Age | Commit message (Expand) | Author |
2007-04-08 | enable GLSL 1.20 | Brian |
2007-03-11 | Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1. | Brian |
2007-02-25 | define and use MAX_PROGRAM_ADDRESS_REGS | Brian |
2007-02-22 | added MAX_PROGRAM_ENV_PARAMS | Brian |
2006-12-15 | Lots of assorted changes for new GLSL compiler backend. | Brian |
2006-11-16 | Initial implementation work for CAL, RET, and BRA instructions for fragment | Brian Paul |
2006-11-03 | replace CONFIG_H with MESA_CONFIG_H_INCLUDED | Brian Paul |
2006-08-24 | According to GL_NV_fragment_program, max frag prog length is 1024 instructions. | Brian Paul |
2006-08-17 | sort the FEATURE_ defines | Brian Paul |
2006-08-17 | added FEATURE_EXT_timer_query and tests | Brian Paul |
2006-08-03 | Initial work for GL_EXT_texture_sRGB. | Brian Paul |
2006-04-13 | Fix comment about MaxTextureUnits, needs to be min of coord and image units. | Brian Paul |
2006-04-04 | Define MAX_VERTEX_ATTRIBS to 16. | Michal Krol |
2005-11-08 | some initial work on upcoming GL_EXT_framebuffer_blit extension | Brian Paul |
2005-11-01 | Re-org and clean-up of vertx/fragment program limits (instructions, | Brian Paul |
2005-09-21 | Remove ACCUM_BITS. | Brian Paul |
2005-09-03 | Remove last remnants of pre-renderbuffer code. | Brian Paul |
2005-07-16 | strip out vestigial #ifdef HAVE_CONFIG_H stanzas, they're confusing the | Adam Jackson |
2005-07-01 | Remove NEW_RENDERBUFFER stuff. | Brian Paul |
2005-06-04 | set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem... | Brian Paul |
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul |
2005-04-22 | Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two. | Keith Whitwell |
2005-04-15 | remove carriage returns | Brian Paul |
2005-04-14 | add FEATURE_ARB_shading_language_100; | Michal Krol |
2005-04-01 | Use FEATURE_shading_language to control whether the shading language | Brian Paul |
2005-02-07 | additional work on GL_EXT_framebuffer_object | Brian Paul |
2005-02-05 | Some initial work on GL_EXT_framebuffer_object. | Brian Paul |
2004-12-19 | Implement software ATI_fragment_shader | Dave Airlie |
2004-10-27 | add FEATURE flags for ARB_shader_objects, ARB_vertex_shader and | Michal Krol |
2004-10-02 | added support for GL_ARB_draw_buffers | Brian Paul |
2004-09-09 | Update the doxygen configuration file. | Jose Fonseca |
2004-05-14 | minor doxygen updates | Brian Paul |
2004-03-26 | increase MAX_TEXTURE_LOD_BIAS to 11.0 | Brian Paul |
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul |
2004-03-13 | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul |
2004-02-17 | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul |
2004-01-14 | bump MAX_WIDTH/HEIGHT to 4K pixels | Brian Paul |
2003-11-25 | added support for generic vertex attributes (ARB_vp) and their error checking | Karl Rasche |
2003-09-17 | fix up FEATURE_* defines | Brian Paul |
2003-09-15 | Some work on ARB_vertex_buffer_object. | Brian Paul |
2003-07-21 | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul |
2003-07-18 | Fix up FEATURE_* defines in config.h | Brian Paul |
2003-07-17 | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell |
2003-06-13 | Implemented GL_ARB_occlusion_query (not 100% finalized). | Brian Paul |
2003-05-08 | added comment about MAX_WIDTH and textures | Brian Paul |
2003-04-18 | minor re-org of program matrix, program local parameter limits | Brian Paul |
2003-04-17 | checkpoint: more infrastructure for GL_ARB_vertex/fragment_program. | Brian Paul |
2003-04-11 | Some groundwork for GL_ARB_vertex/fragment_program. | Brian Paul |
2003-04-04 | Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height | Brian Paul |
2003-03-29 | Basic infrastructure for GL_ARB_vertex_buffer_object. | Brian Paul |