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path: root/src/mesa/glapi
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2008-05-21Follow along GL/glx -> glx renaming in xserverDan Nicholson
The xserver glx modules were lifted up to the top level, so this changes the glapi generation to look in the new location.
2008-05-21Add remaining glapi generated server headers.Kristian Høgsberg
This adds all the headers needed by the xserver glx module and also adds a rule to copy over the shared glapi.[ch] and glthread.[ch] files. Specifying an xserver path (set XORG_BASE on the make command line) is now mandatory when regenerating the glapi files.
2008-05-21Make the shared glapi files not include glheader.h.Kristian Høgsberg
2008-05-21Revert "glapi: Generate xserver glapi sources in the mesa tree"Kristian Høgsberg
This reverts commit 7688791fc52f116eea421fda1d17aba5cf10977b, and takes us back to generating the glapi files straight into the xserver tree. Conflicts: src/glx/x11/indirect_size_get.c
2008-05-07Never fail `make clean'Dan Nicholson
Mostly some pedantic changes such that `make clean' always ignores errors. Also changed the top clean target to do the `touch configs/current' dance instead of realclean.
2008-04-23glcore: drop outdated sources files intented for xorgGeorge Sapountzis
2008-04-23glcore: build from mesaGeorge Sapountzis
2008-03-08Move DRI context functions into dri_glx.c.Kristian Høgsberg
Also drop isDirect flag; if gc->driContext is non-NULL, it's direct.
2008-02-19Added <size name="Get" mode="get"/> lines for point parameter tokens.Brian
See bug 11893. This allows GL_POINT_SIZE_MIN/MAX/etc to be queried with indirect rendering.
2008-02-19If parameter is a 'counter', raise GL_INVALID_VALUE if value is negativeBrian
Fixes bug 10984.
2008-02-17glapi: Generate xserver glapi sources in the mesa treeDan Nicholson
Instead of generating the glapi sources for the xserver and commiting them to the xserver tree, we can keep them in the mesa tree and change the xserver build to use the files from the mesa tree. This makes the xserver glx build more robust as it reduces the chances for mismatches of the glX API used in the xserver vs. in mesa.
2008-02-12glapi: Correct prerequisites for gl_and_glX_API.xmlDan Nicholson
The indirect_dispatch.h and indirect_table.c source files use gl_and_glX_API.xml in their generation rather than glX_API.xml, but it wasn't listed in their prerequisites. In turn, gl_and_glX_API.xml uses glX_API.xml, but this is already listed in $(COMMON_GLX).
2008-02-12glapi: Use make automatic variables to clean up the commandsDan Nicholson
Make use of the make automatic variables $@ (the target) and $< (first prerequisite) to clean up the commands for the glapi generation. This improves readability and guards against typos since words are repeated less frequently.
2008-02-12glapi: Use variable for indent and flagsDan Nicholson
Put the path to indent and the flags to call it with in configs/default rather than in the Makefile. This makes it easier to change the values globally.
2008-01-01added 'get' info for framebuffer object tokensBrian
2008-01-01add 'Get' info for MAX_3D_TEXTURE_SIZE (for bug 13811)Brian
2007-11-09recreate from changed gl_API.xmlRoland Scheidegger
2007-11-09alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)Roland Scheidegger
these should be the same functions (as per spec).
2007-11-08Prevent loss of vectorequiv information when an alias follows the function ↵Ian Romanick
being aliased.
2007-10-30Fix some build warnings, mostly with XCB.Michel Dänzer
2007-10-30Alias glStencilOpSeparateATI with glStencilOpSeparate.Brian
2007-10-30Finish up ATI_separate_stencilBrian
Add entrypoints to glapi XML file and regenerate files. Implement glStencilOpSeparateATI(). Consolidate some code in stencil.c
2007-10-14typoGeorge Sapountzis
2007-10-13Uncomment GLX_SGIX_pbuffer definition.Kristian Høgsberg
2007-06-28Add a few missing GL 2.0 entrypoints, regenerate related files.Brian
Specifically: glVertexAttrib4bv glVertexAttrib4iv glVertexAttrib4ubv glVertexAttrib4uiv glVertexAttrib4usv
2007-06-12Fix TEXREL issues when using GLX_USE_TLS (see bug 7459).Brian
2007-05-16Initial implementation of MESA_texture_arrayIan Romanick
Shadow sampling from texture arrays is still not implemented. Everything else should be there, though.
2007-04-08fix bug 9823: GL_CLIENT_ATTRIB_STACK_DEPTH query fails for indirect renderingWei Wang
2007-04-07MAX_TEXTURE_COORDS_ARB and MAX_TEXTURE_IMAGE_UNITS_ARB had wrong glGet info.Brian
Fixes bug 10371.
2007-04-02Call _glapi_set_context(NULL) in _glapi_check_multithread() to make sure the ↵Brian
_glapi_Context global gets cleared properly.
2007-03-06Merge branch 'master' of ssh+git://idr@git.freedesktop.org/git/mesa/mesaIan Romanick
2007-03-06Fix cut-and-paste error in the name of GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB.Ian Romanick
2007-02-23Fix GLAPIENTRYP for OS X.Ian Romanick
Fix build problems related to incorrect define of GLAPIENTRYP on OS X. Reported by bushing on IRC.
2007-02-20Delete two invalid assertions.Ian Romanick
These two assertions are invalid for a couple reasons. Primarily, when this code is compiled into the X-server, the symbols "glSecondaryColor3fEXT" and "glPointParameterivNV" do not exist.
2007-01-30s/params/pointer/ for glGetVertexAttribPointerBrian
2007-01-30s/params/pointer/ for glGetVertexAttribPointerBrian
2007-01-30s/params/pointer/ for glGetVertexAttribPointerBrian
2007-01-27Bug 9628: no entry for GetVertexAttribPointervGeorge Sapountzis
This is because (in glX_API.xml) GetVertexAttribPointerv is aliased to GetVertexAttribPointervARB which is then aliased to GetVertexAttribPointervNV. Make GetVertexAttribPointerv alias GetVertexAttribPointervNV directly. Patch by Ian Romanick <idr@us.ibm.com> and regenerate.
2007-01-04Use glxbyteorder.h in server-side source files.Ian Romanick
2007-01-04Hack indent flags for indirect_reqsize.h to eliminate extra diffs.Ian Romanick
2007-01-04Add missing files to server generation list.Ian Romanick
The files indirect_reqsize.c and indirect_reqsize.h were missing from the list of files to be generated for the server. Add them back to the list. Also, update the INDENT_FLAGS to prevent conversion of 'GLbyte *pc' to 'GLbyte * pc' in function prototypes.
2006-12-06Make git ignore files only generated at build time.Michel Dänzer
2006-11-22GLX protocol fixes for glMap* functions (bug 8899)Brian Paul
2006-11-21list header files in sources files (Dan Nicholson)Brian Paul
2006-11-18fix mgl name mangling problemBrian Paul
2006-11-16use LONGSTRING to silence warningBrian Paul
2006-11-03#define _glapi_Dispatch _mglapi_Dispatch when USE_MGL_NAMESPACE is set.Brian Paul
2006-11-03check for USE_MGL_NAMESPACEBrian Paul
2006-11-03Added OpenGL 2.1 entrypoints.Brian Paul
2006-11-02Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files.Brian Paul