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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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config.h
Age
Commit message (
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Author
2008-09-25
mesa: fix/simplify initialization of vertex/fragment program limits
Brian Paul
2008-07-14
mesa: comments about vectors vs components
Brian Paul
2008-06-10
mesa: refactor: move #define FEATURE flags into new mfeatures.h file
Brian Paul
2008-05-18
alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)
Brian Paul
2007-10-26
Re-implement GLSL texture sampler variables.
Brian
2007-06-28
increase MAX_POINT_SIZE to 60
Brian
2007-06-08
remove obsolete comment about max DEFAULT_SOFTWARE_DEPTH_BITS
Brian
2007-05-16
Initial implementation of MESA_texture_array
Ian Romanick
2007-04-08
enable GLSL 1.20
Brian
2007-03-11
Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.
Brian
2007-02-25
define and use MAX_PROGRAM_ADDRESS_REGS
Brian
2007-02-22
added MAX_PROGRAM_ENV_PARAMS
Brian
2006-12-15
Lots of assorted changes for new GLSL compiler backend.
Brian
2006-11-16
Initial implementation work for CAL, RET, and BRA instructions for fragment
Brian Paul
2006-11-03
replace CONFIG_H with MESA_CONFIG_H_INCLUDED
Brian Paul
2006-08-24
According to GL_NV_fragment_program, max frag prog length is 1024 instructions.
Brian Paul
2006-08-17
sort the FEATURE_ defines
Brian Paul
2006-08-17
added FEATURE_EXT_timer_query and tests
Brian Paul
2006-08-03
Initial work for GL_EXT_texture_sRGB.
Brian Paul
2006-04-13
Fix comment about MaxTextureUnits, needs to be min of coord and image units.
Brian Paul
2006-04-04
Define MAX_VERTEX_ATTRIBS to 16.
Michal Krol
2005-11-08
some initial work on upcoming GL_EXT_framebuffer_blit extension
Brian Paul
2005-11-01
Re-org and clean-up of vertx/fragment program limits (instructions,
Brian Paul
2005-09-21
Remove ACCUM_BITS.
Brian Paul
2005-09-03
Remove last remnants of pre-renderbuffer code.
Brian Paul
2005-07-16
strip out vestigial #ifdef HAVE_CONFIG_H stanzas, they're confusing the
Adam Jackson
2005-07-01
Remove NEW_RENDERBUFFER stuff.
Brian Paul
2005-06-04
set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem...
Brian Paul
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-04-22
Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two.
Keith Whitwell
2005-04-15
remove carriage returns
Brian Paul
2005-04-14
add FEATURE_ARB_shading_language_100;
Michal Krol
2005-04-01
Use FEATURE_shading_language to control whether the shading language
Brian Paul
2005-02-07
additional work on GL_EXT_framebuffer_object
Brian Paul
2005-02-05
Some initial work on GL_EXT_framebuffer_object.
Brian Paul
2004-12-19
Implement software ATI_fragment_shader
Dave Airlie
2004-10-27
add FEATURE flags for ARB_shader_objects, ARB_vertex_shader and
Michal Krol
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-09-09
Update the doxygen configuration file.
Jose Fonseca
2004-05-14
minor doxygen updates
Brian Paul
2004-03-26
increase MAX_TEXTURE_LOD_BIAS to 11.0
Brian Paul
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-13
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2004-02-17
Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles
Brian Paul
2004-01-14
bump MAX_WIDTH/HEIGHT to 4K pixels
Brian Paul
2003-11-25
added support for generic vertex attributes (ARB_vp) and their error checking
Karl Rasche
2003-09-17
fix up FEATURE_* defines
Brian Paul
2003-09-15
Some work on ARB_vertex_buffer_object.
Brian Paul
2003-07-21
Initial implementation of GL_MESA_program_debug - a vertex/fragment program
Brian Paul
2003-07-18
Fix up FEATURE_* defines in config.h
Brian Paul
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