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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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context.c
Age
Commit message (
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Author
2008-05-31
mesa: Apply MSVC portability fixes from Alan Hourihane.
José Fonseca
2008-05-19
Fix program refcounting assertion failure during context tear-down
Brian Paul
2008-05-06
mesa: free shader program data before deleting shader objects.
Brian
2008-05-06
gallium: implement full reference counting for vertex/fragment programs
Brian
2008-05-01
Fix build problem with MSVC
Alan Hourihane
2008-03-22
delete default programs with ctx->Driver.DeleteProgram()
Brian
2008-01-01
free Default1D/2DArray objects
Brian
2007-11-01
disable the driverContext assertions
Brian
2007-10-19
call Driver.Flush() in _mesa_notifySwapBuffers()
Brian
2007-07-19
fix mesa's handling of fbo's / window fb (again)
Roland Scheidegger
2007-07-19
more fixes for mesa's fbo handling (fixes tests/fbotest1/2)
Roland Scheidegger
2007-07-16
fix bogus fb/drawable information
Roland Scheidegger
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-06-11
In generic_nop() call _mesa_warning() instead of _mesa_problem() since it's a...
Brian
2007-06-08
disable depthBits test in check_compatible(), see bug 11161
Brian
2007-05-16
Initial implementation of MESA_texture_array
Ian Romanick
2007-04-21
Rename occlude.[ch] to queryobj.[ch]
Brian
2007-04-18
s/GL_SHADER_PROGRAM/GL_SHADER_PROGRAM_MESA/ (a Mesa-specific token)
Brian
2007-04-16
Use generic program limits instead of NV-specific ones to init program consta...
Brian
2007-04-14
more _mesa_unreference_framebuffer() calls, remove dead code
Brian
2007-04-04
Remove the never-used SI-style imports/exports code.
Brian
2007-03-27
Restore the UseTexEnvProgram logic.
Brian
2007-03-24
Free shader-related context state: _mesa_free_shader_state()
Brian
2007-03-09
Merge branch 'origin' into glsl-compiler-1
Brian
2007-03-06
Fix/improve framebuffer object reference counting.
Brian
2007-02-26
Do proper framebuffer refcounting in _mesa_make_current().
Brian
2007-02-22
Merge branch 'origin' into glsl-compiler-1
Brian
2007-02-02
Merge branch 'vbo-0.2'
Keith Whitwell
2007-01-26
Override Const.CheckArrayBounds for Xserver in XMesaCreateContext().
George Sapountzis
2007-01-26
Drop old (pre-AIGLX) GLcore interface.
George Sapountzis
2007-01-16
Merge branch 'master' of git+ssh://keithw@git.freedesktop.org/git/mesa/mesa i...
Keith Whitwell
2007-01-15
Don't special-case FOG attribute initialization.
Keith Whitwell
2006-12-20
Minor clean-ups, reformatting, comment changes.
Brian
2006-12-20
Fix shader object reference counting and hash table deallocation.
Brian
2006-12-19
Clean-up and re-org of the main GLSL object types.
Brian
2006-12-19
Overhaul of GLSL API functions, dispatching, etc.
Brian
2006-12-15
Lots of assorted changes for new GLSL compiler backend.
Brian
2006-11-27
replace check for XFree86LOADER and IN_MODULE with XFree86Server (bug 9144)
Brian Paul
2006-11-18
delete shader objects when destroying shared context state
Brian Paul
2006-11-02
merge current trunk into vbo branch
Alan Hourihane
2006-11-01
Merge texmem-0-3-branch.
Keith Whitwell
2006-11-01
Added a few new ctx->Const. fields for shader-related limits.
Brian Paul
2006-10-30
Move edgeflag into the VERT_ATTRIB_SEVEN slot. This means that our
Keith Whitwell
2006-10-17
check if ctx->Driver.GetBufferSize==NULL and no-op
Brian Paul
2006-10-15
Added #if / #else / #endif around code related to framebuffer initialization
Brian Paul
2006-09-22
resize buffers in MakeCurrent
Keith Whitwell
2006-08-01
Clean-up FEATURE_ARB_shader_objects #ifdefs. Bug 7492.
Michal Krol
2006-07-20
Some structure renaming. Prefix vertex/fragment-related structs with
Brian Paul
2006-07-11
free array objects properly (bug 7493)
Brian Paul
2006-07-11
free GL2Objects unconditionally
Tilman Sauerbeck
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