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path: root/src/mesa/main/colortab.c
AgeCommit message (Collapse)Author
2003-07-22Restore more code lost during last big merge.Brian Paul
Rename colortable-related functions.
2003-07-17Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell
2003-06-05Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick
2003-03-01Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul
Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
2003-01-26Make GL_SGI_texture_color_table work per-texture unit.Brian Paul
Clean-up and optimize _swrast_texture_table_lookup().
2003-01-21GL_SGI_texture_color_table extension (Eric Plante)Brian Paul
2002-10-24Header file clean-up:Brian Paul
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
2002-07-09Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()Brian Paul
indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
2002-06-29Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul
Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
2002-06-08added missing texture cube map targetsBrian Paul
2001-09-15more warning fixes (Karl Schultz)Brian Paul
2001-07-14more work on float colors (still not finished)Brian Paul
2001-04-20Minor fixes for Win32 (Karl Schultz).Brian Paul
2001-04-10Added IROUND_POS() macro to mmath.h and use where appropriate. (Klaus ↵Brian Paul
Niederkrueger)
2001-03-19Split driver struct into swrast/tnl/core components.Keith Whitwell
2001-03-12Consistent copyright info (version number, date) across all files.Gareth Hughes
2001-03-07fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵Brian Paul
of potential problems
2001-03-03lots of gl_*() to _mesa_*() namespace clean-upBrian Paul
2001-02-27colortable w/ size=0 wasn't handled correctlyBrian Paul
2000-12-26Major rework of tnl moduleKeith Whitwell
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
2000-12-10generate GL_INVALID_OPERATION error for bad image format/type combinationsBrian Paul
2000-12-09set default table size to 0, minor error check fixBrian Paul
2000-11-23More auto* build system updatesJon Taylor
2000-11-21call gl_update_state() if needed in glGetColorTable, glGetConvolutionFilterBrian Paul
2000-11-21added some RENDER_START/RENDER_FINISH macros. Minor GLchan changesBrian Paul
2000-11-19Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul
Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups.
2000-11-10minor changes to silence compiler warningsBrian Paul
2000-10-31Moved the software rasterizer to a new directory.Keith Whitwell
2000-10-30Replace the flags Mesa was using for ctx->NewState with a new setKeith Whitwell
based on the GL attribute groups. Introduced constants describing the circumstances under which some key derived values can change: _SWRAST_NEW_RASTERMASK -- ctx->RasterMask _SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle function _DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps These are helpful in deciding whether you need to recalculate state if your recalculation involves reference to a derived value.
2000-10-29More GLchan color channel changes.Brian Paul
Some header file re-org: Move matrix, vertex buffer structs to types.h to fix #include mess. Remove typedef, extern declarations from config.h
2000-10-28Basic work to support deep color channels:Brian Paul
Replace GLubyte with GLchan Replace 255 with CHAN_MAX
2000-08-21fixed image transfer errorsBrian Paul
2000-06-29several colortable fixesBrian Paul
2000-06-27fixed GL_INTENSITY error checking bugBrian Paul
2000-05-24replaced _mesa_base_tex_format() with base_colortab_format()Brian Paul
2000-05-10more GL_EXT_convolution workBrian Paul
2000-04-18more color table and imaging workBrian Paul
2000-04-17dynamically allocate color table data, uses less memoryBrian Paul
2000-04-17work on GL_SGI_color_tableBrian Paul
2000-04-12more GL_SGI_color_table extension workBrian Paul
2000-04-11fixed duplicate variable problemBrian Paul
2000-04-11initial work on GL_SGI_color_table extensionBrian Paul
2000-03-21changed imaging functions to _mesa_ prefixBrian Paul
2000-02-28added proxy texture targets to GetColorTableParameter (Steven Fuller)Brian Paul
2000-02-24bunch of dispatch and extension-related changesBrian Paul
1999-11-19renamed struct gl_palette as struct gl_color_tableBrian Paul
1999-11-11changed a warning stringBrian Paul
1999-11-11ColorTableEXT clean-upBrian Paul
1999-11-11first big check-in of new Mesa 3.3 codeBrian Paul
1999-11-08clean-up of header includes (Daryll)Brian Paul