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2006-06-16Thread safety for Win32. SourceForge bug #1507315.Brian Paul
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick
and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required.
2006-04-17Add .note.GNU-stack section to assembler files to avoid the default behaviorKristian Høgsberg
of requesting executable stacks.
2006-04-13added 'const' (Dan Schikore)Brian Paul
2006-04-07regenerate SPARC assembly dispatch (bug 6484)Brian Paul
2006-03-29Fixes to silence warnings in code generated by glapi scripts.Kristian Høgsberg
2006-03-15assorted code clean-ups, comments, etc.Brian Paul
2006-03-15remove invalid assertion in _glapi_get_dispatch(), fixes additional thread ↵Brian Paul
safety problem
2006-03-15Need to include glthread.h in glapi.h, not glapi.c so that GET_CURRENT_CONTEXTBrian Paul
is properly defined. Fixes long-standing, but unnoticed thread safety failure. Also, updated comments.
2006-03-14Set always_array=true for glGenProgramsNV (Dave Reveman)Brian Paul
2006-03-06Later versions of Python handle formats like '% 5u' differently. ForIan Romanick
whatever reason, a space is always inserted. That is not the desired behavior.
2006-03-06Generate server-side GLX protocol decode functions using the 'make server'Ian Romanick
target. The environment variable XORG_BASE must be set to point to the base of the X.org server sources where the files are to be placed. The 7.0.0 server release already contains files generated by these scripts. The scripts should have been committed months ago. Sorry for the lag. :(
2006-03-01New comments. Use tuples () instead of lists [] in a few places.Brian Paul
2006-03-01Added glBlitFramebufferEXT function.Brian Paul
2006-02-10commit to fixup MGL namespacing for XGLDave Airlie
2006-01-25added wglGetExtensionsStringARBBrian Paul
2005-12-07Updates for GL_EXT_timer_query:Brian Paul
New GLint64EXT and GLuint64EXT types (use C99's long long types). New glGetQueryObject[u]i64vEXT() functions.
2005-12-02Fix build issues on x86-64 due to missing include path inIan Romanick
glapi_x86-64.S. Bug: #5602
2005-11-04remove unneeded HIDDEN definition (bug 4956)Brian Paul
2005-11-02implement USE_MGL_NAMESPACE for x86-64 dispatch code (Mark Bolstad)Brian Paul
2005-10-20restore FASTCALL stuffBrian Paul
2005-10-20Disable the FASTCALL optimization because it still breaks server-side GLX.Brian Paul
2005-10-11ifdef out some code to make glapi.c linkable in libglx.so (on theIan Romanick
server). This isn't strictly needed yet, but it doesn't hurt anything either. However, the patches for fd.o bug #2996 require this to build.
2005-10-10Add 'get' data for glGetFramebufferAttachmentParameterivEXT enums.Ian Romanick
Remove an extra closing parenthesis in the Linux version of the SWAP_32 macro.
2005-10-03Change the 'count' for COMPRESSED_TEXTURE_FORMATS from "?" to "-1". ThisIan Romanick
signals to the script (glX_proto_size.py) that generates the server-side size functions that a handcoded query is needed to determine the data size. Also do s/FOG_COORD_SOURCE/FOG_COORD_SRC/. When initializing the count in glx_enum::__init__, cast the local property to int. Thanks to Python's dynamic typing, if this isn't done the type of stored count will be a string instead of an int.
2005-10-03Remove the non-existant --get-alias-set option from the help text.Ian Romanick
Update printPixelFunction (which is only used to generate code for the server-side) to use the correct method for obtaining the dimensions of the image parameter to a function. Only use byteswap.h when building generated code on Linux. Elsewhere use the (horrible!) macros from X11/misc.h. Make sure that enums associated with the generic "Get" function get applied to GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev.
