Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-03-13 | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | |
Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet. | |||
2004-02-11 | Do more bookkeeping of vertex buffer object reference counts. | Brian Paul | |
Incr/decr counts when doing glPush/PopClientAttrib(GL_CLIENT_VERTEX_ARRAY_BIT). | |||
2004-02-06 | Refactor "class" texture environments to be implemented in terms of | Ian Romanick | |
ARB_texture_env_combine state. | |||
2004-01-27 | Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. | Ian Romanick | |
The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation. | |||
2003-10-21 | Added GLAPIENTRY decorations for all first level OpenGL API function entry | Kendall Bennett | |
points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler. | |||
2003-08-23 | Trivial changes to add support for GL_ARB_point_sprite, which is a | Ian Romanick | |
subset of GL_NV_point_sprite (which was already supported). | |||
2003-08-05 | Store material attributes in an Attrib[] style array. This is a | Keith Whitwell | |
first step to reviving/rescuing the 'vtx' rework from the old mesa tree. | |||
2003-07-17 | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | |
2003-06-05 | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | |
2003-02-05 | fix bug in popping texture color table state | Brian Paul | |
2003-01-26 | Make GL_SGI_texture_color_table work per-texture unit. | Brian Paul | |
Clean-up and optimize _swrast_texture_table_lookup(). | |||
2003-01-22 | push/pop color table state (Eric Plante) | Brian Paul | |
2002-10-24 | Header file clean-up: | Brian Paul | |
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | |||
2002-10-17 | Add casts to quiet compiler warnings. | Karl Schultz | |
2002-10-11 | check EXT_point_parameters before calling PointParameterfvEXT() | Brian Paul | |
2002-10-04 | Changed a number of context fields from GLchan to GLfloat (such as ClearColor). | Brian Paul | |
Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime. | |||
2002-09-06 | GL_EXT_stencil_two_side extension, not 100% complete yet. | Brian Paul | |
2002-09-03 | s/5/NUM_TEXTURE_TARGETS/ | Brian Paul | |
2002-06-17 | Port glXCopyContext bug from 4.0 branch. | Brian Paul | |
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul | |
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | |||
2002-06-15 | Added ctx parameter to _mesa_debug() | Brian Paul | |
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | |||
2002-06-13 | New _mesa_debug() function to replace fprintf() calls. | Brian Paul | |
Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c) | |||
2002-06-07 | fixed point sprite bug | Brian Paul | |
2002-05-27 | replaced experimental MESA_sprite_point with NV_point_sprite | Brian Paul | |
2002-04-01 | minor optimization in GL_TRANSFORM_BIT popping | Brian Paul | |
2002-03-29 | Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask. | Brian Paul | |
2002-03-28 | popping of user-defined clip planes was broken | Brian Paul | |
2002-02-13 | More suport for t&l drivers | Keith Whitwell | |
Fix GLuint compare bugs Fix RESET_STIPPLE calls | |||
2002-01-05 | infrastructure for vertex program attribute evaluators | Brian Paul | |
2001-12-14 | vertex program check-in | Brian Paul | |
2001-09-18 | compiler warnings | Karl Schultz | |
2001-09-14 | more warning fixes (Karl Schultz) | Brian Paul | |
2001-08-07 | fixed a glPush/PopAttrib bug related to texture binding (reported by Wes Bethel) | Brian Paul | |
2001-08-07 | fixed NewState update bugs in _mesa_PopClientAttrib() | Brian Paul | |
2001-06-26 | added GL_IBM_rasterpos_clip extension | Brian Paul | |
2001-06-18 | Consolidated source files. Since the re-org a number of source files | Brian Paul | |
only had one or two functions left in them. | |||
2001-05-29 | infrastructure for GL_ARB_multisample | Brian Paul | |
2001-05-03 | minor clean-ups and warning fixes | Brian Paul | |
2001-04-17 | Fixed a number of minor GL_ARB_texture_env_combine/dot3 issues. | Brian Paul | |
2001-04-11 | Reimplemented glPopAttrib code for GL_TEXTURE_BIT. It now calls the | Brian Paul | |
various texture API functions to restore state. Before, the device drivers weren't getting notified of important texture state changes. | |||
2001-03-18 | - Port 3.4 texture utils, texture format work to 3.5 (including new | Gareth Hughes | |
FetchTexel routines). - Initial hooks for GL_EXT_texture_filter_anisotropic. | |||
2001-03-12 | Consistent copyright info (version number, date) across all files. | Gareth Hughes | |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul | |
2001-02-20 | Implemented GL_SGIX_shadow and GL_SGIX_shadow_texture. | Brian Paul | |
Added some const keywords in the s/w texturing code. | |||
2001-01-29 | GL_SHADE_MODEL wasn't popped correctly | Brian Paul | |
2001-01-24 | redo _mesa_PopAttrib() to call Mesa state functions so derived state is updated | Brian Paul | |
2001-01-24 | Lots of GLchan datatype changes. | Brian Paul | |
Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11 | |||
2001-01-23 | Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. | Brian Paul | |
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups. | |||
2000-12-26 | Major rework of tnl module | Keith Whitwell | |
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. | |||
2000-12-14 | Renamed texture object _P to _MaxLevel and _M to _MaxLambda. | Brian Paul | |
Now add BaseLevel in _MaxLevel computation. |