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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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attrib.c
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2005-11-10
s/MAX_LIGHTS/ctx->Const.MaxLights/ and spruce up some comments
Brian Paul
2005-11-10
fix popping of GL_SPOT_DIRECTION (bug 5005)
Brian Paul
2005-11-09
fix popping of GL_EYE_PLANE state (bug 4996)
Brian Paul
2005-09-13
Replace ctx->Driver.StencilOp/Func/Mask() functions with
Brian Paul
2005-09-13
OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.
Brian Paul
2005-08-31
remove dead code, update comments
Brian Paul
2005-08-25
removed GL_HP_occlusion_test extension
Brian Paul
2005-06-30
Add a set of predicate functions for testing matrices instead of directly
Brian Paul
2005-05-27
properly pop the GL_TEXTURE_GEN_ enable state
Brian Paul
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2004-11-22
handle ENABLE_BIT for EXT_stencil_two_side
Daniel Borca
2004-11-15
use parentheses to avoid warning
Daniel Borca
2004-11-12
pop(stencil) for EXT_stencil_two_side
Daniel Borca
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-09-13
Handle GL_MAX_VERTEX_ATTRIBS_ARB in glGet*().
Brian Paul
2004-09-13
changes towards GL_ARB_point_sprite (two-zero)
Daniel Borca
2004-03-13
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2004-02-11
Do more bookkeeping of vertex buffer object reference counts.
Brian Paul
2004-02-06
Refactor "class" texture environments to be implemented in terms of
Ian Romanick
2004-01-27
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2003-10-21
Added GLAPIENTRY decorations for all first level OpenGL API function entry
Kendall Bennett
2003-08-23
Trivial changes to add support for GL_ARB_point_sprite, which is a
Ian Romanick
2003-08-05
Store material attributes in an Attrib[] style array. This is a
Keith Whitwell
2003-07-17
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
2003-06-05
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
Ian Romanick
2003-02-05
fix bug in popping texture color table state
Brian Paul
2003-01-26
Make GL_SGI_texture_color_table work per-texture unit.
Brian Paul
2003-01-22
push/pop color table state (Eric Plante)
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-10-17
Add casts to quiet compiler warnings.
Karl Schultz
2002-10-11
check EXT_point_parameters before calling PointParameterfvEXT()
Brian Paul
2002-10-04
Changed a number of context fields from GLchan to GLfloat (such as ClearColor).
Brian Paul
2002-09-06
GL_EXT_stencil_two_side extension, not 100% complete yet.
Brian Paul
2002-09-03
s/5/NUM_TEXTURE_TARGETS/
Brian Paul
2002-06-17
Port glXCopyContext bug from 4.0 branch.
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
2002-06-13
New _mesa_debug() function to replace fprintf() calls.
Brian Paul
2002-06-07
fixed point sprite bug
Brian Paul
2002-05-27
replaced experimental MESA_sprite_point with NV_point_sprite
Brian Paul
2002-04-01
minor optimization in GL_TRANSFORM_BIT popping
Brian Paul
2002-03-29
Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.
Brian Paul
2002-03-28
popping of user-defined clip planes was broken
Brian Paul
2002-02-13
More suport for t&l drivers
Keith Whitwell
2002-01-05
infrastructure for vertex program attribute evaluators
Brian Paul
2001-12-14
vertex program check-in
Brian Paul
2001-09-18
compiler warnings
Karl Schultz
2001-09-14
more warning fixes (Karl Schultz)
Brian Paul
2001-08-07
fixed a glPush/PopAttrib bug related to texture binding (reported by Wes Bethel)
Brian Paul
2001-08-07
fixed NewState update bugs in _mesa_PopClientAttrib()
Brian Paul
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