Age | Commit message (Expand) | Author |
---|---|---|
2010-07-28 | mesa: Remove unnecessary header. | Vinson Lee |
2010-06-23 | Merge branch 'shader-file-reorg' | Brian Paul |
2010-06-10 | mesa: move arbprogram.[ch] to main/ | Brian Paul |
2004-03-29 | Moved to src/mesa/shader | Michal Krol |
2003-10-21 | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett |
2003-09-05 | move GL_MESA_program_debug code into program.c | Brian Paul |
2003-08-31 | Moved some shared vertex/fragment program code into new program.c file. | Brian Paul |
2003-07-22 | Restore more code lost during last big merge. | Brian Paul |
2003-07-21 | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul |
2003-05-28 | glBindProgramARB dispatches to glBindProgramNV (remove _mesa_BindProgramARB). | Brian Paul |
2003-05-01 | Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places. | Brian Paul |
2003-04-21 | alias ARB/NV program functions where possible | Brian Paul |
2003-04-11 | Some groundwork for GL_ARB_vertex/fragment_program. | Brian Paul |