2005-09-23 Committing in .Jouk Jansen
1) change compilation on VMS to use IEEE floating points 2) one more problem with _mesa_sprintf solved Modified Files: Mesa/docs/README.VMS Mesa/progs/demos/descrip.mms Mesa/progs/tests/descrip.mms Mesa/progs/util/descrip.mms Mesa/progs/xdemos/descrip.mms Mesa/src/glu/mesa/descrip.mms Mesa/src/glu/sgi/descrip.mms Mesa/src/glut/glx/descrip.mms Mesa/src/mesa/array_cache/descrip.mms Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/drivers/osmesa/descrip.mms Mesa/src/mesa/drivers/x11/descrip.mms Mesa/src/mesa/glapi/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/main/texobj.c Mesa/src/mesa/math/descrip.mms Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/grammar/descrip.mms Mesa/src/mesa/shader/slang/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/swrast_setup/descrip.mms Mesa/src/mesa/tnl/descrip.mms ----------------------------------------------------------------------
2005-09-05remove _swrast_DrawBufferKarl Schultz
2005-08-26/dri/msgAdam Jackson
2005-08-26Fix the scripts for the cygwin & mingw changesAlan Hourihane
2005-08-11Remove the logic that determines at compile time whether or not HAVE_ALIASIan Romanick
should be defined. It was flawed on some platforms (e.g., Darwin & mingw). Instead, rely on the build system to define it on the compiler command line. This also reverts ajax's hand-edit to indirect_size.c. I'll fix that on the X.org side of things later today.
2005-08-10Remove _glapi_check_multithread from the interface exported by the loader toIan Romanick
the driver. The loader now takes care of this for the driver. Remove _glapi_DispatchTSD and give _glapi_Dispatch its semantic (i.e., having a NULL value means that the application is multithreaded and _glapi_get_dispatch must be called). Gut all of the dispatch override code. This removes _glapi_RealDispatch, _glapi_tls_RealDispatch, _glapi_begin_dispatch_override, _glapi_end_dispatch_override, and _glapi_get_override_dispatch. Remove _glapi_get_proc_address, _glapi_get_proc_name, _glapi_get_version, and _glapi_check_table from the loader / driver interface. Reviewed by: Brian Paul
2005-08-09Add rules and target to build src/mesa/x86-64/glapi_x86-64.S.Ian Romanick
2005-08-08s/Disaptch/Dispatch/ (bug 3918)Brian Paul
2005-08-05Fix recent problems with display lists and other parts of the code.Ian Romanick
CALL_by_offset, SET_by_offset, and GET_by_offset all had various problems. The core issue is that parts of the device-independent code in Mesa assumes that all functions have slots in the dispatch table. This is especially true in the display list code. It will merrilly try to set dispatch pointers for glVertexAttrib1fARB even if GL_ARB_vertex_program is not supported. When the GET/SET/CALL macros are invoked, they would read a 0 from the remap table. The problem is that 0 is the dispatch offset for glNewList! One change is that the remap table is now initialized to be full of -1 values. In addtion, all of the *_by_offset marcos misbehave in an obvious way if the specified offset is -1. SET_by_offset will do nothing, GET_by_offset will return NULL, and CALL_by_offset, since it uses GET_by_offset, will segfault. I also had to add GL_EXT_blend_func_separate to the list of default extensions in all_mesa_extensions (src/mesa/drivers/dri/common/utils.c). Even though many drivers do not export this extension, glBlendFunc is internally implemented by calling glBlendFuncSeparate. Without this addition, glBlendFunc stopped working on drivers (such as mga) that do not export GL_EXT_blend_func_separate. There are still a few assertions / crashes in GL_ARB_vertex_program tests, but I don't think that these are related to any of my changes.
2005-08-03Convert all instances of XTHREADS to USE_XTHREADS. This fixes one ofIan Romanick
serveral things that are broken when building on a system with X.org 7.0rc0 installed.
2005-07-28Major rip-up of internal function insertion interface. The oldIan Romanick
_glapi_add_entrypoint has been replaced by a new routine called _glapi_add_dispatch. This new routine dynamically assignes dispatch offsets to functions added. This allows IHVs to add support for extension functions that do not have assigned dispatch offsets. It also means that a driver has no idea what offset will be assigned to a function. The vast majority of the changes in this commit account for that. An additional table, driDispatchRemapTable, is added. Functions not in the Linux OpenGL ABI (i.e., anything not in GL 1.2 + ARB_multitexture) has a fixed offset in this new table. The entry in this table specifies the offset in of the function in the real dispatch table. The internal interface was also bumped from version 20050725 to 20050727. This has been tested with various programs in progs/demos on: radeon (Radeon Mobility M6) r128 (Rage 128 Pro) mga (G400)
2005-07-28Fix SPARC assembly for 64-bitIan Romanick
- The test for whether or not we're building for 64-bit is '#ifdef __arch64__'. This appears to be correct on both Linux and Solaris. - The test for Solaris is now '#if defined(SVR4) || defined(__SVR4) || defined(__svr4__)'. GCC 3.4.0 has all three defined on Solaris 9. - Enables assembly language clip routines. - Fixes to make GLSL code build on Solaris. - Update gl_SPARC_asm.py.
