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path: root/src/mesa/main/config.h
AgeCommit message (Expand)Author
2010-12-02mesa: Temporary hack to prevent stack overflow on windowsJosé Fonseca
2010-12-02mesa: raise max texture sizes to 16KBrian Paul
2010-08-10mesa: fix comment typoBrian Paul
2010-06-28mesa: initial support for ARB_geometry_shader4Zack Rusin
2010-05-03mesa: increase MAX_DRAW_BUFFERS to 8Brian Paul
2010-03-30mesa: initial data structures for transform feedbackBrian Paul
2009-12-10mesa: Fix default (swrast) GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS.Eric Anholt
2009-11-17Merge branch 'outputswritten64'Ian Romanick
2009-08-26ARB prog: Change handling of program parameter limitsIan Romanick
2009-08-14Allow external settings of MAX_WIDTH/HEIGHT.Tom Fogal
2009-06-09Merge branch 'mesa_7_5_branch'Jakob Bornecrantz
2009-06-08mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256Brian Paul
2009-05-22mesa: remove MAX_VERTEX_PROGRAM_ATTRIBSBrian Paul
2009-05-22mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBSBrian Paul
2009-05-08mesa: raise MAX_VARYING (number of shader varying vars) to 16Brian Paul
2009-03-24mesa: bump MAX_PROGRAM_TEMPS to 256 (there's some big shaders out there)Alan Hourihane
2009-03-12mesa: add support for ATI_envmap_bumpmapRoland Scheidegger
2009-03-02mesa: remove unused AUX buffersBrian Paul
2009-02-22mesa: move a bunch of compiler-related stuff into new compiler.h headerBrian Paul
2009-02-18mesa: increase MAX_UNIFORMS to 1024 (of vec4 type)Brian Paul
2009-02-13i965: Eric Anholt's patch for bumping up texture sizesRobert Ellison
2009-01-02Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-12-31mesa: increase max texture image units and GLSL samplers to 16Brian Paul
2008-12-30Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-12-30mesa: increase max constants/uniforms to 256 (vec4 vectors)Brian Paul
2008-11-24Merge commit 'origin/master' into gallium-0.2Brian Paul
2008-11-24mesa: add gl_program::Input/OutputFlags[] arrayBrian Paul
2008-09-26mesa: fix/simplify initialization of vertex/fragment program limitsBrian Paul
2008-09-21mesa: comments about vectors vs componentsBrian Paul
2008-09-21mesa: refactor: move #define FEATURE flags into new mfeatures.h fileKeith Whitwell
2008-09-11Merge branch 'gallium-0.1' into gallium-0.2Keith Whitwell
2008-07-29mesa: implement grammar/parsing for precision/invariant syntaxBrian Paul
2008-07-14mesa: comments about vectors vs componentsBrian Paul
2008-06-10mesa: refactor: move #define FEATURE flags into new mfeatures.h fileBrian Paul
2008-05-18alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)Brian Paul
2008-05-14Updated GLSL uniform/sampler handling from gallium-0.1 branchBrian Paul
2007-11-29New ctx->Driver.Map/UnmapTexture() functions for accessing textures from t_vb...Brian
2007-11-09alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)Roland Scheidegger
2007-10-26Re-implement GLSL texture sampler variables.Brian
2007-06-28increase MAX_POINT_SIZE to 60Brian
2007-06-08remove obsolete comment about max DEFAULT_SOFTWARE_DEPTH_BITSBrian
2007-05-16Initial implementation of MESA_texture_arrayIan Romanick
2007-04-08enable GLSL 1.20Brian
2007-03-11Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.Brian
2007-02-25define and use MAX_PROGRAM_ADDRESS_REGSBrian
2007-02-22added MAX_PROGRAM_ENV_PARAMSBrian
2006-12-15Lots of assorted changes for new GLSL compiler backend.Brian
2006-11-16Initial implementation work for CAL, RET, and BRA instructions for fragmentBrian Paul
2006-11-03replace CONFIG_H with MESA_CONFIG_H_INCLUDEDBrian Paul
2006-08-24According to GL_NV_fragment_program, max frag prog length is 1024 instructions.Brian Paul