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path: root/src/mesa/main/colortab.c
AgeCommit message (Expand)Author
2009-09-03mesa: use new combined PBO validate/map helpersBrian Paul
2009-09-03mesa: use new _mesa_map_pbo_source/dest() functions in more placesBrian Paul
2009-08-12mesa: use _mesa_is_bufferobj()Brian Paul
2008-11-10mesa: new _mesa_is_pow_two() functionBrian
2007-08-16Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX.Brian
2007-03-21merge from masterBrian
2007-03-16Colortable re-org.Brian
2007-03-15in _mesa_GetColorTable, return silently if table size is 0Brian
2007-01-23fixes for C++ warnings/errorsBrian
2006-10-13In _mesa_pack_rgba_span_float() we don't need to make a temporary copy ofBrian Paul
2006-10-13s/GL_FALSE/0x0/Brian Paul
2006-10-13Revamp color table code.Brian Paul
2006-04-27fixes for CHAN_BITS!=8Brian Paul
2005-10-05s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.Brian Paul
2005-09-03fudge set_component_sizes() a bit, see commentsBrian Paul
2005-08-28fix a few proxy color table bugs (bug 4270)Brian Paul
2005-04-27move set_component_sizes() to fix bug 3135Brian Paul
2004-12-14uint*t -> u_int*t changesAlan Hourihane
2004-11-10GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpackingBrian Paul
2004-10-31PBO support for glColorTable, glColorSubTable, glGetColorTable, etc.Brian Paul
2004-09-09Update the doxygen configuration file.Jose Fonseca
2004-04-22New glTexImage code.Brian Paul
2004-02-28Remove clamp parameter from _mesa_unpack_color_span_float(). Pass theBrian Paul
2004-02-28rename some span pack/unpack functions for better uniformityBrian Paul
2004-02-28consolidate some codeBrian Paul
2004-02-28replace color table FloatTable boolean with Type enumBrian Paul
2003-10-21Added GLAPIENTRY decorations for all first level OpenGL API function entryKendall Bennett
2003-07-22Restore more code lost during last big merge.Brian Paul
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-06-05Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
2003-01-26Make GL_SGI_texture_color_table work per-texture unit.Brian Paul
2003-01-21GL_SGI_texture_color_table extension (Eric Plante)Brian Paul
2002-10-24Header file clean-up:Brian Paul
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul
2002-06-29Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul
2002-06-08added missing texture cube map targetsBrian Paul
2001-09-15more warning fixes (Karl Schultz)Brian Paul
2001-07-14more work on float colors (still not finished)Brian Paul
2001-04-20Minor fixes for Win32 (Karl Schultz).Brian Paul
2001-04-10Added IROUND_POS() macro to mmath.h and use where appropriate. (Klaus Niederk...Brian Paul
2001-03-19Split driver struct into swrast/tnl/core components.Keith Whitwell
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-07fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...Brian Paul
2001-03-03lots of gl_*() to _mesa_*() namespace clean-upBrian Paul
2001-02-27colortable w/ size=0 wasn't handled correctlyBrian Paul
2000-12-26Major rework of tnl moduleKeith Whitwell
2000-12-10generate GL_INVALID_OPERATION error for bad image format/type combinationsBrian Paul
2000-12-09set default table size to 0, minor error check fixBrian Paul
2000-11-23More auto* build system updatesJon Taylor