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path: root/src/mesa/main/api_noop.c
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2003-08-05Store material attributes in an Attrib[] style array. This is aKeith Whitwell
first step to reviving/rescuing the 'vtx' rework from the old mesa tree.
2003-06-05Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick
2003-05-30Added support for NV_light_max_exponent.Ian Romanick
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
2003-01-14First batch of code for GL_NV_fragment_program.Brian Paul
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
2002-04-09bring in changes from dri tcl branchKeith Whitwell
2001-12-14vertex program check-inBrian Paul
2001-04-28Support for floating point color representation in tnl module.Keith Whitwell
2001-03-20Make COPY_FLOAT available to a wider audience.Gareth Hughes
2001-03-07Add missing copy in _mesa_noop_Color4fv().Gareth Hughes
2001-03-03lots of gl_*() to _mesa_*() namespace clean-upBrian Paul
2001-01-24Lots of GLchan datatype changes.Brian Paul
Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
2001-01-02Removed fixed.h (GLfixed now in mtypes.h, fixed-pt macros in mmath.h)Brian Paul
Clean-up of color conversion macros. New mmath.h macros (IROUND, IFLOOR, ICEIL, FRAC) used in various places.
2000-12-26Major rework of tnl moduleKeith Whitwell
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
2000-11-24New files...Keith Whitwell