Age | Commit message (Expand) | Author |
2000-02-03 | added point/line size limits to gl_constants struct | Brian Paul |
2000-02-03 | added Const.SubPixelBits | Brian Paul |
2000-02-02 | changed _gl prefix to _mesa_ on fog functions | Brian Paul |
2000-02-02 | don't include dispatch.h | Brian Paul |
2000-02-02 | moved state functions to state.c | Brian Paul |
2000-01-31 | added mutexes for thread safety | Brian Paul |
2000-01-28 | renamed _glapi_CurrentContext to _glapi_Context | Brian Paul |
2000-01-28 | enable/disable no-context warnings depending on MESA_DEBUG | Brian Paul |
2000-01-24 | prefixed hash functions with _mesa_ | Brian Paul |
2000-01-18 | renamed CURRENT_INPUT to _mesa_CurrentInput | Brian Paul |
2000-01-17 | added X86-optimized message for MESA_INFO | Brian Paul |
2000-01-14 | added gl_initialize_context_data(), gl_free_context_data(). code clean-up | Brian Paul |
1999-12-17 | print thread safety info if MESA_INFO set | Brian Paul |
1999-12-17 | further simplification of thread-related code, misc clean-up | Brian Paul |
1999-12-17 | fixed thread problems | Brian Paul |
1999-12-10 | changes in hardware depth buffer support | Brian Paul |
1999-12-04 | minor stencil-related changes | Brian Paul |
1999-12-02 | test for null newCtx before newCtx->FirstTimeCurrent | Brian Paul |
1999-11-30 | print debug info in gl_make_current() if MESA_INFO env var set | Brian Paul |
1999-11-24 | added support for separate read/draw buffers per context | Brian Paul |
1999-11-19 | renamed struct gl_palette as struct gl_color_table | Brian Paul |
1999-11-19 | updates for Mesa 3.3 | Brian Paul |
1999-11-15 | fixed several texture state bugs found with objbug.c program | Brian Paul |
1999-11-11 | first big check-in of new Mesa 3.3 code | Brian Paul |
1999-11-08 | clean-up of header includes (Daryll) | Brian Paul |
1999-10-30 | pixel pack/unpack ImageHeight and SkipImages was not initialized | Brian Paul |
1999-10-19 | Changes to reduce the memory footprint of display lists | Keith Whitwell |
1999-10-13 | removed GL_ prefix from memory macros | Brian Paul |
1999-10-10 | now using GL_MALLOC, GL_FREE | Brian Paul |
1999-10-10 | fixed dumb typo | Brian Paul |
1999-10-10 | added memory macros | Brian Paul |
1999-10-09 | texture units now share default texture objects | Brian Paul |
1999-10-08 | Fixed includes & added a few hooks for the DRI. | Keith Whitwell |
1999-09-19 | Cleaning up | Keith Whitwell |
1999-09-18 | Large patch: | Keith Whitwell |
1999-09-11 | added GL_EXT_get_proc_address | Brian Paul |
1999-09-07 | removed TexCoordUnit from GLcontext, use Array.ActiveTexture instead | Brian Paul |
1999-09-04 | fix for mga depthbuffer resize | Keith Whitwell |
1999-09-02 | fixed GL_FRONT_AND_BACK cull bug | Keith Whitwell |
1999-08-29 | new files to support vertex-based geometry | Keith Whitwell |
1999-08-26 | various pipeline bugs | Keith Whitwell |
1999-08-19 | Initial revision | jtg |