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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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config.h
Age
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Author
2010-08-10
mesa: fix comment typo
Brian Paul
2010-06-28
mesa: initial support for ARB_geometry_shader4
Zack Rusin
2010-05-03
mesa: increase MAX_DRAW_BUFFERS to 8
Brian Paul
2010-03-30
mesa: initial data structures for transform feedback
Brian Paul
2009-12-10
mesa: Fix default (swrast) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS.
Eric Anholt
2009-11-17
Merge branch 'outputswritten64'
Ian Romanick
2009-08-26
ARB prog: Change handling of program parameter limits
Ian Romanick
2009-08-14
Allow external settings of MAX_WIDTH/HEIGHT.
Tom Fogal
2009-06-09
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-06-08
mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256
Brian Paul
2009-05-22
mesa: remove MAX_VERTEX_PROGRAM_ATTRIBS
Brian Paul
2009-05-22
mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBS
Brian Paul
2009-05-08
mesa: raise MAX_VARYING (number of shader varying vars) to 16
Brian Paul
2009-03-24
mesa: bump MAX_PROGRAM_TEMPS to 256 (there's some big shaders out there)
Alan Hourihane
2009-03-12
mesa: add support for ATI_envmap_bumpmap
Roland Scheidegger
2009-03-02
mesa: remove unused AUX buffers
Brian Paul
2009-02-22
mesa: move a bunch of compiler-related stuff into new compiler.h header
Brian Paul
2009-02-18
mesa: increase MAX_UNIFORMS to 1024 (of vec4 type)
Brian Paul
2009-02-13
i965: Eric Anholt's patch for bumping up texture sizes
Robert Ellison
2009-01-02
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-31
mesa: increase max texture image units and GLSL samplers to 16
Brian Paul
2008-12-30
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-12-30
mesa: increase max constants/uniforms to 256 (vec4 vectors)
Brian Paul
2008-11-24
Merge commit 'origin/master' into gallium-0.2
Brian Paul
2008-11-24
mesa: add gl_program::Input/OutputFlags[] array
Brian Paul
2008-09-26
mesa: fix/simplify initialization of vertex/fragment program limits
Brian Paul
2008-09-21
mesa: comments about vectors vs components
Brian Paul
2008-09-21
mesa: refactor: move #define FEATURE flags into new mfeatures.h file
Keith Whitwell
2008-09-11
Merge branch 'gallium-0.1' into gallium-0.2
Keith Whitwell
2008-07-29
mesa: implement grammar/parsing for precision/invariant syntax
Brian Paul
2008-07-14
mesa: comments about vectors vs components
Brian Paul
2008-06-10
mesa: refactor: move #define FEATURE flags into new mfeatures.h file
Brian Paul
2008-05-18
alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)
Brian Paul
2008-05-14
Updated GLSL uniform/sampler handling from gallium-0.1 branch
Brian Paul
2007-11-29
New ctx->Driver.Map/UnmapTexture() functions for accessing textures from t_vb...
Brian
2007-11-09
alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)
Roland Scheidegger
2007-10-26
Re-implement GLSL texture sampler variables.
Brian
2007-06-28
increase MAX_POINT_SIZE to 60
Brian
2007-06-08
remove obsolete comment about max DEFAULT_SOFTWARE_DEPTH_BITS
Brian
2007-05-16
Initial implementation of MESA_texture_array
Ian Romanick
2007-04-08
enable GLSL 1.20
Brian
2007-03-11
Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.
Brian
2007-02-25
define and use MAX_PROGRAM_ADDRESS_REGS
Brian
2007-02-22
added MAX_PROGRAM_ENV_PARAMS
Brian
2006-12-15
Lots of assorted changes for new GLSL compiler backend.
Brian
2006-11-16
Initial implementation work for CAL, RET, and BRA instructions for fragment
Brian Paul
2006-11-03
replace CONFIG_H with MESA_CONFIG_H_INCLUDED
Brian Paul
2006-08-24
According to GL_NV_fragment_program, max frag prog length is 1024 instructions.
Brian Paul
2006-08-17
sort the FEATURE_ defines
Brian Paul
2006-08-17
added FEATURE_EXT_timer_query and tests
Brian Paul
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