Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-08-24 | According to GL_NV_fragment_program, max frag prog length is 1024 instructions. | Brian Paul | |
Updated MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS to 1024. | |||
2006-08-17 | sort the FEATURE_ defines | Brian Paul | |
2006-08-17 | added FEATURE_EXT_timer_query and tests | Brian Paul | |
2006-08-03 | Initial work for GL_EXT_texture_sRGB. | Brian Paul | |
2006-04-13 | Fix comment about MaxTextureUnits, needs to be min of coord and image units. | Brian Paul | |
See bug 5994. Also add a few assertions. Use MaxTextureUnits in get.c code. There's probably other places where we need to clean-up the usage of the MaxTexture[Coord/Image]Units constants. | |||
2006-04-04 | Define MAX_VERTEX_ATTRIBS to 16. | Michal Krol | |
2005-11-08 | some initial work on upcoming GL_EXT_framebuffer_blit extension | Brian Paul | |
2005-11-01 | Re-org and clean-up of vertx/fragment program limits (instructions, | Brian Paul | |
temporaries, parameters, etc). glGetProgramivARB() now returns all the right things. Updated i915 and r300 code to initialize program native limits and current program's native instruction/temporary/etc counts. | |||
2005-09-21 | Remove ACCUM_BITS. | Brian Paul | |
2005-09-03 | Remove last remnants of pre-renderbuffer code. | Brian Paul | |
2005-07-16 | strip out vestigial #ifdef HAVE_CONFIG_H stanzas, they're confusing the | Adam Jackson | |
modular X build | |||
2005-07-01 | Remove NEW_RENDERBUFFER stuff. | Brian Paul | |
Now, OLD_RENDERBUFFER marks code that needs to eventually be removed when all the drivers are updated to no longer need the SetBuffer() function. | |||
2005-06-04 | set OLD_RENDERBUFFER=0, need to clean up a few more things before totally ↵ | Brian Paul | |
removing that | |||
2005-05-04 | Major check-in of changes for GL_EXT_framebuffer_object extension. | Brian Paul | |
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested. | |||
2005-04-22 | Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two. | Keith Whitwell | |
2005-04-15 | remove carriage returns | Brian Paul | |
2005-04-14 | add FEATURE_ARB_shading_language_100; | Michal Krol | |
remove FEATURE_shading_language; add ARB_fragment/vertex_shader max values | |||
2005-04-01 | Use FEATURE_shading_language to control whether the shading language | Brian Paul | |
compiler is hooked in. May be enabled on compiler command line by setting -DFEATURE_shading_lanuage=1. | |||
2005-02-07 | additional work on GL_EXT_framebuffer_object | Brian Paul | |
2005-02-05 | Some initial work on GL_EXT_framebuffer_object. | Brian Paul | |
2004-12-19 | Implement software ATI_fragment_shader | Dave Airlie | |
no error detection, slow, may not be 100% correct but a good start | |||
2004-10-27 | add FEATURE flags for ARB_shader_objects, ARB_vertex_shader and | Michal Krol | |
ARB_fragment_shader | |||
2004-10-02 | added support for GL_ARB_draw_buffers | Brian Paul | |
2004-09-09 | Update the doxygen configuration file. | Jose Fonseca | |
Minor updates/fixes to the source documentation. | |||
2004-05-14 | minor doxygen updates | Brian Paul | |
2004-03-26 | increase MAX_TEXTURE_LOD_BIAS to 11.0 | Brian Paul | |
2004-03-21 | Implemented support for software-based AUX color buffers. | Brian Paul | |
Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc. | |||
2004-03-13 | Implementation of GL_EXT_pixel_buffer_object extension. | Brian Paul | |
Note: extension may not be finalized yet - subject to change! Note: implementation not fully suitable for h/w implementation yet. | |||
2004-02-17 | Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles | Brian Paul | |
instead of GLfixed. (Justin Novosad) | |||
2004-01-14 | bump MAX_WIDTH/HEIGHT to 4K pixels | Brian Paul | |
2003-11-25 | added support for generic vertex attributes (ARB_vp) and their error checking | Karl Rasche | |
2003-09-17 | fix up FEATURE_* defines | Brian Paul | |
2003-09-15 | Some work on ARB_vertex_buffer_object. | Brian Paul | |
Use GL_CLIENT_ACTIVE_TEXTURE when returning texcoord array values in get.c | |||
2003-07-21 | Initial implementation of GL_MESA_program_debug - a vertex/fragment program | Brian Paul | |
debugging extension. | |||
2003-07-18 | Fix up FEATURE_* defines in config.h | Brian Paul | |
_glapi_add_entrypoint() updates in context.c | |||
2003-07-17 | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | |
2003-06-13 | Implemented GL_ARB_occlusion_query (not 100% finalized). | Brian Paul | |
2003-05-08 | added comment about MAX_WIDTH and textures | Brian Paul | |
2003-04-18 | minor re-org of program matrix, program local parameter limits | Brian Paul | |
2003-04-17 | checkpoint: more infrastructure for GL_ARB_vertex/fragment_program. | Brian Paul | |
2003-04-11 | Some groundwork for GL_ARB_vertex/fragment_program. | Brian Paul | |
2003-04-04 | Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height | Brian Paul | |
and depth checks are done via ctx->Driver.TestProxyTexImage(). This allows more flexiblity, like supporting larger, non-cubic 3D textures. | |||
2003-03-29 | Basic infrastructure for GL_ARB_vertex_buffer_object. | Brian Paul | |
2003-02-25 | set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3 | Brian Paul | |
2003-01-14 | First batch of code for GL_NV_fragment_program. | Brian Paul | |
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS. | |||
2002-10-16 | surround vertex program code with #if FEATURE_NV_vertex_program/#endif | Brian Paul | |
2002-10-05 | restore ACCUM_BITS to 16 | Brian Paul | |
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul | |
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | |||
2002-06-15 | Added ctx parameter to _mesa_debug() | Brian Paul | |
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | |||
2002-05-27 | replaced experimental MESA_sprite_point with NV_point_sprite | Brian Paul | |