Age | Commit message (Expand) | Author |
2007-06-11 | In generic_nop() call _mesa_warning() instead of _mesa_problem() since it's a... | Brian |
2007-06-08 | disable depthBits test in check_compatible(), see bug 11161 | Brian |
2007-05-16 | Initial implementation of MESA_texture_array | Ian Romanick |
2007-04-21 | Rename occlude.[ch] to queryobj.[ch] | Brian |
2007-04-18 | s/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa-specific token) | Brian |
2007-04-16 | Use generic program limits instead of NV-specific ones to init program consta... | Brian |
2007-04-14 | more _mesa_unreference_framebuffer() calls, remove dead code | Brian |
2007-04-04 | Remove the never-used SI-style imports/exports code. | Brian |
2007-03-27 | Restore the UseTexEnvProgram logic. | Brian |
2007-03-24 | Free shader-related context state: _mesa_free_shader_state() | Brian |
2007-03-09 | Merge branch 'origin' into glsl-compiler-1 | Brian |
2007-03-06 | Fix/improve framebuffer object reference counting. | Brian |
2007-02-26 | Do proper framebuffer refcounting in _mesa_make_current(). | Brian |
2007-02-22 | Merge branch 'origin' into glsl-compiler-1 | Brian |
2007-02-02 | Merge branch 'vbo-0.2' | Keith Whitwell |
2007-01-26 | Override Const.CheckArrayBounds for Xserver in XMesaCreateContext(). | George Sapountzis |
2007-01-26 | Drop old (pre-AIGLX) GLcore interface. | George Sapountzis |
2007-01-16 | Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa i... | Keith Whitwell |
2007-01-15 | Don't special-case FOG attribute initialization. | Keith Whitwell |
2006-12-20 | Minor clean-ups, reformatting, comment changes. | Brian |
2006-12-20 | Fix shader object reference counting and hash table deallocation. | Brian |
2006-12-19 | Clean-up and re-org of the main GLSL object types. | Brian |
2006-12-19 | Overhaul of GLSL API functions, dispatching, etc. | Brian |
2006-12-15 | Lots of assorted changes for new GLSL compiler backend. | Brian |
2006-11-27 | replace check for XFree86LOADER and IN_MODULE with XFree86Server (bug 9144) | Brian Paul |
2006-11-18 | delete shader objects when destroying shared context state | Brian Paul |
2006-11-02 | merge current trunk into vbo branch | Alan Hourihane |
2006-11-01 | Merge texmem-0-3-branch. | Keith Whitwell |
2006-11-01 | Added a few new ctx->Const. fields for shader-related limits. | Brian Paul |
2006-10-30 | Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that our | Keith Whitwell |
2006-10-17 | check if ctx->Driver.GetBufferSize==NULL and no-op | Brian Paul |
2006-10-15 | Added #if / #else / #endif around code related to framebuffer initialization | Brian Paul |
2006-09-22 | resize buffers in MakeCurrent | Keith Whitwell |
2006-08-01 | Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492. | Michal Krol |
2006-07-20 | Some structure renaming. Prefix vertex/fragment-related structs with | Brian Paul |
2006-07-11 | free array objects properly (bug 7493) | Brian Paul |
2006-07-11 | free GL2Objects unconditionally | Tilman Sauerbeck |
2006-07-11 | free the ArrayObjects hash table | Tilman Sauerbeck |
2006-07-11 | only access ss->BufferObjects if it's declared | Tilman Sauerbeck |
2006-06-30 | In free_shared_state(), use new _mesa_HashDeleteAll() function to delete | Brian Paul |
2006-06-29 | destroy left-over VBOs on shutdown | Tilman Sauerbeck |
2006-06-12 | Add support for GL_APPLE_vertex_array_object. Several test programs | Ian Romanick |
2006-05-15 | Added a check_context_limits() function that checks that the ctx->Const.* | Brian Paul |
2006-04-25 | Put color index attribute into the 6th attribute slot. | Brian Paul |
2006-04-13 | Fix comment about MaxTextureUnits, needs to be min of coord and image units. | Brian Paul |
2006-03-29 | minor clean-up | Brian Paul |
2006-03-20 | fix some buffer binding tests in _mesa_make_current() | Brian Paul |
2006-03-16 | Moved _glapi_check_multithread() call into drivers, instead of in | Brian Paul |
2006-03-07 | just a comment for check_compatible() | Brian Paul |
2006-03-07 | disable double-buffer test in check_compatible(), fixes pbuffer/visual problem | Brian Paul |