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path: root/src/mesa/main/clear.c
AgeCommit message (Collapse)Author
2011-01-05mesa: Include mtypes.h in files that use gl_context struct.Vinson Lee
Directly include mtypes.h if a file uses a gl_context struct. This allows future removal of headers that are not strictly necessary but indirectly include mtypes.h for a file.
2010-11-21mesa: fix error msg typoBrian Paul
2010-10-23mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT()Brian Paul
For GL_EXT_texture_integer.
2010-10-13Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg
2010-07-30mesa: Include macros.h in files that use symbols from macros.h.Vinson Lee
Don't rely on inclusion of other files that already include macros.h.
2010-03-03mesa: Remove checks of Visual.rgbModeIan Romanick
This must always be true now, so there is no reason to check it. Ever. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-02-13mesa: Fix compiler warningsKarl Schultz
Add explicit casts, fix constant types, fix variable types. Fixes about 340 warnings in MSFT Visual Studio.
2009-12-30mesa: implement GL3 glClearBuffer() functionsBrian Paul
These functions clear color/depth/stencil buffers with a value that's passed to the function, rather than the context clear values. For now these functions are implemented in terms of the existing ctx->Driver.Clear() hook. In the future when we have non-normalized integer and unsigned integer color buffer formats we'll need new driver hook(s) to pass int and uint clear values to the driver. Note: these functions are not hooked into the dispatch table at this time.
2008-09-21mesa: refactor: move glClear, glClearColor into new clear.c file.Brian Paul