Age | Commit message (Expand) | Author |
---|---|---|
2009-01-23 | mesa: improve array initialization code, and set the new array->Format field. | Brian Paul |
2008-12-31 | mesa: increase max texture image units and GLSL samplers to 16 | Brian Paul |
2008-09-21 | mesa: point size arrays | Brian Paul |
2008-09-05 | mesa: replace MALLOC w/ CALLOC to fix valgrind warning | Brian Paul |
2008-09-04 | mesa: improved gl_buffer_object reference counting | Brian Paul |
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch of... | Brian |
2006-10-30 | better handling of current attributes. Trivial dlist and varray tests work | Keith Whitwell |
2006-06-15 | minor clean-ups | Brian Paul |
2006-06-12 | s/buffer/arrays/ | Brian Paul |
2006-06-12 | Add support for GL_APPLE_vertex_array_object. Several test programs | Ian Romanick |