Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-07-17 | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | |
2003-05-10 | added GL_ARB_vertex_program functions | Brian Paul | |
2003-04-05 | Pass 4th element correctly in loopback_VertexAttrib4svNV | Keith Whitwell | |
2002-10-29 | updated email addresses | Brian Paul | |
2002-10-17 | Add casts to quiet compiler warnings. | Karl Schultz | |
2002-01-14 | Removed api_compat stuff, there's a better way. | Brian Paul | |
Fixed FogCoord / SecondaryColor mix-ups in api_arrayelt.c | |||
2001-12-21 | add _compat_VertexAttrib4fNV | Keith Whitwell | |
2001-12-20 | Further help with dri libGL version skew | Keith Whitwell | |
2001-12-14 | vertex program check-in | Brian Paul | |
2001-12-04 | dispatch changes to minimize hassle with XFree86 libGL | Brian Paul | |
2001-11-18 | API dispath updates | Brian Paul | |
2001-09-14 | more warning fixes (Karl Schultz) | Brian Paul | |
2001-05-10 | Set 'prefer_float_colors' true, now that tnl uses them natively. | Keith Whitwell | |
Apply Jeff Epler's optimization to ci spans as well, remove old code. | |||
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes | |
2001-01-02 | missed a few color macro changes | Brian Paul | |
2001-01-02 | Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h) | Brian Paul | |
Clean-up of color conversion macros. New mmath.h macros (IROUND, IFLOOR, ICEIL, FRAC) used in various places. | |||
2000-12-26 | Major rework of tnl module | Keith Whitwell | |
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. | |||
2000-11-27 | map glIndex* functions to glIndexi() (glIndexub was looping back to glIndexub) | Brian Paul | |
2000-11-24 | Fixed a couple of bugs that crept into last commit | Keith Whitwell | |
- Eval not compiled correctly - Material colors computed incorrectly Reworked the VERT_TEX flags, now support upto 12 texture units in tnl. | |||
2000-11-24 | New files... | Keith Whitwell | |