ones I can find seem out of sync. | |||
2001-05-29 | infrastructure for GL_ARB_multisample | Brian Paul | |
2001-03-28 | removed a debug message | Brian Paul | |
2001-03-28 | remove TEST_L and JZ instructions; always jump through the _glapi_Dispatch ↵ | Brian Paul | |
pointer | |||
2001-03-28 | New mechanism for thread-safe GL API dispatch. C-based dispatch is faster. | Brian Paul | |
Folded glapinoop.c code into glapi.c. Added code to glapitemp.h to fill in dispatch tables. Updated Makefiles. | |||
2001-03-26 | removed DO_GEOMETRY | Brian Paul | |
2001-03-26 | change glTexImage3D() internalFormat to GLenum to match other OpenGLs | Brian Paul | |
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes | |
2001-03-07 | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵ | Brian Paul | |
of potential problems |