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path: root/src/mesa/main/api_arrayelt.c
AgeCommit message (Expand)Author
2011-01-07mesa: Directly include mfeatures.h in files that perform feature tests.Vinson Lee
2011-01-05mesa: Include mtypes.h in files that use gl_context struct.Vinson Lee
2010-10-28mesa: clean-up array element codeBrian Paul
2010-10-28mesa: glArrayElement support for integer-valued arraysBrian Paul
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-02-25mesa: Move src/mesa/glapi/dispatch.h to mesa.Chia-I Wu
2009-10-23glapi: Always build libglapi.a.Chia-I Wu
2009-09-30mesa/main: New feature FEATURE_arrayelt.Chia-I Wu
2009-08-12mesa: use _mesa_is_bufferobj()Brian Paul
2009-05-22mesa: use Elements() for loop limitBrian Paul
2009-05-22mesa: minor code clean-upBrian Paul
2008-09-21mesa: add explict float castsKeith Whitwell
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch of...Brian
2006-11-22Prune incoming state to the atoms of interest. Hopefully this willKeith Whitwell
2006-11-22Another fixKeith Whitwell
2006-11-21More fixes, glean seems to run now.Keith Whitwell
2006-11-21Fix more typos.Keith Whitwell
2006-11-20Fix typos that meant vbos were never unmappedKeith Whitwell
2006-11-16Make sure vbo's are mapped before accessing their contents inKeith Whitwell
2006-06-12Add support for GL_APPLE_vertex_array_object. Several test programsIan Romanick
2006-04-25No longer alias generic vertex attribs with conventional attribs for GL_ARB_v...Brian Paul
2006-03-30Revert my change from 1.37 as being bogus (see ensuing list discussion forAdam Jackson
2006-03-17Init FogCoordFuncs[0..5] too, remove some unneeded #includesBrian Paul
2006-03-17remove another test for IN_DRI_DRIVERBrian Paul
2006-01-19Avoid a crash when the user has enabled glVertex{,Attrib}Pointer but hasn'tAdam Jackson
2005-11-25use ADD_POINTERS macro instead of (uintptr_t) castBrian Paul
2005-08-05Fix recent problems with display lists and other parts of the code.Ian Romanick
2005-07-19remove fprintf()Brian Paul
2005-07-18Wrap every place that accesses a dispatch table with a macro. A new script-Ian Romanick
2005-05-05Port Mesa to build on a P64 platform (e.g., Win64). P64 platformsKarl Schultz
2005-02-11mesa-main-0-NULL.patch from Jeff MuizelaarKeith Whitwell
2004-11-27Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul
2004-10-24Bug #1682: Mesa core code that gets linked into DRI drivers should never callAdam Jackson
2004-05-27Convert all calls using _glapi_Dispatch to use the new GL_CALL macro.Ian Romanick
2004-04-23GL_DOUBLE doesn't follow GL_FLOAT, fix indexing (Keith Harrison)Brian Paul
2004-03-26fix some warningsBrian Paul
2004-02-24fix incorrect texcoord attribute indexBrian Paul
2004-02-24added some GLAPIENTRY keywords, minor clean-upsBrian Paul
2004-02-24Yet another revision of _ae_update_state(). Issue both conventional ANDBrian Paul
2004-02-11Fix the problem found with UT after I had added support for glVertexAttrib.Brian Paul
2004-02-11revert to version 1.18 for now to fix segfaults in some applicationsRoland Scheidegger
2004-02-09Restore some of the previous code for handling conventional vertex attributesBrian Paul
2004-02-08Updated to handle generic vertex attributes accessed vi glArrayElement().Brian Paul
2004-01-28Add GLAPIENTRY function decorations for correct operation on Windows.Karl Schultz
2003-12-04Add missing GLAPIENTRYKarl Schultz
2003-11-24Merge vtx-0-2-branchKeith Whitwell
2003-09-17GL_ARB_vertex_buffer_object working now, at least for non-indexedBrian Paul
2003-06-05Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick
2003-05-01Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.Brian Paul
2003-01-14First batch of code for GL_NV_fragment_program.Brian Paul