2005-07-18Missed this on the previous commit.Ian Romanick
2005-07-18Wrap every place that accesses a dispatch table with a macro. A new script-Ian Romanick
generated file, called src/mesa/glapi/dispatch.h, is added. This file contains three macros for each API function. It contains a GET, a SET, and a CALL. Each of the macros take a pointer to the context and a pointer to the dispatch table. In several threads on mesa3d-dev we discussed replacing _glapi_add_entrypoint with a new function called _glapi_add_dispatch. For this discussion, the important difference between the two is that the caller of _glapi_add_dispatch does *not* know what the dispatch offset will be at compile time. Because of this callers need to track the dispatch offset returned by _glapi_add_dispatch. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2 The downside is that driver code then has to access the dispatch table two different ways. It accesses it using structure tags (e.g., exec->Begin) for functions with fixed offsets and via a remap table (e.g., exec[ remap->NewExtensionFunction ]) for functions without fixed offsets. Yuck! Using the macros allows both types of functions to be accessed identically. If a driver needs to set a pointer for Begin, it does 'SET_Begin(ctx, exec, my_begin_function)'. If it needs to set a pointer for NewExtensionFunction, it does 'SET_NewExtensionFunction(ctx, exec, my_NewExtensionFunction_function)'. Furthermore, if at some point in the future a static offset is assigned for NewExtensionFunction, only the macros need to change (instead of every single place that accesses a table for that function). This code differs slightly from the originally posted patches in that the CALL, GET, and SET marcos no longer take a context pointer as a parameter. Brian Paul had suggested that the remap table could be stored as a global since it would be set at CreateScreen time and would be constant for all contexts. This change reflects that feedback. http://marc.theaimsgroup.com/?t=112087194700001&r=1&w=2
2005-07-02Add support for assembly (static) dispatch functions on x86-64. ThisIan Romanick
is basically patch #2939 from X.org bugzilla #3379. This does *not* fix the bug as it does not dynamically generate stubs at run-time. It just gets things one step closer.
2005-07-01Move the PYTHON2 and PYTHON_FLAGS assignments to configs/current, andBrian Paul
include $(TOP)/configs/current in glapi/Makefile so those vars can be easily overridden by any system config, if needed.
2005-06-30Replace add_newer_entrypoints (src/mesa/main/context.c) withIan Romanick
device-specific code. A new Python script (src/mesa/glapi/extension_helper.py) generates a list of all entry-points for all known extensions. Each driver the selects only the extensions that it needs and enables the via either driInitExtensions or driInitSingleExtension. This code has been compile-tested on a drivers, but has only been run-tested on mga and i915 (on i830 hardware). These changes were discussed at length on the mesa3d-dev mailing list. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2
2005-06-24Ignore files generated as part of the build process.Ian Romanick
2005-06-24Fix non-x86 specific builds. The changes from glTexImage3DEXT toIan Romanick
glTexImage3D that caused me so many problems during the re-development of the API scripts reared its ugly head again. This has been fixed by tracking the parameter string for each entry-point individually. This has the annoying side-effect that the names of the parameters in all aliases of a function must be the same or gl_apitemp.py will generate bad code. :( The changes in src/mesa/glapi/{gl_API.xml,glapitable.h} and src/glx/x11/* are caused by fixing the parameter names in various function aliases that didn't match. Reported by: Eric Anholt, Jacob Jansen
2005-06-24Fixed the XCB implementation when always_array is true, thanks to Ian ↵Jeremy Kolb
Romanick for pointing it out. Please review.
2005-06-22Mark GenQueriesARB at 'always_array="true"'. This eliminates the needIan Romanick
to special-case the handling of that function in glX_proto_send.py.
2005-06-22Fixed a bug where GenQueriesARB was generating the wrong code for XCB and ↵Jeremy Kolb
wouldn't compile. Not sure how that slipped through before but it should work now.
2005-06-21Mammoth update to the Python code generator scripts that live inIan Romanick
src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
2005-06-20ran "make" after update to glX_proto_send.py.Jeremy Kolb